| | |
| | | }
|
| | | private void OnClickStrengthBtn()
|
| | | {
|
| | |
|
| | | Dictionary<int, int> DicAb = m_GodBeastSlidingList.Absorption_Dic;
|
| | | List<int> List = new List<int>();
|
| | | foreach (var key in DicAb.Keys)
|
| | | {
|
| | | List.Add(key);
|
| | | }
|
| | | if (m_DoubleToggle.isOn)
|
| | | { |
| | | dogz_model.SendDogzEquipStrength(m_DogZItemModel.itemInfo.ItemPlace, List,1);
|
| | | }
|
| | | else
|
| | | {
|
| | | dogz_model.SendDogzEquipStrength(m_DogZItemModel.itemInfo.ItemPlace, List, 0);
|
| | | }
|
| | | }
|
| | | private void ChooseToModify(int locationMarker)
|
| | | {
|
| | |
| | | m_TextAttributesAdd1.text = "+" + (AttValueTo[0] - AttValue[0]);
|
| | | }
|
| | | }
|
| | |
|
| | | if (ToExpTotal == 0)
|
| | | {
|
| | | m_StrengthenBtn.interactable = false;
|
| | | }
|
| | | else
|
| | | {
|
| | | m_StrengthenBtn.interactable = true;
|
| | | }
|
| | | }
|
| | |
|
| | | private int ToLv(int ToExpTotal)//获取等到达的熟练度等级
|