| | |
| | | switch (itemConfig.Type)
|
| | | {
|
| | | case 26:
|
| | | titleText.text = "新灵宠上架";
|
| | | titleText.text = Language.Get("StorePetPush");
|
| | | PetInfoConfig petInfo = tipsModel.unlockPetDict[storeConfig.ItemID];
|
| | | var config = Config.Instance.Get<NPCConfig>(petInfo.ID);
|
| | | UI3DModelExhibition.Instance.BeginShowNPC(petInfo.ID, config.UIModeLOffset, config.UIModelRotation,rawImag);
|
| | | break;
|
| | | case 41:
|
| | | titleText.text = "新坐骑上架";
|
| | | titleText.text = Language.Get("StoreMountPush");
|
| | | HorseConfig horseConfig = tipsModel.unlockMountDict[storeConfig.ItemID];
|
| | | UI3DModelExhibition.Instance.BeginShowHourse(horseConfig.Model,rawImag);
|
| | | break;
|