| System/JadeDynastyBoss/JadeDynastyBossVictoryWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/JadeDynastyKnapSack/JadeDynastyEquipBeh.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/JadeDynastyKnapSack/JadeDynastyEquipGetPathsWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/JadeDynastyKnapSack/JadeDynastyEquipWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/JadeDynastyKnapSack/JadeDynastyItemBeh.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/KnapSack/Logic/ItemTipsModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/KnapSack/Logic/PackModelInterface.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/KnapSack/Logic/PackSendQuestMgr.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/JadeDynastyBoss/JadeDynastyBossVictoryWin.cs
@@ -186,16 +186,16 @@ { return -islhsJadeDynastyEquip.CompareTo(isrhsJadeDynastyEquip); } var islhsJadeDynasty126 = IsJadeDynasty126(_lhs); var isrhsJadeDynasty126 = IsJadeDynasty126(_rhs); if (islhsJadeDynasty126 == isrhsJadeDynasty126 && islhsJadeDynasty126) var islhsJadeDynasty138 = IsJadeDynasty138(_lhs); var isrhsJadeDynasty138 = IsJadeDynasty138(_rhs); if (islhsJadeDynasty138 == isrhsJadeDynasty138 && islhsJadeDynasty138) { return _lhs.id.CompareTo(_rhs.id); } else if (islhsJadeDynasty126 != isrhsJadeDynasty126) else if (islhsJadeDynasty138 != isrhsJadeDynasty138) { return -islhsJadeDynasty126.CompareTo(isrhsJadeDynasty126); return -islhsJadeDynasty138.CompareTo(isrhsJadeDynasty138); } var lhsConfig = Config.Instance.Get<ItemConfig>(_lhs.id); var rhsConfig = Config.Instance.Get<ItemConfig>(_rhs.id); @@ -217,7 +217,7 @@ return type >= 128 && type <= 137; } bool IsJadeDynasty126(Item item) bool IsJadeDynasty138(Item item) { var config = Config.Instance.Get<ItemConfig>(item.id); var type = 0; @@ -225,7 +225,7 @@ { type = config.Type; } return type == 126; return type == 138; } private void GenerateRewardBehaviour(RectTransform _parent, int _needCount) System/JadeDynastyKnapSack/JadeDynastyEquipBeh.cs
@@ -12,6 +12,8 @@ [SerializeField] Text lockText; [SerializeField] Text nameText; [SerializeField] Button equipBtn; [SerializeField] GameObject equipLvObj; [SerializeField] Text equipLvText; ItemTipsModel tipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } @@ -33,12 +35,13 @@ public void SetDisplay() { bool islock = equipModel.IsLockEquipPlace((int)equipType); nameText.gameObject.SetActive(true); nameText.text = Language.Get(equipType.ToString()); lockText.gameObject.SetActive(false); nameText.gameObject.SetActive(false); lockObj.SetActive(islock); equipBtn.RemoveAllListeners(); itemCell.cellBtn.RemoveAllListeners(); equipLvObj.SetActive(false); if(islock) { itemCell.gameObject.SetActive(false); @@ -50,8 +53,15 @@ itemCell.gameObject.SetActive(itemModel != null); if (itemModel != null) { equipLvObj.SetActive(true); nameText.gameObject.SetActive(false); itemCell.Init(itemModel); itemCell.cellBtn.AddListener(() => { ClickItemCell(itemModel); }); equipLvText.text = Language.Get("L1091",itemModel.chinItemModel.LV); } else { equipBtn.AddListener(ClickEquipBtn); } } } @@ -85,7 +95,7 @@ if (item == null) return; tipsModel.SetItemTipsModel(item.packType,item.itemInfo.ItemGUID,false); tipsModel.SetPutOnTipsBtn(tipsModel.curAttrData); tipsModel.SetJadeDynastyPutOnTipsBtn(tipsModel.curAttrData); tipsModel.ShowUICtrl(); } } System/JadeDynastyKnapSack/JadeDynastyEquipGetPathsWin.cs
@@ -74,10 +74,11 @@ private void UpdatePath() { int towerLayer = 0; bool isLock = equipModel.TryGetLockTowerLayer(equipModel.targetEquipPlace,out towerLayer); bool isLock = equipModel.IsLockEquipPlace(equipModel.targetEquipPlace); if(isLock) { int towerLayer = 0; equipModel.TryGetLockTowerLayer(equipModel.targetEquipPlace,out towerLayer); for (int i = 0; i < paths.Count; i++) { var path = paths[i]; @@ -134,8 +135,8 @@ pathText.text = pathConfig.name; pathBtn.AddListener(()=> { WindowJumpMgr.Instance.WindowJumpTo((JumpUIType)pathConfig.OpenpanelId); WindowCenter.Instance.CloseImmediately<JadeDynastyEquipGetPathsWin>(); WindowJumpMgr.Instance.WindowJumpTo((JumpUIType)pathConfig.OpenpanelId); }); } else @@ -143,8 +144,8 @@ pathText.text = Language.Get("JadeDynastyEquip2",towerLayer); pathBtn.AddListener(() => { WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.JadeDynastyTower288); WindowCenter.Instance.CloseImmediately<JadeDynastyEquipGetPathsWin>(); WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.JadeDynastyTower288); }); } } System/JadeDynastyKnapSack/JadeDynastyEquipWin.cs
@@ -21,7 +21,6 @@ [SerializeField] int initCount = 100; PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } RoleParticularModel particularModel { get { return ModelCenter.Instance.GetModel<RoleParticularModel>(); } } PackModelInterface modelInterface { get { return ModelCenter.Instance.GetModel<PackModelInterface>(); } } JadeDynastyEquipModel equipModel { get { return ModelCenter.Instance.GetModel<JadeDynastyEquipModel>(); } } @@ -40,8 +39,8 @@ protected override void OnPreOpen() { particularModel.PowerUpdate += UpdateFightPower; playerPack.RefreshItemCountAct += UpdateJadeDynastyItem; playerPack.RefreshPackAct += UpdateJadeDynastyKnapSack; SetDisplay(); } @@ -52,7 +51,7 @@ protected override void OnPreClose() { particularModel.PowerUpdate -= UpdateFightPower; playerPack.RefreshPackAct -= UpdateJadeDynastyKnapSack; playerPack.RefreshItemCountAct -= UpdateJadeDynastyItem; UI3DModelExhibition.Instance.StopShow(); equipModel.ClearLookItemModel(); @@ -107,9 +106,26 @@ itemCtrl.Restart(); } private void UpdateJadeDynastyKnapSack(PackType type) { if (type != PackType.rptJadeDynastyItem) return; UpdateItemLine(); } private void UpdateFightPower() { fightPowerText.text = particularModel.GetFuncFightPower((int)FuncPowerType.JadeDynastyEquip).ToString(); int fightPower = 0; var singlePack = playerPack.GetSinglePackModel(PackType.rptJadeDynastyEquip); if (singlePack != null) { var dict = singlePack.GetPackModelIndexDict(); foreach(var model in dict.Values) { fightPower += model.equipScore; } } fightPowerText.text = fightPower.ToString(); } private void UpdateJadeDynastyItem(PackType type, int index, int id) @@ -124,6 +140,7 @@ break; case PackType.rptJadeDynastyEquip: UpdatePlayerUI3DModel(); UpdateFightPower(); break; } } System/JadeDynastyKnapSack/JadeDynastyItemBeh.cs
@@ -8,6 +8,8 @@ [SerializeField] ItemCell itemCell; [SerializeField] Button lockBtn; [SerializeField] UIEffect effect; [SerializeField] GameObject equipLvObj; [SerializeField] Text equipLvText; ItemTipsModel tipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } @@ -20,21 +22,25 @@ var itemModel = playerPack.GetItemModelByIndex(PackType.rptJadeDynastyItem, index); itemCell.gameObject.SetActive(itemModel != null); if(itemModel != null) { equipLvObj.SetActive(true); lockBtn.gameObject.SetActive(false); itemCell.Init(itemModel,true); equipLvText.text = Language.Get("L1091",itemModel.chinItemModel.LV); itemCell.cellBtn.RemoveAllListeners(); itemCell.cellBtn.AddListener(()=> { tipsModel.SetItemTipsModel(itemModel.packType,itemModel.itemInfo.ItemGUID,false,true); tipsModel.SetBagTipsBtn(tipsModel.curAttrData); tipsModel.SetJadeDynastyItemTipsBtn(tipsModel.curAttrData); tipsModel.ShowUICtrl(); }); UpdatePlayerEffect(itemModel.itemInfo.ItemGUID); } else { equipLvObj.SetActive(false); bool isLock = index > (singlePack.openGridCount - 1); lockBtn.gameObject.SetActive(isLock); UpdatePlayerEffect(null); System/KnapSack/Logic/ItemTipsModel.cs
@@ -1075,6 +1075,100 @@ } } } public void SetJadeDynastyItemTipsBtn(ItemAttrData attrData) { if (attrData == null) return; bool isOverdue = modelInterface.IsOverdue(attrData.guid, attrData.itemId, attrData.useDataDict); if (attrData.itemConfig.CanSell == 1) { attrData.SetTipsFuncBtn(ItemWinBtnType.sell, (ItemWinBtnType, ItemAttrData) => { PackSendQuestMgr.Instance.SendSellQuest(ItemWinBtnType.sell, attrData); }); } List<int> dismantleReturnlist = attrData.GetUseDataModel((int)ItemUseDataKey.Def_IudetItemDecompound); if (dismantleReturnlist != null && dismantleReturnlist.Count > 0) { attrData.SetTipsFuncBtn(ItemWinBtnType.dismantle, (ItemWinBtnType, ItemAttrData) => { PackSendQuestMgr.Instance.SendDismantleQuest(ItemWinBtnType.dismantle, attrData); }); } if (!isOverdue) { if (attrData.itemConfig.JumpComposeCondi != null && attrData.itemConfig.JumpComposeCondi.Length > 0) { attrData.SetTipsFuncBtn(ItemWinBtnType.compose, (ItemWinBtnType, ItemAttrData) => { int jumpId = 0; bool isUnlock = ModelCenter.Instance.GetModel<ComposeWinModel>().CheckComposeItemById(attrData.itemId, out jumpId); if (isUnlock) { PackSendQuestMgr.Instance.ClickComposeBtn(ItemWinBtnType.compose, jumpId); } }); } if (attrData.itemConfig.Type == 25 && attrData.itemConfig.Effect1 == 225) { attrData.SetTipsFuncBtn(ItemWinBtnType.inlay, (ItemWinBtnType, ItemAttrData) => { PackSendQuestMgr.Instance.ClickInlayBtn(ItemWinBtnType.inlay, attrData.guid); }); } if (attrData.itemConfig.CanTrade == 1 && attrData.isBind == 0) { attrData.SetTipsFuncBtn(ItemWinBtnType.putAway, (ItemWinBtnType, ItemAttrData) => { PackSendQuestMgr.Instance.SendPutAwayQuest(ItemWinBtnType.putAway, attrData.guid); }); } } if (attrData.count > 1) { attrData.SetTipsFuncBtn(ItemWinBtnType.split, (ItemWinBtnType, ItemAttrData) => { PackSendQuestMgr.Instance.OnClickSplitBtn(ItemWinBtnType.split, attrData.guid); }); } if (!isOverdue) { switch (attrData.winType) { case ItemWinType.equipWin: attrData.SetTipsFuncBtn(ItemWinBtnType.putOn, (ItemWinBtnType, ItemAttrData) => { PackSendQuestMgr.Instance.SendPutOnQuest(ItemWinBtnType.putOn, attrData.guid); }); break; } if (attrData.itemConfig.UseTag == 1) { attrData.SetTipsFuncBtn(ItemWinBtnType.makeUse, (ItemWinBtnType, ItemAttrData) => { PackSendQuestMgr.Instance.SendUseItemQuest(ItemWinBtnType.makeUse, attrData.index); }); } } for (int i = 0; i < ItemRenewalIds.Length; i++) { if (ItemRenewalIds[i] == attrData.itemId) { if (isOverdue) { attrData.SetTipsFuncBtn(ItemWinBtnType.renewal, (ItemWinBtnType, ItemAttrData) => { PackSendQuestMgr.Instance.SendRenewalQuest(ItemWinBtnType.renewal, attrData.guid); }); } } } for (int i = 0; i < tryPutOnEquipIds.Length; i++) { if (tryPutOnEquipIds[i] == attrData.itemId) { if (PlayerDatas.Instance.baseData.coinPointTotal <= 0) { attrData.SetTipsFuncBtn(ItemWinBtnType.renewal, (ItemWinBtnType, ItemAttrData) => { WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.FirstRecharge); }); } } } } public void SetJadeDynastyPutOnTipsBtn(ItemAttrData attrData) { if (attrData == null) return; RoleEquipType equipType = (RoleEquipType)attrData.itemConfig.EquipPlace; attrData.SetTipsFuncBtn(ItemWinBtnType.putOff, (ItemWinBtnType, ItemAttrData) => { PackSendQuestMgr.Instance.SendPutOffQuest(ItemWinBtnType.putOff, attrData.guid); }); } #endregion #region 设置获取途径列表 @@ -1480,6 +1574,18 @@ case 9: case 10: case 12: case 121: case 122: case 123: case 124: case 125: case 126: case 127: case 128: case 129: case 130: case 131: case 132: idlist.Sort(CompareLegendAttrType); break; case 101: @@ -1634,6 +1740,18 @@ case 9: case 10: case 12: case 121: case 122: case 123: case 124: case 125: case 126: case 127: case 128: case 129: case 130: case 131: case 132: s = GetTextColorByLegendType(GetLegendType(idlist[i]), s); break; case 101: System/KnapSack/Logic/PackModelInterface.cs
@@ -463,13 +463,16 @@ Equation.Instance.AddKeyValue("AtkSpeedC", 0); } DebugEx.Log("评分:" + Equation.Instance.Eval<double>(_equipGSFormula.Numerical1)); if (type == PackType.rptDogzEquip || type == PackType.rptDogzItem) switch(type) { return Equation.Instance.Eval<int>(_equipGSFormula.Numerical3); } else { return Equation.Instance.Eval<int>(_equipGSFormula.Numerical1); case PackType.rptDogzEquip: case PackType.rptDogzItem: return Equation.Instance.Eval<int>(_equipGSFormula.Numerical3); case PackType.rptJadeDynastyItem: case PackType.rptJadeDynastyEquip: return Equation.Instance.Eval<int>(_equipGSFormula.Numerical4); default: return Equation.Instance.Eval<int>(_equipGSFormula.Numerical1); } } return 0; System/KnapSack/Logic/PackSendQuestMgr.cs
@@ -166,20 +166,6 @@ } } if(config.EquipPlace >= (int)RoleEquipType.JadeDynasty_Cloak && config.EquipPlace <= (int)RoleEquipType.JadeDynasty_Sword4) { var jadeDynastyModel = ModelCenter.Instance.GetModel<JadeDynastyEquipModel>(); bool islock = jadeDynastyModel.IsLockEquipPlace(config.EquipPlace); isCanPut = !islock; if(islock) { int towerlayer = 0; jadeDynastyModel.TryGetLockTowerLayer(config.EquipPlace,out towerlayer); SysNotifyMgr.Instance.ShowTip("JadeDynastyEquip",towerlayer); } } if(isCanPut) { CheckPutOnPlace(); @@ -570,6 +556,21 @@ return; } if (sendItemModel.chinItemModel.EquipPlace >= (int)RoleEquipType.JadeDynasty_Cloak && sendItemModel.chinItemModel.EquipPlace <= (int)RoleEquipType.JadeDynasty_Sword4) { var jadeDynastyModel = ModelCenter.Instance.GetModel<JadeDynastyEquipModel>(); bool islock = jadeDynastyModel.IsLockEquipPlace(sendItemModel.chinItemModel.EquipPlace); if (islock) { int towerlayer = 0; jadeDynastyModel.TryGetLockTowerLayer(sendItemModel.chinItemModel.EquipPlace, out towerlayer); SysNotifyMgr.Instance.ShowTip("JadeDynastyEquip", towerlayer); return; } } if (sendItemModel != null && sendItemModel.itemInfo.IsBind == 0) { ConfirmCancel.ShowPopConfirm(Language.Get("Mail101"), Language.Get("JadeDynastyEquip5"),(bool isOk)=>