少年修仙传客户端代码仓库
client_Hale
2019-01-09 5c57ae9bdea902dfddf8f4b15d9a59310f3bedf4
2701 【1.4】上古战场PK出现突然转向
1个文件已修改
12 ■■■■■ 已修改文件
Core/NetworkPackage/DTCFile/ServerPack/H06_PlayerVsNPC/DTC0614_tagUseSkillPos.cs 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/DTCFile/ServerPack/H06_PlayerVsNPC/DTC0614_tagUseSkillPos.cs
@@ -481,6 +481,18 @@
        if (_sTarget.ObjID == PlayerDatas.Instance.PlayerId)
        {
            GA_Hero _hero = PlayerDatas.Instance.hero;
            if (_hero != null)
            {
                // 如果锁定目标是玩家,且不是在打boss的情况下,不再执行反击逻辑
                if (_hero.LockTarget != null
                 && _hero.LockTarget is GA_Player
                 && PlayerDatas.Instance.extersion.bossState == 0)
                {
                    return;
                }
            }
            bool _startLockTarget = false;
            float _percent = _sTarget.HurtHP * 1f / PlayerDatas.Instance.extersion.MaxHP;