少年修仙传客户端代码仓库
client_Zxw
2019-03-15 6076b4929d007ced2485aa1dda979a2896583d05
3335 强化
4个文件已修改
40 ■■■■■ 已修改文件
System/EquipGem/EquipEvolutionWin.cs 10 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/EquipGem/EquipStrengthFull.cs 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/EquipGem/EquipStrengthRein.cs 6 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/EquipGem/EquipStrengthUpper.cs 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/EquipGem/EquipEvolutionWin.cs
@@ -93,13 +93,14 @@
            m_ItemCell.Init(cellModel);
            if (advancedLv == 0)
            {
                m_TextAttributesA.text = "装备强化等级到达" + evolveNext.NeedPlusLV + "级";
                m_TextAttributesB.text = "消耗" + evolveNext.CostItemCount + "个强化水晶";
                m_TextAttributesA.text = Language.Get("ZBQH_05", evolveNext.NeedPlusLV);
                m_TextAttributesB.text = Language.Get("ZBQH_06", evolveNext.CostItemCount);
            }
            else
            {
                m_TextAttributesA.text = "装备强化等级到达" + evolve.NeedPlusLV + "级";
                m_TextAttributesB.text = "消耗" + evolve.CostItemCount + "个强化水晶";
                m_TextAttributesA.text = Language.Get("ZBQH_05", evolve.NeedPlusLV);
                m_TextAttributesB.text = Language.Get("ZBQH_06", evolve.CostItemCount);
            }
        }
@@ -160,6 +161,7 @@
            itemCount = playerPack.GetItemCountByID(PackType.Item, equipPlusEvolve.CostItemID);
            if (equipPlusEvolve.NeedPlusLV > equipLv)
            {
                ServerTipDetails.DisplayNormalTip(Language.Get("ZBQH_07"));
                DebugEx.LogError("所需强化等级不足");
                return false;
            }
System/EquipGem/EquipStrengthFull.cs
@@ -92,13 +92,13 @@
            ulong needMoney = (ulong)itemPlusConfig.costCount;
            string MoneyStr = ItemLogicUtility.Instance.OnChangeCoinsUnit(UIHelper.GetMoneyCnt(3));
            string NeedMoneyStr = ItemLogicUtility.Instance.OnChangeCoinsUnit(needMoney);
            if (money >= needMoney)
            if (money >= needMoney)
            {
                strMoneyText = "<color=#fffaf0>" + NeedMoneyStr + "/" + MoneyStr + "</color>";
            }
            else
            {
                strMoneyText = "<color=#ff0000>" + NeedMoneyStr + "/" + MoneyStr + "</color>";
                strMoneyText = Language.Get("ZBQH_03", NeedMoneyStr, MoneyStr);
            }
            else
            {
                strMoneyText = Language.Get("ZBQH_04", NeedMoneyStr, MoneyStr);
            }
            return strMoneyText;
        }
System/EquipGem/EquipStrengthRein.cs
@@ -117,12 +117,12 @@
            string MoneyStr = ItemLogicUtility.Instance.OnChangeCoinsUnit(UIHelper.GetMoneyCnt(3));
            string NeedMoneyStr = ItemLogicUtility.Instance.OnChangeCoinsUnit(needMoney);
            if (money >= needMoney)
            {
                strMoneyText = "<color=#fffaf0>" + NeedMoneyStr + "/"+ MoneyStr + "</color>";
            {
                strMoneyText = Language.Get("ZBQH_03", NeedMoneyStr, MoneyStr);
            }
            else
            {
                strMoneyText = "<color=#ff0000>" + NeedMoneyStr + "/" + MoneyStr + "</color>";
                strMoneyText = Language.Get("ZBQH_04", NeedMoneyStr, MoneyStr);
            }
            return strMoneyText;
        }
System/EquipGem/EquipStrengthUpper.cs
@@ -94,13 +94,13 @@
            ulong needMoney = (ulong)itemPlusConfig.costCount;
            string MoneyStr = ItemLogicUtility.Instance.OnChangeCoinsUnit(UIHelper.GetMoneyCnt(3));
            string NeedMoneyStr = ItemLogicUtility.Instance.OnChangeCoinsUnit(needMoney);
            if (money >= needMoney)
            if (money >= needMoney)
            {
                strMoneyText = "<color=#fffaf0>" + NeedMoneyStr + "/" + MoneyStr + "</color>";
            }
            else
            {
                strMoneyText = "<color=#ff0000>" + NeedMoneyStr + "/" + MoneyStr + "</color>";
                strMoneyText = Language.Get("ZBQH_03", NeedMoneyStr, MoneyStr);
            }
            else
            {
                strMoneyText = Language.Get("ZBQH_04", NeedMoneyStr, MoneyStr);
            }
            return strMoneyText;
        }