| System/FairyAu/FairyGrabBossBehaviour.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/FairyAu/FairyGrabBossBehaviour.cs
@@ -128,7 +128,7 @@ } m_ContainerKilled.gameObject.SetActive(killed && opened); m_ContainerKilling.gameObject.SetActive(!killed && opened); m_BossPortrait.material = opened ? m_SmoothMask.imageMaterials[0] : m_SmoothMask.imageMaterials[1]; m_BossPortrait.material = opened && !killed ? m_SmoothMask.imageMaterials[0] : m_SmoothMask.imageMaterials[1]; m_ContainerMapName.gameObject.SetActive(!opened); }