| | |
| | | public int RealMapID; // 数据地图ID 79,
|
| | | public uint Tick; // 当前Tick 89,
|
| | | public int luckValue; //气运 101
|
| | | public int luckPer; //气运百分比 151
|
| | | public int battleValEx1; // <攻速 136
|
| | | public int battleValEx3; // <增加伤害 138
|
| | | public int damageReduceRate; // <减少伤害 132
|
| | |
| | | hero.CalculateMoveSpeed((ushort)extersion.SpeedValue);
|
| | | }
|
| | | break;
|
| | | case PlayerDataType.DungeonLineId:
|
| | | case PlayerDataType.LuckPer:
|
| | | extersion.luckPer = (int)value;
|
| | | break;
|
| | | case PlayerDataType.PetDamPer:
|
| | | extersion.PetDamPer = (int)value;
|
| | |
| | | SkillAtkRateReduce = 148, ///技能减伤
|
| | | Damageper = 149, ///<增加伤害 149
|
| | | SpeedValue = 150, ///<移动速度 150
|
| | | DungeonLineId = 151, ///副本功能线路Id 151
|
| | | LuckPer = 151, ///副本功能线路Id 151
|
| | | PetDamPer = 152, ///<灵兽增加伤害 152
|
| | | IgnoreDefRateReduce = 153, ///<无视防御抗性 153
|
| | | DamChanceDef = 154, ///<抵御 154
|
| | |
| | | SkillReducePerF = 114, //嗜天斧技能减伤百分比
|
| | | SkillReducePerG = 115, //射日神弓技能减伤百分比
|
| | | Luck = 120,//气运
|
| | | LuckPer=123,//气运百分比
|
| | | LuckPer = 133,//气运百分比
|
| | | Mater = 201,//金
|
| | | Wood = 202,//木
|
| | | Water = 203,//水
|
| | |
| | | return PlayerDatas.Instance.extersion.NpcHurtAddPer;
|
| | | case PropertyType.Luck:
|
| | | return PlayerDatas.Instance.extersion.luckValue;
|
| | | case PropertyType.LuckPer:
|
| | | return PlayerDatas.Instance.extersion.luckPer;
|
| | | case PropertyType.Mater:
|
| | | return PlayerDatas.Instance.baseData.mater;
|
| | | case PropertyType.Wood:
|