| System/JadeDynastyTower/JadeDynastyTowerRewardBehaviour.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/JadeDynastyTower/JadeDynastyTowerRewardBehaviour.cs
@@ -46,7 +46,7 @@ if (i < config.rewardIdsLevelA.Length) { var id = config.rewardIdsLevelA[i]; var count = config.rewardIdsLevelS[i]; var count = config.rewardCountsLevelA[i]; behaviour.gameObject.SetActive(true); behaviour.SetItem(id, count); }