少年修仙传客户端代码仓库
client_Hale
2019-01-14 5c56610332194eb769319636d7cd987ae9475a48
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
2个文件已添加
13个文件已修改
275 ■■■■ 已修改文件
Core/NetworkPackage/ClientPack/ClientToMapServer/CC1_CrossRealm/CC106_tagCMCrossNPCTalk.cs 27 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/ClientPack/ClientToMapServer/CC1_CrossRealm/CC106_tagCMCrossNPCTalk.cs.meta 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/ServerPack/HC1_CrossRealm/HC101_tagMCCrossRealmPKPlayerInfo.cs 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/BetterItemGet/PreciousItemGetModel.cs 24 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/CrossServerOneVsOne/CrossServerOneVsOneArenaWin.cs 13 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/CrossServerOneVsOne/CrossServerOneVsOneModel.cs 18 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/CrossServerOneVsOne/CrossServerOneVsOnePlayerInfo.cs 20 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Dungeon/DungeonFightWin.cs 6 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/KnapSack/Logic/PackModelInterface.cs 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/KnapSack/Logic/PackSendQuestMgr.cs 26 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/KnapSack/Logic/PlayerPackModels.cs 11 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/MainInterfacePanel/PlayerTaskDatas.cs 15 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/OpenServerActivity/OpenServiceAchievementCell.cs 51 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/OpenServerActivity/OpenServiceAchievementModel.cs 22 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/OpenServerActivity/OpenServiceAchievementWin.cs 19 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/ClientPack/ClientToMapServer/CC1_CrossRealm/CC106_tagCMCrossNPCTalk.cs
New file
@@ -0,0 +1,27 @@
using UnityEngine;
using System.Collections;
// C1 06 跨服NPC对话 #tagCMCrossNPCTalk
public class CC106_tagCMCrossNPCTalk : GameNetPackBasic
{
    public uint ObjID;
    public uint NPCID;
    public ushort PosX;
    public ushort PosY;
    public CC106_tagCMCrossNPCTalk()
    {
        combineCmd = (ushort)0x03FE;
        _cmd = (ushort)0xC106;
    }
    public override void WriteToBytes()
    {
        WriteBytes(ObjID, NetDataType.DWORD);
        WriteBytes(NPCID, NetDataType.DWORD);
        WriteBytes(PosX, NetDataType.WORD);
        WriteBytes(PosY, NetDataType.WORD);
    }
}
Core/NetworkPackage/ClientPack/ClientToMapServer/CC1_CrossRealm/CC106_tagCMCrossNPCTalk.cs.meta
New file
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: de7e7a1d27996e841928dbab57fe1d9f
timeCreated: 1547469409
licenseType: Pro
MonoImporter:
  serializedVersion: 2
  defaultReferences: []
  executionOrder: 0
  icon: {instanceID: 0}
  userData:
  assetBundleName:
  assetBundleVariant:
Core/NetworkPackage/ServerPack/HC1_CrossRealm/HC101_tagMCCrossRealmPKPlayerInfo.cs
@@ -12,6 +12,7 @@
    public byte DayPKCount;    // 当日已PK次数
    public byte DayWinCount;    // 当日已胜利次数
    public byte DayBuyCount;    // 当日已购买次数
    public byte DayItemAddCount;    // 当日物品增加次数
    public HC101_tagMCCrossRealmPKPlayerInfo () {
        _cmd = (ushort)0xC101;
@@ -26,6 +27,7 @@
        TransBytes (out DayPKCount, vBytes, NetDataType.BYTE);
        TransBytes (out DayWinCount, vBytes, NetDataType.BYTE);
        TransBytes (out DayBuyCount, vBytes, NetDataType.BYTE);
        TransBytes (out DayItemAddCount, vBytes, NetDataType.BYTE);
    }
}
System/BetterItemGet/PreciousItemGetModel.cs
@@ -18,6 +18,7 @@
        PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } }
        PackModelInterface modelInterface { get { return ModelCenter.Instance.GetModel<PackModelInterface>(); } }
        DungeonModel dungeonModel { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } }
        CrossServerOneVsOneModel crossOneVsOneModel { get { return ModelCenter.Instance.GetModel<CrossServerOneVsOneModel>(); } }
        public PreciousItem currentShowItem { get; private set; }
        public event Action showItemRefreshEvent;
@@ -40,6 +41,7 @@
        {
            isGetNewItem = false;
            PlayerDatas.Instance.PlayerDataRefreshInfoEvent -= RefreshRealm;
            CrossServerOneVsOnePlayerInfo.Instance.UpdateMatchNumEvent -= UpdateCrossOneVsOneMatchNum;
        }
        public void OnSwitchAccount()
@@ -51,6 +53,7 @@
        public void OnPlayerLoginOk()
        {
            PlayerDatas.Instance.PlayerDataRefreshInfoEvent += RefreshRealm;
            CrossServerOneVsOnePlayerInfo.Instance.UpdateMatchNumEvent += UpdateCrossOneVsOneMatchNum;
        }
@@ -87,6 +90,27 @@
            }
        }
        private void UpdateCrossOneVsOneMatchNum()
        {
            if (!TryRemindMatchTick()) return;
            var itemModels = playerPack.GetItemModelsById(PackType.rptItem,1506);
            if(itemModels != null && itemModels.Count > 0)
            {
                var itemModel = itemModels[0];
                OnGetPreciousItem(PackType.rptItem,itemModel.itemInfo.ItemGUID);
            }
        }
        private bool TryRemindMatchTick()
        {
            if (NewBieCenter.Instance.inGuiding || !CrossServerOneVsOnePKSeason.Instance.isSatisfyMatch) return false;
            int remainNum = CrossServerOneVsOnePlayerInfo.Instance.GetDayRemainNum();
            if (remainNum > 0) return false;
            return true;
        }
        private void RefreshRealm(PlayerDataRefresh type)
        {
            int realmLv = PlayerDatas.Instance.baseData.realmLevel;
System/CrossServerOneVsOne/CrossServerOneVsOneArenaWin.cs
@@ -222,18 +222,7 @@
        private void ClickBuyTimes()
        {
            if(!CrossServerOneVsOnePKSeason.Instance.isSatisfyMatch)
            {
                SysNotifyMgr.Instance.ShowTip("CrossMatching21");
                return;
            }
            int remainNum = CrossServerOneVsOnePlayerInfo.Instance.GetDayRemainNum();
            if (remainNum >= crossServerModel.freeMaxMatchNum)
            {
                SysNotifyMgr.Instance.ShowTip("CrossMatching13");
                return;
            }
            if (!crossServerModel.TryGetBuyMatchTimes()) return;
         
            WindowCenter.Instance.Open<CrossSeverOneVsOneBuyMatchTimesWin>();
        }
System/CrossServerOneVsOne/CrossServerOneVsOneModel.cs
@@ -501,6 +501,24 @@
            return false;
        }
        public bool TryGetBuyMatchTimes()
        {
            if (!CrossServerOneVsOnePKSeason.Instance.isSatisfyMatch)
            {
                SysNotifyMgr.Instance.ShowTip("CrossMatching21");
                return false;
            }
            int remainNum = CrossServerOneVsOnePlayerInfo.Instance.GetDayRemainNum();
            if (remainNum >= freeMaxMatchNum)
            {
                SysNotifyMgr.Instance.ShowTip("CrossMatching13");
                return false;
            }
            return true;
        }
        #endregion
        #region 历史记录
System/CrossServerOneVsOne/CrossServerOneVsOnePlayerInfo.cs
@@ -25,11 +25,16 @@
        public int DayBuyCount { get; private set; }     // 当日已购买次数
        public int DayItemAddCount { get; private set; } // 当日物品增加次数
        private int preDayPkCount;
        CrossServerOneVsOneModel crossServerModel { get { return ModelCenter.Instance.GetModel<CrossServerOneVsOneModel>(); } }
        public event Action UpdatePlayerInfoEvent;
        public event Action UpdateMatchNumEvent;
        public void InitData()
        {
            preDayPkCount = 0;
            Score = 0;
            DanLV = 0;
            PKCount = 0;
@@ -47,9 +52,20 @@
            this.PKCount = playerInfo.PKCount;
            this.WinCount = playerInfo.WinCount;
            this.CWinCount = playerInfo.CWinCount;
            this.DayPKCount = playerInfo.DayPKCount;
            this.DayBuyCount = playerInfo.DayBuyCount;
            this.DayWinCount = playerInfo.DayWinCount;
            this.DayItemAddCount = playerInfo.DayItemAddCount;
            this.DayPKCount = playerInfo.DayPKCount;
            if (this.preDayPkCount != playerInfo.DayPKCount)
            {
                this.preDayPkCount = playerInfo.DayPKCount;
                if (UpdateMatchNumEvent != null)
                {
                    UpdateMatchNumEvent();
                }
            }
            if (UpdatePlayerInfoEvent != null)
            {
                UpdatePlayerInfoEvent();
@@ -76,7 +92,7 @@
        public int GetDayRemainNum()
        {
            int remainNum = DayBuyCount + crossServerModel.freeMaxMatchNum - DayPKCount;
            int remainNum = DayBuyCount + DayItemAddCount + crossServerModel.freeMaxMatchNum - DayPKCount;
            return remainNum > 0 ? remainNum : 0;
        }
System/Dungeon/DungeonFightWin.cs
@@ -379,7 +379,8 @@
                    break;
                case 41110:
                    TreasureDungeon treasureDungeon;
                    if (treasureModel.TryGetTreasureDungeon(41110, model.dungeonResult.lineID, out treasureDungeon))
                    if (treasureModel.TryGetTreasureDungeon(41110, model.dungeonResult.lineID, out treasureDungeon)
                        && model.dungeonResult.isPass == 1)
                    {
                        if (!RuneTowerConfirmWin.waitConfirm)
                        {
@@ -424,7 +425,8 @@
                    var realmLv = ModelCenter.Instance.GetModel<RealmModel>().cacheRealmLv;
                    var realmConfig = Config.Instance.Get<RealmConfig>(realmLv);
                    if (model.dungeonResult.leaderID != PlayerDatas.Instance.baseData.PlayerID
                        || realmConfig == null || realmConfig.IsBigRealm != 1)
                        || realmConfig == null || realmConfig.IsBigRealm != 1
                        || model.dungeonResult.isPass != 1)
                    {
                        model.ExitCurrentDungeon();
                    }
System/KnapSack/Logic/PackModelInterface.cs
@@ -699,6 +699,15 @@
                        return isReach;
                    }
                    break;
                case 127:
                    int remainNum = CrossServerOneVsOnePlayerInfo.Instance.GetDayRemainNum();
                    if (!CrossServerOneVsOnePKSeason.Instance.isSatisfyMatch
                        || remainNum > 0)
                    {
                        isReach = false;
                        return isReach;
                    }
                    break;
                default:
                    break;
            }
System/KnapSack/Logic/PackSendQuestMgr.cs
@@ -691,15 +691,23 @@
                    fashionModel.jumpFashionDress = useItemModel.chinItemModel.EffectValueA1;
                    break;
            }
            if (useItemModel.itemId == 951)
            {
                int startLockIndex = singlePack.openGridCount - playerPack.InitBagGridCnt;
                int chooseGridCnt = singlePack.openGridCount + GetExtendGridCnt(startLockIndex);
                modelInterface.OpenGrid(chooseGridCnt, PackType.rptItem);
                return;
            }
            if(playerPack.CheckIsDrugById(useItemModel.itemInfo.ItemID))
            switch(useItemModel.chinItemModel.ID)
            {
                case 951:
                    int startLockIndex = singlePack.openGridCount - playerPack.InitBagGridCnt;
                    int chooseGridCnt = singlePack.openGridCount + GetExtendGridCnt(startLockIndex);
                    modelInterface.OpenGrid(chooseGridCnt, PackType.rptItem);
                    return;
                case 1506:
                    var crossOneVsOneModel = ModelCenter.Instance.GetModel<CrossServerOneVsOneModel>();
                    if (!crossOneVsOneModel.TryGetBuyMatchTimes())
                    {
                        return;
                    }
                    break;
            }
            if (playerPack.CheckIsDrugById(useItemModel.itemInfo.ItemID))
            {
                if(CheckItemUselimit(useItemModel.chinItemModel))
                {
@@ -816,7 +824,7 @@
            {
                return;
            }
            if(itemModel.chinItemModel.Type == 59)
            {
                playerPack.SetWashAttrPointModel(itemModel.itemInfo.ItemGUID);
System/KnapSack/Logic/PlayerPackModels.cs
@@ -842,6 +842,17 @@
            return itemModel;
        }
        public List<ItemModel> GetItemModelsById(PackType type, int id)
        {
            List<ItemModel> itemModels= null;
            if (playerPackDict.ContainsKey(type))
            {
                var singlePack = playerPackDict[type];
                singlePack.GetItemCountByID(id,out itemModels);
            }
            return itemModels;
        }
        public string GetItemGUIDByID(int itemId)
        {
            string guid = string.Empty;
System/MainInterfacePanel/PlayerTaskDatas.cs
@@ -303,17 +303,22 @@
        {
            return;
        }
        C0801_tagCNPCTalk _C0801 = new C0801_tagCNPCTalk();
        _C0801.NPCID = instanceId;
        _C0801.PosX = (ushort)Posx;
        _C0801.PosY = (ushort)PosY;
        if (CrossServerUtility.IsCrossServer())
        {
            GameNetSystem.Instance.SendToCrossServer(_C0801);
            var  sendInfo = new CC106_tagCMCrossNPCTalk();
            sendInfo.ObjID = instanceId;
            sendInfo.NPCID = (uint)NPcID;
            sendInfo.PosX = (ushort)Posx;
            sendInfo.PosY = (ushort)PosY;
            GameNetSystem.Instance.SendInfo(sendInfo);
        }
        else
        {
            C0801_tagCNPCTalk _C0801 = new C0801_tagCNPCTalk();
            _C0801.NPCID = instanceId;
            _C0801.PosX = (ushort)Posx;
            _C0801.PosY = (ushort)PosY;
            GameNetSystem.Instance.SendInfo(_C0801);
        }
    }
System/OpenServerActivity/OpenServiceAchievementCell.cs
@@ -40,15 +40,28 @@
            int rewardNum = model.GetRewardNumber(model.SelectedNow, ID);//已领奖次数
            int carryOutNum = model.GetCarryOutNum(model.SelectedNow, ID);//已完成次数
            int number = WeekPartyAction.TotalTimes / WeekPartyAction.SingleTimes;
            if (number - rewardNum > 0)
            var RemainingNum = 0;
            if (WeekPartyAction.TotalTimes - rewardNum > 0)
            {
                m_TextA.text = Language.Get("OSA_1", (number - rewardNum));
                RemainingNum = (WeekPartyAction.TotalTimes - rewardNum) / WeekPartyAction.SingleTimes;
            }
            if (WeekPartyAction.TotalTimes  -carryOutNum> 0)
            {
                m_TextA.text = Language.Get("OSA_1", RemainingNum);
            }
            else
            {
                m_TextA.text = Language.Get("OSA_4");
            }
            m_TextB.text = string.Format(config.Description,1);
            if (config.ActionType == 20)
            {
                m_TextB.text = string.Format(config.Description,(model.SelectedNow+1));
            }
            else
            {
                m_TextB.text = string.Format(config.Description, WeekPartyAction.SingleTimes);
            }
            m_TextC.text = Language.Get("OSA_2", WeekPartyAction.Point);
            for (int i = 0; i < m_ItemList.childCount; i++)
            {
@@ -140,7 +153,7 @@
                if (TaypeNumber > 0)//可领
                {
                    m_TextNumber.gameObject.SetActive(true);
                    m_TextNumber.text = carryOutNum + "/" + number;
                    m_TextNumber.text = SetText(ID);
                    m_Btn.gameObject.SetActive(true);
                    UIEffect uieffect = m_Btn.GetComponent<UIEffect>();
                    uieffect.Play();
@@ -156,7 +169,7 @@
                }
                else
                {
                    if (rewardNum >= number)//已经领完
                    if (rewardNum >= WeekPartyAction.TotalTimes)//已经领完
                    {
                        m_TextNumber.gameObject.SetActive(false);
                        m_Btn.gameObject.SetActive(false);
@@ -167,7 +180,7 @@
                    else//未到达(前往)
                    {
                        m_TextNumber.gameObject.SetActive(true);
                        m_TextNumber.text = carryOutNum + "/" + number;
                        m_TextNumber.text = SetText(ID);
                        m_Btn.gameObject.SetActive(true);
                        m_BtnText.text = Language.Get("RealmPractice108");//前往
                        UIEffect uieffect = m_Btn.GetComponent<UIEffect>();
@@ -182,8 +195,32 @@
                    }
                }
            }
        }
        }
        string SetText( int ID)
        {
            string str = string.Empty;
            var WeekPartyAction = model.WeekPartyActionDic[ID];
            int rewardNum = model.GetRewardNumber(model.SelectedNow, ID);//已领奖次数
            int carryOutNum = model.GetCarryOutNum(model.SelectedNow, ID);//已完成次数
            int TaypeNumber = 0;
            if (carryOutNum - rewardNum > 0)
            {
                TaypeNumber = (carryOutNum - rewardNum) / WeekPartyAction.SingleTimes;
            }
            if (TaypeNumber > 0)
            {
                str = WeekPartyAction.SingleTimes + "/" + WeekPartyAction.SingleTimes;
                return str;
            }
            else
            {
                int type = carryOutNum % WeekPartyAction.SingleTimes;
                str = type + "/" + WeekPartyAction.SingleTimes;
            }
            return str;
        }
    }
}
System/OpenServerActivity/OpenServiceAchievementModel.cs
@@ -109,6 +109,9 @@
    public void OnBeforePlayerDataInitialize()
    {
        WeekPartyDayInfoDic.Clear();
        WeekPartyDayDic.Clear();
        WeekPartyActionDic.Clear();
        isOpenNow = false;
        isPreviewTime = false;
    }
@@ -117,6 +120,8 @@
    {
        GlobalTimeEvent.Instance.secondEvent -= secondEvent;
        GlobalTimeEvent.Instance.secondEvent += secondEvent;
        SetRedPoint();
    }
    private void secondEvent()
@@ -132,6 +137,7 @@
            }
        }
        GetIsOpen();//判断功能是否开启
        GetDayNow();
    }
@@ -357,8 +363,16 @@
        {
            Day = 0;
        }
        DebugEx.LogError("输出当前的天数" + Day);
        DayNow = Day;
       // DebugEx.LogError("输出当前的天数" + Day);
        if (DayNow != Day && Day<7)
        {
            DayNow = Day;
            if (WeekPartyDayInfoUpdate != null)
            {
                WeekPartyDayInfoUpdate();
            }
        }
    }
    public void SendGetWeekParty(int day, int temdayplateID)//领取周狂欢活动奖励
@@ -448,7 +462,7 @@
            bool IsBool = IsDayReward(day, type);
            if (point >= item.NeedPoint && !IsBool)
            {
                return RedPointState.Simple;
                return RedPointState.GetReward;
            }
        }
        for (int i = 0; i < WeekPartyDay.TemplateList.Length; i++)
@@ -467,7 +481,7 @@
                }
                if (TaypeNumber > 0 && rewardNum< number)
                {
                    return RedPointState.Simple;
                    return RedPointState.GetReward;
                }
            }
        }
System/OpenServerActivity/OpenServiceAchievementWin.cs
@@ -51,6 +51,10 @@
            SetTextIntegral();
            OnCreateGridLineCell1(m_ScrollerController1);
            OnCreateGridLineCell2(m_ScrollerController2);
            if (model.SelectedNow >= 5)
            {
                m_ScrollerController1.JumpIndex(5);
            }
        }
        protected override void OnAfterOpen()
@@ -71,6 +75,7 @@
        }
        private void WeekPartyDayInfoUpdate()//列表刷新
        {
            GetPointRewardObj();//获取积分领奖信息
            m_ScrollerController1.m_Scorller.RefreshActiveCellViews();//刷新可见
            m_ScrollerController2.m_Scorller.RefreshActiveCellViews();//刷新可见
        }
@@ -293,15 +298,10 @@
                int number = WeekPartyAction.TotalTimes / WeekPartyAction.SingleTimes;
                int rewardNum = model.GetRewardNumber(model.SelectedNow, ID);//已领奖次数
                int carryOutNum = model.GetCarryOutNum(model.SelectedNow, ID);//已完成次数
                int TaypeNumber = 0;
                if (carryOutNum - rewardNum > 0)
                {
                    TaypeNumber = (carryOutNum - rewardNum) / WeekPartyAction.SingleTimes;
                }
                if (TaypeNumber <= 0 && number> rewardNum)
                if (WeekPartyAction.TotalTimes> rewardNum)
                {
                    Bool = true;
                }
                }
            }
            return Bool;
        }
@@ -311,10 +311,9 @@
            if (model.WeekPartyActionDic.ContainsKey(ID))
            {
                var WeekPartyAction = model.WeekPartyActionDic[ID];
                int number = WeekPartyAction.TotalTimes / WeekPartyAction.SingleTimes;
                int rewardNum = model.GetRewardNumber(model.SelectedNow, ID);//已领奖次数
                int carryOutNum = model.GetCarryOutNum(model.SelectedNow, ID);//已完成次数
                if (rewardNum >= number)
                if (rewardNum >= WeekPartyAction.TotalTimes)
                {
                    Bool = true;
                }
@@ -375,7 +374,7 @@
            }
            foreach (var key in model.RedPointDic.Keys)//红点选择可领取的天
            {
                if (model.RedPointDic[key].state == RedPointState.Simple)
                if (model.RedPointDic[key].state == RedPointState.GetReward)
                {
                    model.SelectedNow = key;
                    return;