| | |
| | | |
| | | protected override void Display() |
| | | { |
| | | DisplayAwardAndExitButton(); |
| | | base.RequireDungeonExit(); |
| | | m_ContainerPoivt.gameObject.SetActive(true); |
| | | base.DrawPassTime(); |
| | | base.DrawGetExp(); |
| | | base.DrawItemRewards(); |
| | | base.DrawPassGrade(); |
| | | |
| | | DisplayAwardAndExitButton(); |
| | | } |
| | | |
| | | protected override void ExitDungeon() |
| | |
| | | |
| | | protected override void DrawExitTimer(int seconds) |
| | | { |
| | | if (m_ExitTimer.gameObject.activeInHierarchy) |
| | | { |
| | | m_AwardTimer.text = Language.Get("CoinTaskWin_Btn_Receive"); |
| | | m_ExitTimer.text = Language.Get("DungeonVictoryWin_Btn_Exit_1", Mathf.Clamp(seconds, 0, int.MaxValue)); |
| | | } |
| | | else |
| | | if (dungeonModel.dungeonResult.grade == 5) |
| | | { |
| | | m_AwardTimer.text = Language.Get("JadeDynastyRewardTime", Mathf.Clamp(seconds, 0, int.MaxValue)); |
| | | m_ExitTimer.text = Language.Get("DemonDungeonExit"); |
| | | } |
| | | else |
| | | { |
| | | m_AwardTimer.text = Language.Get("CoinTaskWin_Btn_Receive"); |
| | | m_ExitTimer.text = Language.Get("DungeonVictoryWin_Btn_Exit_1", Mathf.Clamp(seconds, 0, int.MaxValue)); |
| | | } |
| | | } |
| | | |
| | | private void ChallengeNextRuneTower() |