少年修仙传客户端代码仓库
10168 福地修复拉别人福地物品时福地标题出框问题,别人福地不显示的福地字样
1个文件已修改
6 ■■■■■ 已修改文件
System/BlessedLand/BlessedLandOtherWin.cs 6 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/BlessedLand/BlessedLandOtherWin.cs
@@ -104,6 +104,7 @@
                    itemScroller.AddCell(ScrollerDataType.Header, i);
                }
                itemScroller.Restart();
                LayoutRebuilder.ForceRebuildLayoutImmediate(rectBlessedLandNameImage);
            }
        }
@@ -115,7 +116,7 @@
                || window.name == "BatchWin")
            {
                itemScroller.SetActive(false);
                LayoutRebuilder.ForceRebuildLayoutImmediate(rectBlessedLandNameImage);
            }
        }
@@ -142,10 +143,11 @@
                    itemScroller.AddCell(ScrollerDataType.Header, i);
                }
                itemScroller.Restart();
                txtBlessedLandName.text = Language.Get("BlessedLand042", blessedLandModel.showPlayerId < 10000 ? blessedLandModel.GetNameForPlayerId((int)blessedLandModel.showPlayerId) : UIHelper.ServerStringTrim(blessedLandModel.newAreaDataDict[blessedLandModel.showPlayerId].PlayerName));
                txtBlessedLandName.text = blessedLandModel.showPlayerId < 10000 ? blessedLandModel.GetNameForPlayerId((int)blessedLandModel.showPlayerId) : UIHelper.ServerStringTrim(blessedLandModel.newAreaDataDict[blessedLandModel.showPlayerId].PlayerName);
                txtAllWorkerCount.text = StringUtility.Contact(Language.Get("BlessedLand007"), " ", blessedLandModel.WorkerCount);
                txtFreeWorkerCount.text = StringUtility.Contact(Language.Get("BlessedLand006"), " ", blessedLandModel.WorkerCount - blessedLandModel.GetWorkingCount());
            }
            LayoutRebuilder.ForceRebuildLayoutImmediate(rectBlessedLandNameImage);
        }
        private void OnItemCellScrollerRefreshCell(ScrollerDataType type, CellView cell)