少年修仙传客户端代码仓库
client_Zxw
2018-10-17 623db722f78fd093fa9bba54e62125dcc12de44c
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
10个文件已修改
4个文件已添加
276 ■■■■■ 已修改文件
Core/GameEngine/DataToCtl/PackageRegedit.cs 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/DTCFile/ServerPack/HA9_Function/DTCA906_tagGCStoreServerBuyCntInfo.cs 20 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/DTCFile/ServerPack/HA9_Function/DTCA906_tagGCStoreServerBuyCntInfo.cs.meta 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/ServerPack/HA9_Function/HA906_tagGCStoreServerBuyCntInfo.cs 29 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/ServerPack/HA9_Function/HA906_tagGCStoreServerBuyCntInfo.cs.meta 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/OpenServerActivity/FlashRushToBuyCoolDown.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/OpenServerActivity/FlashRushToBuyModel.cs 37 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/OpenServerActivity/FlashRushToBuyNotify.cs 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/OpenServerActivity/FlashRushToBuyWin.cs 23 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/OpenServerActivity/FlashSaleItemCell.cs 26 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/OpenServerActivity/OpenServerActivityNotifyBase.cs 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/OpenServerActivity/OperationFlashRushToBuy.cs 5 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Rune/RuneModel.cs 101 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Rune/RuneMosaicWin.cs 4 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/GameEngine/DataToCtl/PackageRegedit.cs
@@ -168,6 +168,7 @@
        Register(typeof(HA317_tagMCAllEquipAttrActiveInfo), typeof(DTCA317_tagMCAllEquipAttrActiveInfo));   //得到激活全身星级和全身强化的信息
        Register(typeof(HA321_tagMCPrayElixirResult), typeof(DTCA321_tagMCPrayElixirResult)); //祈福丹药结果
        Register(typeof(HA921_tagUpdatePlayerNameResult), typeof(DTCA921_tagUpdatePlayerNameResult)); //玩家改名
        #region 背包
        Register(typeof(H0724_tagRolePackCanUseCount), typeof(DTC0724_tagRolePackCanUseCount));
        Register(typeof(H0704_tagRolePackRefresh), typeof(DTC0704_tagRolePackRefresh));
@@ -372,6 +373,7 @@
        Register(typeof(HAA13_tagMCFlashGiftbagPlayerInfo), typeof(DTCAA13_tagMCFlashGiftbagPlayerInfo));
        Register(typeof(HAA17_tagMCFlashSaleInfo), typeof(DTCAA17_tagMCFlashSaleInfo));
        Register(typeof(HAA18_tagMCFlashSaleAppointmentInfo), typeof(DTCAA18_tagMCFlashSaleAppointmentInfo));
        Register(typeof(HA906_tagGCStoreServerBuyCntInfo), typeof(DTCA906_tagGCStoreServerBuyCntInfo));
        #region 仙界盛典
        Register(typeof(HAC09_tagGCFairyCeremonyInfo), typeof(DTCAC09_tagGCFairyCeremonyInfo));
Core/NetworkPackage/DTCFile/ServerPack/HA9_Function/DTCA906_tagGCStoreServerBuyCntInfo.cs
New file
@@ -0,0 +1,20 @@
using UnityEngine;
using System.Collections;
using Snxxz.UI;
// A9 06 商城全服购买次数通知 #tagGCStoreServerBuyCntInfo
public class DTCA906_tagGCStoreServerBuyCntInfo : DtcBasic {
    FlashRushToBuyModel rushToBuyModel { get { return ModelCenter.Instance.GetModel<FlashRushToBuyModel>(); } }
    public override void Done(GameNetPackBasic vNetPack) {
        base.Done(vNetPack);
        HA906_tagGCStoreServerBuyCntInfo vNetData = vNetPack as HA906_tagGCStoreServerBuyCntInfo;
        rushToBuyModel.UpdateFullSeverBuyInfo(vNetData);
    }
}
Core/NetworkPackage/DTCFile/ServerPack/HA9_Function/DTCA906_tagGCStoreServerBuyCntInfo.cs.meta
New file
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: bb4b404757262884e86c5225b5421efa
timeCreated: 1539759234
licenseType: Pro
MonoImporter:
  serializedVersion: 2
  defaultReferences: []
  executionOrder: 0
  icon: {instanceID: 0}
  userData:
  assetBundleName:
  assetBundleVariant:
Core/NetworkPackage/ServerPack/HA9_Function/HA906_tagGCStoreServerBuyCntInfo.cs
New file
@@ -0,0 +1,29 @@
using UnityEngine;
using System.Collections;
// A9 06 商城全服购买次数通知 #tagGCStoreServerBuyCntInfo
public class HA906_tagGCStoreServerBuyCntInfo : GameNetPackBasic {
    public ushort Count;    //数量
    public  tagGCStoreServerBuyCnt[] InfoList;    //次数信息
    public HA906_tagGCStoreServerBuyCntInfo () {
        _cmd = (ushort)0xA906;
    }
    public override void ReadFromBytes (byte[] vBytes) {
        TransBytes (out Count, vBytes, NetDataType.WORD);
        InfoList = new tagGCStoreServerBuyCnt[Count];
        for (int i = 0; i < Count; i ++) {
            InfoList[i] = new tagGCStoreServerBuyCnt();
            TransBytes (out InfoList[i].GoodsID, vBytes, NetDataType.DWORD);
            TransBytes (out InfoList[i].BuyCnt, vBytes, NetDataType.DWORD);
        }
    }
    public struct tagGCStoreServerBuyCnt {
        public uint GoodsID;        //商品标识
        public uint BuyCnt;        //购买次数
    }
}
Core/NetworkPackage/ServerPack/HA9_Function/HA906_tagGCStoreServerBuyCntInfo.cs.meta
New file
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 01aef2eb03c4a7941bb9a6ccafaa216b
timeCreated: 1539759233
licenseType: Pro
MonoImporter:
  serializedVersion: 2
  defaultReferences: []
  executionOrder: 0
  icon: {instanceID: 0}
  userData:
  assetBundleName:
  assetBundleVariant:
System/OpenServerActivity/FlashRushToBuyCoolDown.cs
@@ -48,7 +48,7 @@
                        int split = (3600 - seconds)/30 % 2;
                        if(split == 0)
                        {
                            timeText.text = Language.Get("FlashRushToBuy106", TimeUtility.SecondsToHMS(seconds));
                            timeText.text = Language.Get("FlashRushToBuy106", TimeUtility.SecondsToMS(seconds));
                        }
                        else
                        {
System/OpenServerActivity/FlashRushToBuyModel.cs
@@ -21,7 +21,7 @@
        public void OnBeforePlayerDataInitialize()
        {
            fullSeverBuyInfoDict.Clear();
        }
        public void OnPlayerLoginOk()
@@ -173,10 +173,11 @@
                    {
                       if (saleItems[k].shopGuid == saleItemInfo.GoodsMark)
                        {
                            if(saleItems[k].isAppointment != saleItemInfo.State)
                            {
                                saleItems[k].isAppointment = saleItemInfo.State;
                                if(UpdateAppointmentEvent != null)
                                if(UpdateAppointmentEvent != null && appointmentInfo.IsAll != 1)
                                {
                                    UpdateAppointmentEvent((int)saleItemInfo.GoodsMark);
                                }
@@ -194,13 +195,33 @@
            }
        }
        /// <summary>
        /// Value1  商品ID  Value2 全服购买次数
        /// </summary>
        /// <returns></returns>
        public List<GameRecInfo> GetFullServerInfo()
        public event Action<int>UpdateFullSeverBuyEvent;
        private Dictionary<int, int> fullSeverBuyInfoDict = new Dictionary<int, int>();
        public void UpdateFullSeverBuyInfo(HA906_tagGCStoreServerBuyCntInfo buyCntInfo)
        {
           return battleModel.GetBatterInfoListByType(8);
            for(int i = 0; i < buyCntInfo.Count; i++)
            {
                var info = buyCntInfo.InfoList[i];
                if(!fullSeverBuyInfoDict.ContainsKey((int)info.GoodsID))
                {
                    fullSeverBuyInfoDict.Add((int)info.GoodsID,(int)info.BuyCnt);
                }
                else
                {
                    fullSeverBuyInfoDict[(int)info.GoodsID] = (int)info.BuyCnt;
                }
                if (UpdateFullSeverBuyEvent != null)
                {
                    UpdateFullSeverBuyEvent((int)info.GoodsID);
                }
            }
        }
        public int GetFullServerBuyCntById(int goodsId)
        {
            int buyCnt = 0;
            fullSeverBuyInfoDict.TryGetValue(goodsId,out buyCnt);
            return buyCnt;
        }
        /// <summary>
System/OpenServerActivity/FlashRushToBuyNotify.cs
@@ -3,7 +3,6 @@
    public class FlashRushToBuyNotify : OpenServerActivityNotifyBase
    {
        public FlashRushToBuyModel rushToBuyModel { get { return ModelCenter.Instance.GetModel<FlashRushToBuyModel>(); } }
        public const string iconKey = "TB_BGL_2";
        private void OnEnable()
        {
            Display();
@@ -18,7 +17,6 @@
        {
            base.Display();
            titleText.text = "限时抢购";
            activityIcon.SetSprite(iconKey);
        }
        protected override void ClickGotoBtn()
System/OpenServerActivity/FlashRushToBuyWin.cs
@@ -36,6 +36,7 @@
            OperationTimeHepler.Instance.operationTimeUpdateEvent += OperationTimeUpdateEvent;
            rushToBuyModel.UpdateSelectSaleTimeEvent += UpdateSelectSaleTime;
            rushToBuyModel.UpdatePresentFlashShopCloseEvent += UpdatePresentFlashShopClose;
            storeModel.RefreshBuyShopLimitEvent += RefreshBuyShopLimitEvent;
            SetDisplayModel();
            Display();
        }
@@ -53,6 +54,8 @@
            rushToBuyModel.UpdateSelectSaleTimeEvent -= UpdateSelectSaleTime;
            OperationTimeHepler.Instance.operationStartEvent -= OperationStartEvent;
            OperationTimeHepler.Instance.operationTimeUpdateEvent -= OperationTimeUpdateEvent;
            storeModel.RefreshBuyShopLimitEvent -= RefreshBuyShopLimitEvent;
            saleItemsContent.anchoredPosition3D = startPos;
            rushToBuyModel.ResetFlashShop();
        }
@@ -76,17 +79,29 @@
            if (rushToBuyModel.presentFlashShop == null|| operation == null) return;
            opreationTimeText.text = StringUtility.Contact(Language.Get("ExpActivity_Text1"),UIHelper.GetTextColorByItemColor(TextColType.Green, operation.ToDisplayTime()));
            UpdateMoneyInfo();
            activityOpenObj.SetActive(true);
            activityCloseObj.SetActive(false);
            CreateOperationTimes();
        }
        private void RefreshBuyShopLimitEvent()
        {
            UpdateMoneyInfo();
        }
        private void UpdateMoneyInfo()
        {
            if (rushToBuyModel.presentFlashShop == null || operation == null) return;
            if (rushToBuyModel.presentFlashShop.items.Length > 0)
            {
                var moneyType = rushToBuyModel.presentFlashShop.items[0].moneyType;
                moneyIcon.SetIconWithMoneyType(moneyType);
                moneyNumText.text = UIHelper.GetMoneyCnt(moneyType).ToString();
            }
            activityOpenObj.SetActive(true);
            activityCloseObj.SetActive(false);
            CreateOperationTimes();
        }
        private void UpdateSelectSaleTime()
        {
System/OpenServerActivity/FlashSaleItemCell.cs
@@ -23,7 +23,6 @@
        FlashRushToBuyModel rushToBuyModel { get { return ModelCenter.Instance.GetModel<FlashRushToBuyModel>(); } }
        StoreModel storeModel { get { return ModelCenter.Instance.GetModel<StoreModel>(); } }
        HeavenBattleModel battleModel { get { return ModelCenter.Instance.GetModel<HeavenBattleModel>(); } }
        ItemTipsModel tipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } }
        OperationFlashRushToBuy.FlashSaleItem saleItem;
@@ -32,7 +31,7 @@
        int code = 0;
        private void OnEnable()
        {
            battleModel.RefreshGameRecInfoAct += UpdateFullServerBuy;
            rushToBuyModel.UpdateFullSeverBuyEvent += UpdateFullServerBuy;
            storeModel.RefreshBuyShopLimitEvent += RefreshBuyShopLimitEvent;
            rushToBuyModel.UpdateAllAppointmentEvent += UpdateAllAppointmentInfo;
            rushToBuyModel.UpdateAppointmentEvent += UpdateAppointmentInfo;
@@ -42,7 +41,7 @@
        private void OnDisable()
        {
            storeModel.RefreshBuyShopLimitEvent -= RefreshBuyShopLimitEvent;
            battleModel.RefreshGameRecInfoAct -= UpdateFullServerBuy;
            rushToBuyModel.UpdateFullSeverBuyEvent -= UpdateFullServerBuy;
            rushToBuyModel.UpdateAllAppointmentEvent -= UpdateAllAppointmentInfo;
            rushToBuyModel.UpdateAppointmentEvent -= UpdateAppointmentInfo;
            KnapsackTimeCDMgr.Instance.RefreshNormalCDAct -= RefreshCD;
@@ -75,9 +74,9 @@
            UpdateSaleItemSellState();
        }
        private void UpdateFullServerBuy(int type)
        private void UpdateFullServerBuy(int shopId)
        {
            if (type != RefreshFullServerBuyType) return;
            if (saleItem == null || saleItem.shopId != shopId) return;
            UpdateSaleItemSellState();
        }
@@ -163,7 +162,7 @@
            }
            else 
            {
                MessageWin.Inst.ShowFixedTip("系统繁忙");
            }
         
        }
@@ -203,22 +202,9 @@
    
            var buyInfo = storeModel.GetBuyShopLimit((uint)saleItem.shopId);
            var buyCount = 0;
            var fullServerInfolist = rushToBuyModel.GetFullServerInfo();
            if(buyState != -1)
            {
                fullRemainNum = saleItem.fullServerLimitNum;
                if (fullServerInfolist != null)
                {
                    for(int i = 0; i < fullServerInfolist.Count; i++)
                    {
                        var fullServerInfo = fullServerInfolist[i];
                        if (fullServerInfo.Value1 == saleItem.shopId)
                        {
                            fullRemainNum = saleItem.fullServerLimitNum - fullServerInfo.Value2;
                            break;
                        }
                    }
                }
                fullRemainNum = saleItem.fullServerLimitNum - rushToBuyModel.GetFullServerBuyCntById(saleItem.shopId);
                if (buyInfo != null)
                {
                    buyCount = buyInfo.BuyCnt;
System/OpenServerActivity/OpenServerActivityNotifyBase.cs
@@ -6,7 +6,6 @@
     public class OpenServerActivityNotifyBase : MonoBehaviour
    {
        [SerializeField] protected Text titleText;
        [SerializeField] protected Image activityIcon;
        [SerializeField] protected Button gotoBtn;
        [SerializeField] protected Button closeBtn;
System/OpenServerActivity/OperationFlashRushToBuy.cs
@@ -89,10 +89,13 @@
        public override bool SatisfyOpenCondition()
        {
            if(PlayerDatas.Instance.baseData.LV >= limitLv && InDay(TimeUtility.ServerNow))
            if(PlayerDatas.Instance.baseData.LV >= limitLv)
            {
                if(InAdvanceTime(TimeUtility.ServerNow) || InTime(TimeUtility.ServerNow))
            {
                return true;
            }
            }
            return false;
        }
System/Rune/RuneModel.cs
@@ -116,12 +116,6 @@
                        var _result = Equation.Instance.Eval<float>(runeExpFormula);
                        runeExpResultDict.Add(i + 1, _result);
                    }
                    doublePropertyRunes = new List<int>();
                    var _cfgs = Config.Instance.GetAllValues<RuneComposeConfig>();
                    foreach (var _cfg in _cfgs)
                    {
                        doublePropertyRunes.Add(_cfg.TagItemID);
                    }
                    config = Config.Instance.Get<FuncConfigConfig>("RuneDoubleInlayCnt");
                    doublePropRuneInlayDict = ConfigParse.GetDic<int, int>(config.Numerical1);
@@ -227,7 +221,6 @@
            return Mathf.RoundToInt(runeValue);
        }
        private Dictionary<int, float> runeExpResultDict = new Dictionary<int, float>();
        public List<int> doublePropertyRunes { get; private set; }
        public int GetRuneNeedExp(int id, int level)
        {
            float _levelUpExp = 0;
@@ -914,103 +907,59 @@
        public bool CanEquipBetterRune(int _hole)
        {
            var _runeHole = GetHoleRune(_hole);
            if (_runeHole == null)
            foreach (var rune in runePackData.Values)
            {
                return false;
            }
            var _runeCfg = Config.Instance.Get<RuneConfig>(_runeHole.id);
            var _itemCfg = Config.Instance.Get<ItemConfig>(_runeHole.id);
            var _propertyType = _runeCfg.AttrType[0];
            if (_runeCfg == null)
                if (IsBetterRune(rune, _hole))
            {
                return false;
            }
            foreach (var _rune in runePackData.Values)
            {
                if (_rune.IsRuneCream)
                {
                    continue;
                }
                var _runeBetterCfg = Config.Instance.Get<RuneConfig>(_rune.id);
                if (_runeBetterCfg == null)
                {
                    continue;
                }
                bool _same = false;
                for (int i = 0; i < _runeBetterCfg.AttrType.Length; i++)
                {
                    if (_runeBetterCfg.AttrType[i] == _propertyType)
                    {
                        _same = true;
                        break;
                    }
                }
                if (!_same)
                {
                    continue;
                }
                var _itemBetterCfg = Config.Instance.Get<ItemConfig>(_rune.id);
                if (_itemBetterCfg.ItemColor > _itemCfg.ItemColor
                    || (_itemBetterCfg.ItemColor == _itemCfg.ItemColor && _runeCfg.AttrType.Length == 1 && _runeBetterCfg.AttrType.Length == 2))
                {
                    if (runeComposeModel.m_RuneBothPropertys.Contains(_rune.id)
                        && GetDoublePropLimitCount() <= GetCurrentDoublePropCount()
                        && !runeComposeModel.m_RuneBothPropertys.Contains(_runeHole.id))
                    {
                        return false;
                    }
                    return true;
                }
            }
            return false;
        }
        public bool IsBetterRune(RuneData _data, int _hole)
        public bool IsBetterRune(RuneData rune, int _hole)
        {
            var _runeHole = GetHoleRune(_hole);
            if (_runeHole == null)
            if (rune.IsRuneCream)
            {
                return false;
            }
            var _runeCfg = Config.Instance.Get<RuneConfig>(_runeHole.id);
            var _itemCfg = Config.Instance.Get<ItemConfig>(_runeHole.id);
            var _propertyType = _runeCfg.AttrType[0];
            if (_runeCfg == null)
            var runeHole = GetHoleRune(_hole);
            if (runeHole == null)
            {
                return false;
            }
            if (_data.IsRuneCream)
            var runeHoleConfig = Config.Instance.Get<RuneConfig>(runeHole.id);
            var itemHoleConfig = Config.Instance.Get<ItemConfig>(runeHole.id);
            var propertyType = runeHoleConfig.AttrType[0];
            if (runeHoleConfig == null)
            {
                return false;
            }
            var _runeBetterCfg = Config.Instance.Get<RuneConfig>(_data.id);
            bool _same = false;
            for (int i = 0; i < _runeBetterCfg.AttrType.Length; i++)
            var runeConfig = Config.Instance.Get<RuneConfig>(rune.id);
            bool same = false;
            for (int i = 0; i < runeConfig.AttrType.Length; i++)
            {
                if (_runeBetterCfg.AttrType[i] == _propertyType)
                if (runeConfig.AttrType[i] == propertyType)
                {
                    _same = true;
                    same = true;
                    break;
                }
            }
            if (!_same)
            if (!same)
            {
                return false;
            }
            var _itemBetterCfg = Config.Instance.Get<ItemConfig>(_data.id);
            if (_itemBetterCfg.ItemColor > _itemCfg.ItemColor
                || (_itemBetterCfg.ItemColor == _itemCfg.ItemColor && _runeCfg.AttrType.Length == 1 && _runeBetterCfg.AttrType.Length == 2))
            bool isDoubleRuneHole = runeComposeModel.m_RuneBothPropertys.Contains(runeHole.id);
            bool isDoubleRune = runeComposeModel.m_RuneBothPropertys.Contains(rune.id);
            if (isDoubleRuneHole != isDoubleRune)
            {
                if (runeComposeModel.m_RuneBothPropertys.Contains(_data.id)
                    && GetDoublePropLimitCount() <= GetCurrentDoublePropCount()
                    && !runeComposeModel.m_RuneBothPropertys.Contains(_runeHole.id))
                {
                    return false;
                return isDoubleRune && GetCurrentDoublePropCount() < GetDoublePropLimitCount();
                }
                return true;
            }
            return false;
            var itemConfig = Config.Instance.Get<ItemConfig>(rune.id);
            return itemConfig.ItemColor > itemHoleConfig.ItemColor;
        }
        public bool CanEquipHoleRune(int id, int _color, out int _hole)
System/Rune/RuneMosaicWin.cs
@@ -503,6 +503,8 @@
            RuneModel m_Model;
            RuneModel model { get { return m_Model ?? (m_Model = ModelCenter.Instance.GetModel<RuneModel>()); } }
            RuneComposeModel runeComposeModel { get { return ModelCenter.Instance.GetModel<RuneComposeModel>(); } }
            public RectTransform Container
            {
                get
@@ -525,7 +527,7 @@
                    m_RuneNameLvTxt.color = UIHelper.GetUIColor(_itemCfg.ItemColor);
                }
                m_RuneNameLvTxt.text = Language.Get("Z1024", _lv);
                if (_runeId != 0 && model.doublePropertyRunes.Contains(_runeId))
                if (_runeId != 0 && runeComposeModel.m_RuneBothPropertys.Contains(_runeId))
                {
                    if (!m_Effect.IsPlaying)
                    {