少年修仙传客户端代码仓库
client_linchunjie
2019-04-03 62d9cc10d465a9a47e08e55e76ff9f134f3ba574
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
2个文件已修改
233 ■■■■■ 已修改文件
Fight/Stage/MapEditor/Game/ClientSceneManager.cs 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/MainInterfacePanel/TaskModel.cs 224 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/Stage/MapEditor/Game/ClientSceneManager.cs
@@ -281,9 +281,8 @@
        if (PathFinder.WalkAble(start, dest))
        {
            float _dis = PathFinder.CalculateDistance(start, dest);
            Debug.Log("得出的距离平方为: " + _dis);
            //Debug.Log("得出的距离平方为: " + _dis);
            int _chkTransID = -1;
            int _chkIndex = -1;
            float _compareDis = float.MaxValue;
            float _chkDis1;
@@ -320,7 +319,7 @@
                    m_ChkedList1.Add(_t);
                }
            }
            Debug.LogFormat("离终点最近的点为飞跃组: {0} 的第 {1} 个点", _chkTransID, _chkIndex);
            // Debug.LogFormat("离终点最近的点为飞跃组: {0} 的第 {1} 个点", _chkTransID, _chkIndex);
            if (m_ChkedList1.Count == 0)
            {
                return Vector3.zero;
@@ -598,14 +597,14 @@
    private void OnTriggerEnter(int id)
    {
        Debug.Log("进入了触发器范围: " + id);
        //Debug.Log("进入了触发器范围: " + id);
    }
    private void OnTriggerExit(int id)
    {
        if (m_TriggerHandlerDict.ContainsKey(id))
        {
            Debug.Log("退出了触发器范围: " + id);
            //Debug.Log("退出了触发器范围: " + id);
            CA225_tagCMClientTaskCount _a225 = new CA225_tagCMClientTaskCount
            {
                CountID = 10000
System/MainInterfacePanel/TaskModel.cs
@@ -135,7 +135,8 @@
    private int Times = 0;
    private int NeedWaitTime = 4;
    PackModel _playerPack;
    PackModel playerPack {
    PackModel playerPack
    {
        get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); }
    }
@@ -197,8 +198,6 @@
        AutomaticityBool = true;
        TaskOverBool = false;
    }
    private void onStageLoadFinish()//地图切换时调用
    {
@@ -311,7 +310,7 @@
        if (CrossServerUtility.IsCrossServer())
        {
            var  sendInfo = new CC106_tagCMCrossNPCTalk();
            var sendInfo = new CC106_tagCMCrossNPCTalk();
            sendInfo.ObjID = instanceId;
            sendInfo.NPCID = (uint)NPcID;
            sendInfo.PosX = (ushort)Posx;
@@ -328,17 +327,17 @@
        }
    }
    public int GetLatestMainTaskId()
    {
        var taskId = 0;
        foreach (var id in MainTaskDic.Keys)
        {
            if (id > taskId)
            {
                taskId = id;
            }
        }
        return taskId;
    public int GetLatestMainTaskId()
    {
        var taskId = 0;
        foreach (var id in MainTaskDic.Keys)
        {
            if (id > taskId)
            {
                taskId = id;
            }
        }
        return taskId;
    }
    void DefaultDialogue()//关于打开默认对话界面
@@ -363,39 +362,39 @@
        if (NewBieCenter.Instance.inGuiding || ModelCenter.Instance.GetModel<TreasureModel>().newGotShowing)
        {
            return;
        }
        bool IsOpenMain = WindowCenter.Instance.IsOpen<MainInterfaceWin>();
        }
        var state = 0;
        if (TryGetCustomTaskState(taskID, out state))
        {
            var config = StoryMissionsConfig.GetConfig(taskID, state);
            if (config != null && NPCid == config.NpcID)
            {
                if (!WindowCenter.Instance.IsOpen<DialogueDuidanceWin>() && IsOpenMain
                     && !WindowCenter.Instance.ExistAnyFullScreenOrMaskWin())
                {
                    WindowCenter.Instance.Close<MainInterfaceWin>();
                    DialogueDuidanceWin.storyMissionId = config.id;
                    WindowCenter.Instance.Open<DialogueDuidanceWin>();
                }
                return;
            }
        }
        if (!WindowCenter.Instance.IsOpen<TaskBoxBGMWin>() && IsOpenMain)
        {
            WindowCenter.Instance.Close<MainInterfaceWin>();
            WindowCenter.Instance.Open<TaskBoxBGMWin>();
            return;
        }
        if (BountyDic.ContainsKey(_TaskNow) || FairyAuDic.ContainsKey(_TaskNow))
        {
            if (!ModelCenter.Instance.GetModel<TeamModel>().teamPrepare.isPreparing)
            {
                RequestGetTaskAward("OK");
            }
        }
        bool IsOpenMain = WindowCenter.Instance.IsOpen<MainInterfaceWin>();
        var state = 0;
        if (TryGetCustomTaskState(taskID, out state))
        {
            var config = StoryMissionsConfig.GetConfig(taskID, state);
            if (config != null && NPCid == config.NpcID)
            {
                if (!WindowCenter.Instance.IsOpen<DialogueDuidanceWin>() && IsOpenMain
                     && !WindowCenter.Instance.ExistAnyFullScreenOrMaskWin())
                {
                    WindowCenter.Instance.Close<MainInterfaceWin>();
                    DialogueDuidanceWin.storyMissionId = config.id;
                    WindowCenter.Instance.Open<DialogueDuidanceWin>();
                }
                return;
            }
        }
        if (!WindowCenter.Instance.IsOpen<TaskBoxBGMWin>() && IsOpenMain)
        {
            WindowCenter.Instance.Close<MainInterfaceWin>();
            WindowCenter.Instance.Open<TaskBoxBGMWin>();
            return;
        }
        if (BountyDic.ContainsKey(_TaskNow) || FairyAuDic.ContainsKey(_TaskNow))
        {
            if (!ModelCenter.Instance.GetModel<TeamModel>().teamPrepare.isPreparing)
            {
                RequestGetTaskAward("OK");
            }
        }
    }
@@ -409,19 +408,19 @@
    }
    public bool TryGetCustomTaskState(int taskId, out int state)
    {
        state = 0;
        if (ReplaceDic.ContainsKey(taskId))
        {
            var keyValue = ReplaceDic[taskId];
            if (keyValue.ContainsKey("state"))
            {
                state = keyValue["state"];
                return true;
            }
        }
        return false;
    public bool TryGetCustomTaskState(int taskId, out int state)
    {
        state = 0;
        if (ReplaceDic.ContainsKey(taskId))
        {
            var keyValue = ReplaceDic[taskId];
            if (keyValue.ContainsKey("state"))
            {
                state = keyValue["state"];
                return true;
            }
        }
        return false;
    }
    void AddMission(int MissionID, int MissionState, int DiscriptionIndex)//添加任务
@@ -538,10 +537,10 @@
                        {
                            MainTaskDic.Add(_taskID, allMissionDict[_taskID]);
                        }
                        if (Event_MainlineTask != null)
                        {
                        if (Event_MainlineTask != null)
                        {
                            Event_MainlineTask(_taskID, MissionState);
                        }
                        }
                    }
                }
@@ -831,14 +830,33 @@
        }
    }
    private List<int> m_NeedHideNpcList = new List<int>();
    public void Task0820(H0820_tagMissionDict info)//0820信息字典
    {
        m_NeedHideNpcList.Clear();
        foreach (var _id in NPCShowDic.Keys)
        {
            if (NPCShowDic[_id] == 1)
            {
                var _npcConfig = NPCConfig.Get(_id);
                if (_npcConfig.Show == 0)
                {
                    m_NeedHideNpcList.Add(_id);
                }
            }
        }
        foreach (var _id in m_NeedHideNpcList)
        {
            GA_NpcFunc.SetNpcFuncVisible(_id, false);
            NPCShowDic[_id] = 0;
        }
        Dictionary<string, int> dic = null;
        ReplaceDic.TryGetValue((int)info.MissionID, out dic);
        if (dic == null)
        {
            dic = new Dictionary<string, int>();
            StorageNPCDic(info.DictKey, (int)info.DictValue);
            StorageNPCDic(info.MissionID, info.DictKey, (int)info.DictValue);
            dic.Add(info.DictKey, (int)info.DictValue);
            ReplaceDic.Add((int)info.MissionID, dic);
        }
@@ -846,7 +864,7 @@
        {
            if (dic.ContainsKey(info.DictKey))
            {
                StorageNPCDic(info.DictKey, (int)info.DictValue);
                StorageNPCDic(info.MissionID, info.DictKey, (int)info.DictValue);
                dic[info.DictKey] = (int)info.DictValue;
                if (info.DictKey == "around_allcount")
                {
@@ -865,7 +883,7 @@
            }
            else
            {
                StorageNPCDic(info.DictKey, (int)info.DictValue);
                StorageNPCDic(info.MissionID, info.DictKey, (int)info.DictValue);
                dic.Add(info.DictKey, (int)info.DictValue);
            }
        }
@@ -1265,8 +1283,10 @@
    }
    private PackModel m_PlayerBackModel;
    private PackModel PlayerBackModel {
        get {
    private PackModel PlayerBackModel
    {
        get
        {
            return m_PlayerBackModel ?? (m_PlayerBackModel = ModelCenter.Instance.GetModel<PackModel>());
        }
    }
@@ -1371,7 +1391,7 @@
        return 0;
    }
    private void StorageNPCDic(string key, int Value)//关于NPC的显隐
    private void StorageNPCDic(uint taskId, string key, int Value)//关于NPC的显隐
    {
        string[] str = key.Split('_');
        if (str[0] == "Show")
@@ -1380,16 +1400,48 @@
            if (NPCShowDic.ContainsKey(NPCid))
            {
                NPCShowDic[NPCid] = Value;
            }
            else
            {
                NPCShowDic.Add(NPCid, Value);
            }
            ShowNpc((int)taskId, NPCid);
        }
    }
    private void ShowNpc(int taskID, int Npcid = -1)
    {
        if (ReplaceDic.ContainsKey(taskID))
        {
            if (Npcid > 0)
            {
                if (Npcid != 0 && NPCShowDic.ContainsKey(Npcid))
                {
                    if (NPCShowDic[Npcid] == 0)
                    {
                        if (FaBaoNPCIdList.Contains(Npcid))
                        {
                            GA_NpcFunc.SetNpcFuncVisible(Npcid, false, 0.5f, (Vector3 _pos) =>
                            {
                                WindowCenter.Instance.Open<EffectToFaBaoWin>();
                                UIeffectFabaoVec = _pos;
                            }, 0.3f);
                        }
                        else
                        {
                            GA_NpcFunc.SetNpcFuncVisible(Npcid, false);
                        }
                    }
                    else if (NPCShowDic[Npcid] == 1)
                    {
                        GA_NpcFunc.SetNpcFuncVisible(Npcid, true);
                    }
                }
            }
        }
    }
    private void IsShowNpC(int _taskID)//关于NPC的显隐
    {
@@ -1581,22 +1633,22 @@
        else
        {
            IsGetOnBool = false;
        }
        if (TaskOverBool)
        {
            Times += 1;
            if (Times >= NeedTime)
            {
                TaskOverBool = false;
            }
        }
        else
        {
            if (Times != 0)
            {
                Times = 0;
            }
        }
        if (TaskOverBool)
        {
            Times += 1;
            if (Times >= NeedTime)
            {
                TaskOverBool = false;
            }
        }
        else
        {
            if (Times != 0)
            {
                Times = 0;
            }
        }
    }