| System/HappyXB/BestXBWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/HappyXB/HappyXBModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/HappyXB/RuneXBWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/HappyXB/BestXBWin.cs
@@ -54,6 +54,7 @@ HappyXBModel XBModel { get { return ModelCenter.Instance.GetModel<HappyXBModel>(); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } XBFuncSet funcSet; float coolTime = 3; protected override void BindController() { @@ -99,6 +100,7 @@ XBModel.RefreshXBResultAct += RefreshXBResult; playerPack.RefreshItemCountAct += RefreshItemCount; getItemlist = XBModel.GetXBGetItemByID(1).Values.ToList(); GlobalTimeEvent.Instance.secondEvent += RefreshSecond; isHaveFreeTime = XBModel.IsHaveFreeXBTime(1); InitUI(); TimeDownMgr.CoolTimeData data; @@ -125,10 +127,30 @@ XBModel.RefreshXBTypeInfoAct -= RefreshXBTypeInfo; XBModel.RefreshAgainXBAct -= RefreshAgainXB; playerPack.RefreshItemCountAct -= RefreshItemCount; GlobalTimeEvent.Instance.secondEvent -= RefreshSecond; } protected override void OnAfterClose() { } private void RefreshSecond() { if(XBModel.isXBCoolTime) { coolTime -= 1; if(coolTime < 0) { XBModel.isXBCoolTime = false; ResetXBItemState(); coolTime = 3; DebugEx.Log("请求超时服务端未回包"); } } else { coolTime = 3; } } private void InitUI() @@ -383,7 +405,8 @@ { if (index == xbResultItemBasiclist.Count - 1) { RestXBItemState(); ResetXBItemState(); WindowCenter.Instance.Open<HappyXBGetItemWin>(); } }); if (xbResultItemBasiclist[index].itemConfig != null) @@ -465,7 +488,8 @@ } else { RestXBItemState(); ResetXBItemState(); WindowCenter.Instance.Open<HappyXBGetItemWin>(); } } else @@ -475,7 +499,7 @@ } } private void RestXBItemState() private void ResetXBItemState() { luckDesObj.SetActive(true); maskObj.SetActive(false); @@ -484,8 +508,6 @@ { xbItemlist[i].RefreshSelectIcon(0); } WindowCenter.Instance.Open<HappyXBGetItemWin>(); } } } System/HappyXB/HappyXBModel.cs
@@ -26,6 +26,7 @@ public static string HAPPYXBITEMKEY; public List<ArrayList> XBNotifyParms = new List<ArrayList>(); public bool isXBCoolTime { get; set; } public override void Init() { @@ -63,6 +64,7 @@ public void OnBeforePlayerDataInitialize() { isXBCoolTime = false; XBNotifyParms.Clear(); xbTypeInfoDict.Clear(); } @@ -326,6 +328,7 @@ } } SetXBResultRecord(); isXBCoolTime = false; if (RefreshXBResultAct != null) { RefreshXBResultAct(); @@ -476,6 +479,7 @@ /// <param name="index"></param> public void SendXBQuest(int type,int index,int costType) { isXBCoolTime = true; CA568_tagCMRequestTreasure treasure = new CA568_tagCMRequestTreasure(); treasure.TreasureType = (byte)type; treasure.TreasureIndex = (byte)index; System/HappyXB/RuneXBWin.cs
@@ -56,6 +56,7 @@ HappyXBModel XBModel { get { return ModelCenter.Instance.GetModel<HappyXBModel>(); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } XBFuncSet funcSet; float coolTime = 3; protected override void BindController() { xbItemlist.Clear(); @@ -106,6 +107,7 @@ XBModel.RefreshRuneXBTimeAct += RefreshFreeTime; XBModel.RefreshXBTypeInfoAct += RefreshXBTypeInfo; XBModel.RefreshXBResultAct += RefreshXBResult; GlobalTimeEvent.Instance.secondEvent += RefreshSecond; getItemlist = XBModel.GetXBGetItemByID(2).Values.ToList(); isHaveFreeTime = XBModel.IsHaveFreeXBTime(2); InitUI(); @@ -133,10 +135,30 @@ XBModel.RefreshXBResultAct -= RefreshXBResult; XBModel.RefreshXBTypeInfoAct -= RefreshXBTypeInfo; playerPack.RefreshItemCountAct -= RefreshItemCount; GlobalTimeEvent.Instance.secondEvent -= RefreshSecond; } protected override void OnAfterClose() { } private void RefreshSecond() { if (XBModel.isXBCoolTime) { coolTime -= 1; if (coolTime < 0) { XBModel.isXBCoolTime = false; ResetXBItemState(); coolTime = 3; DebugEx.Log("请求超时服务端未回包"); } } else { coolTime = 3; } } private void InitUI() @@ -387,7 +409,8 @@ { if (index == xbResultItemBasiclist.Count - 1) { RestXBItemState(); ResetXBItemState(); WindowCenter.Instance.Open<HappyXBGetItemWin>(); } }); ; if(xbResultItemBasiclist[index].itemConfig != null) @@ -467,7 +490,8 @@ } else { RestXBItemState(); ResetXBItemState(); WindowCenter.Instance.Open<HappyXBGetItemWin>(); } } else @@ -477,7 +501,7 @@ } } private void RestXBItemState() private void ResetXBItemState() { luckDesObj.SetActive(true); maskObj.SetActive(false); @@ -486,8 +510,6 @@ { xbItemlist[i].RefreshSelectIcon(0); } WindowCenter.Instance.Open<HappyXBGetItemWin>(); } } }