| System/CrossServerOneVsOne/FightingPKWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/CrossServerOneVsOne/FightingPKWin.cs
@@ -225,7 +225,7 @@ } private void OnRefreshPlayerLifeBar(uint _instanceId, ulong _hp, ulong _maxHp) { // DebugEx.LogError("最大血量"+ _maxHp+"当前血量"+ _hp); DebugEx.LogError("最大血量"+ _maxHp+"当前血量"+ _hp); if (positionType == 1) { m_RoleInformation2.SetHeroHP((int)_maxHp, (int)_hp);