少年修仙传客户端代码仓库
client_linchunjie
2018-11-05 5e10f7268dd1b4d98be997e64fbeb7ce7741f1d3
2279 【1.2】仙盟宴会传功时,点击界面上的【品尝宴席】按钮错误
1个文件已修改
10 ■■■■■ 已修改文件
System/FairyAu/FairyFeastBehaviour.cs 10 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FairyAu/FairyFeastBehaviour.cs
@@ -31,6 +31,7 @@
            GA_NpcCollect.OnArrive += OnArriveCollectNPC;
            GA_NpcCollect.OnLeave += OnLeaveCollectNpc;
            fairyFeastModel.selectTransmit += SelectTransmit;
            fairyFeastModel.transmitStateUpdate += TransmitStateUpdate;
            Display();
        }
@@ -41,6 +42,12 @@
            GA_NpcCollect.OnArrive -= OnArriveCollectNPC;
            GA_NpcCollect.OnLeave -= OnLeaveCollectNpc;
            fairyFeastModel.selectTransmit -= SelectTransmit;
            fairyFeastModel.transmitStateUpdate -= TransmitStateUpdate;
        }
        private void TransmitStateUpdate()
        {
            Display();
        }
        private void SelectTransmit()
@@ -69,7 +76,8 @@
        {
            var mapId = dungeonModel.GetDataMapIdByMapId(PlayerDatas.Instance.baseData.MapID);
            var collected = dungeonModel.mission.hasCollect;
            m_GotoFeast.gameObject.SetActive(mapId == 31230 && collected != 1 && !nearNpc && !fairyFeastModel.allowTransmit);
            m_GotoFeast.gameObject.SetActive(mapId == 31230 && collected != 1
                && !nearNpc && !fairyFeastModel.allowTransmit && !fairyFeastModel.transmiting);
        }
        private void OnArriveCollectNPC(uint arg0, int _npcId)