| | |
| | | H0104_tagServerDisconnect vNetData = vNetPack as H0104_tagServerDisconnect;
|
| | | DebugEx.Log("DTC0104_tagServerDisconnect" + vNetData.Reason);
|
| | |
|
| | | GameNetSystem.Instance.LoginOut();
|
| | | ModelCenter.Instance.GetModel<LoginModel>().busy = false;
|
| | |
|
| | | ServerForceExitHintWin.reason = vNetData.Reason;
|
| | |
|
| | | switch (vNetData.socketType)
|
| | | {
|
| | | case GameNetSystem.SocketType.Main:
|
| | | GameNetSystem.Instance.LoginOut();
|
| | | ModelCenter.Instance.GetModel<LoginModel>().busy = false;
|
| | | if (VersionConfig.Get().versionAuthority == VersionAuthority.Release)
|
| | | {
|
| | | if (vNetData.Reason == 1)
|