| Core/NetworkPackage/DTCFile/ServerPack/HA2_Package/DTCA202_tagMCAttackMode.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Core/NetworkPackage/DTCFile/ServerPack/HA2_Package/DTCA202_tagMCAttackMode.cs
@@ -4,9 +4,9 @@ { public static void Send_SwitchAttackMode(E_AttackMode attackMode) { C030A_tagCChangeAttackMode _proto = new C030A_tagCChangeAttackMode(); var _proto = new C030A_tagCChangeAttackMode(); _proto.Mode = (byte)attackMode; if (CrossServerUtility.IsCrossServerBoss()) if (CrossServerUtility.IsCrossServer()) { GameNetSystem.Instance.SendToCrossServer(_proto); } @@ -14,7 +14,6 @@ { GameNetSystem.Instance.SendInfo(_proto); } } public override void Done(GameNetPackBasic vNetPack)