| | |
| | | if (godBeastModel.Absorption_Dic.ContainsKey(godBeastBagClass.Index))
|
| | | {
|
| | | GodBeastChildNodes.ChoosenImg.SetActive(true);
|
| | | if (itemModel.EquipPlace <= 0)
|
| | | if (itemModel.EquipPlace <= 0 && itemModel.itemInfo.ItemCount>1)
|
| | | {
|
| | | GodBeastChildNodes.NumberNow.gameObject.SetActive(true);
|
| | | GodBeastChildNodes.NumberNow.text = godBeastModel.Absorption_Dic[godBeastBagClass.Index].ToString();
|
| | |
| | | }
|
| | | else//选中的物品为水晶
|
| | | {
|
| | | if (itemModel.itemInfo.ItemCount <= 1)
|
| | | {
|
| | | if (godBeastModel.Absorption_Dic.ContainsKey(godBeastBagClass.Index))
|
| | | {
|
| | | godBeastModel.Absorption_Dic.Remove(godBeastBagClass.Index);
|
| | | }
|
| | | else
|
| | | {
|
| | | godBeastModel.Absorption_Dic.Add(godBeastBagClass.Index, 1);
|
| | | }
|
| | | m_ScrollerController.m_Scorller.RefreshActiveCellViews();//刷新可见
|
| | | }
|
| | | else
|
| | | {
|
| | | godBeastModel.Crystal_ItemModel = itemModel;
|
| | | godBeastModel.ItemInde = godBeastBagClass.Index;
|
| | | WindowCenter.Instance.Open<CrystalSelectionWin>();
|
| | |
|
| | | }
|
| | | |
| | | }
|
| | | godBeastModel.AbsorbEventUpdate();
|
| | | });
|