| System/JadeDynastyKnapSack/JadeDynastySelectGemWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Strengthening/GemFlauntCell.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/JadeDynastyKnapSack/JadeDynastySelectGemWin.cs
@@ -94,6 +94,13 @@ _cellInfo.infoInt1 = itemId; m_SrollerControl.AddCell(ScrollerDataType.Header, 0, OnGemItemClick, _cellInfo); } if (itemId != 0 && model.IsHightestLevelGem(itemId)) { CellInfo _cellInfo = CellInfo.Default; _cellInfo.infoInt1 = (int)itemId; _cellInfo.infoInt2 = bind; m_SrollerControl.AddCell(ScrollerDataType.Extra2, 0, _cellInfo); } for (int i = 0; i < gemItems.Count; i++) { ItemModel _item = gemItems[i]; @@ -352,6 +359,15 @@ } } break; case ScrollerDataType.Extra2: { if (cell.info.HasValue) { var _gemFlauntCell = cell as GemFlauntCell; _gemFlauntCell.Display(cell.info.Value.infoInt1, cell.info.Value.infoInt2 == 1); } } break; } } System/Strengthening/GemFlauntCell.cs
@@ -35,6 +35,8 @@ private void GemFlaunt() { WindowCenter.Instance.CloseImmediately<EquipReinforceWin>(); WindowCenter.Instance.CloseImmediately<JadeDynastySelectGemWin>(); WindowCenter.Instance.CloseImmediately<JadeDynastyKnapSackWin>(); ChatCtrl.Inst.presentChatType = ChatInfoType.World; ChatCtrl.Inst.openFromGem = true; ChatCtrl.Inst.flauntGemId = itemId;