| Fight/MapTransferUtility.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/MapTransferUtility.cs
@@ -958,6 +958,7 @@ { if (_chkDistSqrt <= Mathf.Pow(_chkDist, 2)) { Clear(); NPCInteractProcessor.InvokeEvent((E_NpcType)_npcConfig.NPCType, _npcConfig.NPCID, _npc.ServerInstID); _hero.LockTarget = _npc; _hero.SelectTarget = _npc; @@ -969,7 +970,6 @@ _npc.Forward = -_npc2heroDir; } _hero.Forward = _npc2heroDir; Clear(); } } }