| Fight/PreFightMission.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/PreFightMission.cs
@@ -1556,6 +1556,8 @@ private IEnumerator Co_Destroy() { WindowCenter.Instance.Close<MainInterfaceWin>(); if (IsFinished()) { yield break; @@ -1750,9 +1752,11 @@ // } AssetBundleUtility.Instance.UnloadAssetBundle("maps/map000_xsdt", true, false); } } private bool mDestroy = false; public void Destroy() { SnxxzGame.Instance.StartCoroutine(Co_Destroy());