| System/Strengthening/PlayerStrengthengDatas.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Strengthening/PlayerStrengthengDatas.cs
@@ -124,7 +124,7 @@ { _EqInfo.Clear(); MoneyMax = 0; LevelAstrictBool = true; // LevelAstrictBool = true; } private void OnEquipRefreshEvent(PackType type, int index, int id) {