Core/GameEngine/Model/Config/AssistThanksGiftConfig.cs
New file @@ -0,0 +1,209 @@ //-------------------------------------------------------- // [Author]: Fish // [ Date ]: Sunday, December 22, 2019 //-------------------------------------------------------- using System.Collections.Generic; using System.IO; using System.Threading; using System; using UnityEngine; [XLua.LuaCallCSharp] public partial class AssistThanksGiftConfig { public readonly int GiftID; public readonly string RequestPlayerAward; public readonly string AssistPlayerAward; public readonly int AssistAwardCount; public AssistThanksGiftConfig() { } public AssistThanksGiftConfig(string input) { try { var tables = input.Split('\t'); int.TryParse(tables[0],out GiftID); RequestPlayerAward = tables[1]; AssistPlayerAward = tables[2]; int.TryParse(tables[3],out AssistAwardCount); } catch (Exception ex) { DebugEx.Log(ex); } } static Dictionary<string, AssistThanksGiftConfig> configs = new Dictionary<string, AssistThanksGiftConfig>(); public static AssistThanksGiftConfig Get(string id) { if (!inited) { Debug.Log("AssistThanksGiftConfig 还未完成初始化。"); return null; } if (configs.ContainsKey(id)) { return configs[id]; } AssistThanksGiftConfig config = null; if (rawDatas.ContainsKey(id)) { config = configs[id] = new AssistThanksGiftConfig(rawDatas[id]); rawDatas.Remove(id); } return config; } public static AssistThanksGiftConfig Get(int id) { return Get(id.ToString()); } public static List<string> GetKeys() { var keys = new List<string>(); keys.AddRange(configs.Keys); keys.AddRange(rawDatas.Keys); return keys; } public static List<AssistThanksGiftConfig> GetValues() { var values = new List<AssistThanksGiftConfig>(); values.AddRange(configs.Values); var keys = new List<string>(rawDatas.Keys); foreach (var key in keys) { values.Add(Get(key)); } return values; } public static bool Has(string id) { return configs.ContainsKey(id) || rawDatas.ContainsKey(id); } public static bool Has(int id) { return Has(id.ToString()); } public static bool inited { get; private set; } protected static Dictionary<string, string> rawDatas = new Dictionary<string, string>(); public static void Init(bool sync=false) { inited = false; var path = string.Empty; if (AssetSource.refdataFromEditor) { path = ResourcesPath.CONFIG_FODLER +"/AssistThanksGift.txt"; } else { path = AssetVersionUtility.GetAssetFilePath("config/AssistThanksGift.txt"); } configs.Clear(); var tempConfig = new AssistThanksGiftConfig(); var preParse = tempConfig is IConfigPostProcess; if (sync) { var lines = File.ReadAllLines(path); if (!preParse) { rawDatas = new Dictionary<string, string>(lines.Length - 3); } for (int i = 3; i < lines.Length; i++) { try { var line = lines[i]; var index = line.IndexOf("\t"); if (index == -1) { continue; } var id = line.Substring(0, index); if (preParse) { var config = new AssistThanksGiftConfig(line); configs[id] = config; (config as IConfigPostProcess).OnConfigParseCompleted(); } else { rawDatas[id] = line; } } catch (System.Exception ex) { Debug.LogError(ex); } } inited = true; } else { ThreadPool.QueueUserWorkItem((object _object) => { var lines = File.ReadAllLines(path); if (!preParse) { rawDatas = new Dictionary<string, string>(lines.Length - 3); } for (int i = 3; i < lines.Length; i++) { try { var line = lines[i]; var index = line.IndexOf("\t"); if (index == -1) { continue; } var id = line.Substring(0, index); if (preParse) { var config = new AssistThanksGiftConfig(line); configs[id] = config; (config as IConfigPostProcess).OnConfigParseCompleted(); } else { rawDatas[id] = line; } } catch (System.Exception ex) { Debug.LogError(ex); } } inited = true; }); } } } Core/GameEngine/Model/Config/AssistThanksGiftConfig.cs.meta
New file @@ -0,0 +1,12 @@ fileFormatVersion: 2 guid: 07b213bb2977bd54b896d6488a40c93e timeCreated: 1577016998 licenseType: Pro MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: Core/NetworkPackage/DTCFile/ServerPack/HB0_Event/DTCB004_tagGCUseAssistThanksGiftPreview.cs
@@ -1,11 +1,12 @@ using UnityEngine; using System.Collections; using Snxxz.UI; // B0 04 使用协助感谢礼盒预览 #tagGCUseAssistThanksGiftPreview public class DTCB004_tagGCUseAssistThanksGiftPreview : DtcBasic { DungeonAssistModel assistModel { get { return ModelCenter.Instance.GetModel<DungeonAssistModel>(); } } public override void Done(GameNetPackBasic vNetPack) { base.Done(vNetPack); HB004_tagGCUseAssistThanksGiftPreview vNetData = vNetPack as HB004_tagGCUseAssistThanksGiftPreview; HB004_tagGCUseAssistThanksGiftPreview vNetData = vNetPack as HB004_tagGCUseAssistThanksGiftPreview; assistModel.OnUseAssistThanksGiftPreview(vNetData); } } Core/NetworkPackage/DTCFile/ServerPack/HB0_Event/DTCB005_tagGCGetAssistThanksGiftPreview.cs
@@ -1,11 +1,12 @@ using UnityEngine; using System.Collections; using Snxxz.UI; // B0 05 接收协助感谢礼物预览 #tagGCGetAssistThanksGiftPreview public class DTCB005_tagGCGetAssistThanksGiftPreview : DtcBasic { DungeonAssistModel assistModel { get { return ModelCenter.Instance.GetModel<DungeonAssistModel>(); } } public override void Done(GameNetPackBasic vNetPack) { base.Done(vNetPack); HB005_tagGCGetAssistThanksGiftPreview vNetData = vNetPack as HB005_tagGCGetAssistThanksGiftPreview; HB005_tagGCGetAssistThanksGiftPreview vNetData = vNetPack as HB005_tagGCGetAssistThanksGiftPreview; assistModel.OnGetAssistThanksGiftPreview(vNetData); } } Core/NetworkPackage/DTCFile/ServerPack/HB0_Event/DTCB006_tagGCCanGetAssistThanksGiftCount.cs
@@ -1,11 +1,12 @@ using UnityEngine; using System.Collections; using Snxxz.UI; // B0 06 可接收协助感谢礼物个数 #tagGCCanGetAssistThanksGiftCount public class DTCB006_tagGCCanGetAssistThanksGiftCount : DtcBasic { DungeonAssistModel assistModel { get { return ModelCenter.Instance.GetModel<DungeonAssistModel>(); } } public override void Done(GameNetPackBasic vNetPack) { base.Done(vNetPack); HB006_tagGCCanGetAssistThanksGiftCount vNetData = vNetPack as HB006_tagGCCanGetAssistThanksGiftCount; HB006_tagGCCanGetAssistThanksGiftCount vNetData = vNetPack as HB006_tagGCCanGetAssistThanksGiftCount; assistModel.OnGetAssistThanksGiftCount(vNetData); } } Fight/Stage/Dungeon/DropItemManager.cs
@@ -355,7 +355,7 @@ continue; } if (!CheckCanPickUp(m_MapItemDict[m_MapItemIdList[i]]) && !UserInputHandler.isTouched) if (!CheckCanPickUp(m_MapItemDict[m_MapItemIdList[i]], false) && !UserInputHandler.isTouched) { continue; } @@ -389,7 +389,7 @@ } private static Dictionary<int, float> m_CacheTipErrorDict = new Dictionary<int, float>(); private static void TipOthersItem(int id) private static void TipOthersItem(int id, bool isNotify) { if (m_CacheTipErrorDict.ContainsKey(id)) { @@ -402,17 +402,19 @@ return; } } SysNotifyMgr.Instance.ShowTip("OpenHazyRegionError_5"); if (isNotify) { SysNotifyMgr.Instance.ShowTip("OpenHazyRegionError_5"); } } private static bool CheckCanPickUp(DropObject dropObject) private static bool CheckCanPickUp(DropObject dropObject, bool isNotify=true) { if (dropObject.ownerType == 1) { if (dropObject.ownerID != PlayerDatas.Instance.PlayerId) { TipOthersItem(dropObject.dropID); TipOthersItem(dropObject.dropID, isNotify); return false; } } @@ -421,7 +423,7 @@ TeamModel _teamModel = ModelCenter.Instance.GetModel<TeamModel>(); if (_teamModel.myTeam.teamId != dropObject.ownerID) { TipOthersItem(dropObject.dropID); TipOthersItem(dropObject.dropID, isNotify); return false; } } @@ -429,7 +431,7 @@ { if (PlayerDatas.Instance.baseData.faction != dropObject.ownerID) { TipOthersItem(dropObject.dropID); TipOthersItem(dropObject.dropID, isNotify); return false; } } @@ -447,7 +449,7 @@ if (!_result) { TipOthersItem(dropObject.dropID); TipOthersItem(dropObject.dropID, isNotify); return false; } } @@ -455,7 +457,7 @@ { if (dropObject.ownerID != PlayerDatas.Instance.baseData.FamilyId) { TipOthersItem(dropObject.dropID); TipOthersItem(dropObject.dropID, isNotify); return false; } } System/Dungeon/AssistThanksCell.cs
New file @@ -0,0 +1,52 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace Snxxz.UI { public class AssistThanksCell : CellView { [SerializeField] Image PlayerIcon; [SerializeField] Text PlayerName; [SerializeField] Button AddFriend; [SerializeField] Text PlayerLV; DungeonAssistModel assistModel { get { return ModelCenter.Instance.GetModel<DungeonAssistModel>(); } } FriendsModel m_FriendModel { get { return ModelCenter.Instance.GetModel<FriendsModel>(); } } public void Display(int index) { if (index >= assistModel.assistThanksGift.AssistPlayerList.Length) { return; } var playerInfo = assistModel.assistThanksGift.AssistPlayerList[index]; PlayerIcon.SetSprite(GeneralDefine.GetJobHeadPortrait(playerInfo.Job, 0)); PlayerName.text = playerInfo.PlayerName; PlayerLV.text = playerInfo.LV.ToString(); if (m_FriendModel.GetFirendInfo(playerInfo.PlayerID, 2) == null) { AddFriend.gameObject.SetActive(true); AddFriend.SetListener(() => { CB301_tagCGAddFriend addFriend = new CB301_tagCGAddFriend(); addFriend.TagID = playerInfo.PlayerID; addFriend.TagName = ""; GameNetSystem.Instance.SendInfo(addFriend); }); } else { AddFriend.gameObject.SetActive(false); } } } } System/Dungeon/AssistThanksCell.cs.meta
New file @@ -0,0 +1,12 @@ fileFormatVersion: 2 guid: b36e408061d249b4ca3ee7fd008cc652 timeCreated: 1577011590 licenseType: Pro MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: System/Dungeon/AssistThanksWin.cs
New file @@ -0,0 +1,126 @@ using System; using UnityEngine; using UnityEngine.UI; namespace Snxxz.UI { [XLua.Hotfix] public class AssistThanksWin : Window { [SerializeField] ScrollerController AssistCtrl; [SerializeField] Button close; [SerializeField] Text AssistBossText; [SerializeField] ItemCell MyItem; [SerializeField] ItemCell ThanksItem; [SerializeField] Button OneKeyAddFriend; [SerializeField] Button Thanks; DungeonAssistModel assistModel { get { return ModelCenter.Instance.GetModel<DungeonAssistModel>(); } } FriendsModel m_FriendModel { get { return ModelCenter.Instance.GetModel<FriendsModel>(); } } #region Built-in protected override void BindController() { } protected override void OnActived() { } protected override void AddListeners() { close.AddListener(CloseClick); Thanks.SetListener(() => { var send = new CB014_tagCGUseAssistThanksGift(); send.IsPreview = 0; send.ItemID = assistModel.assistThanksGift.ItemID; GameNetSystem.Instance.SendInfo(send); WindowCenter.Instance.Close<AssistThanksWin>(); }); OneKeyAddFriend.SetListener(OnOneKeyAddFriend); } protected override void OnPreOpen() { AssistCtrl.OnRefreshCell += OnRefreshRoleCell; var curNPC = NPCConfig.Get((int)assistModel.assistThanksGift.NPCID); AssistBossText.text = Language.Get("AssistBossThanks", MapConfig.Get((int)assistModel.assistThanksGift.MapID).Name, curNPC.charName, curNPC.NPCLV); AssistCtrl.Refresh(); for (int i = 0; i < assistModel.assistThanksGift.AssistPlayerCount; i++) { AssistCtrl.AddCell(ScrollerDataType.Header, i); } AssistCtrl.Restart(); var award = AssistThanksGiftConfig.Get((int)assistModel.assistThanksGift.ItemID); var myAwards = ConfigParse.GetMultipleStr(award.RequestPlayerAward); ItemCellModel cellModel = new ItemCellModel(int.Parse(myAwards[0]), true, (ulong)int.Parse(myAwards[1])); MyItem.Init(cellModel); MyItem.button.SetListener(() => { ItemTipUtility.Show(int.Parse(myAwards[0])); }); var thanksAwards = ConfigParse.GetMultipleStr(award.AssistPlayerAward); ItemCellModel cellModel2 = new ItemCellModel(int.Parse(thanksAwards[0]), true, (ulong)int.Parse(thanksAwards[1])); ThanksItem.Init(cellModel2); ThanksItem.button.SetListener(() => { ItemTipUtility.Show(int.Parse(thanksAwards[0])); }); } protected override void OnAfterOpen() { } protected override void OnPreClose() { AssistCtrl.OnRefreshCell -= OnRefreshRoleCell; assistModel.assistThanksGift = null; } protected override void OnAfterClose() { } #endregion private void OnRefreshRoleCell(ScrollerDataType type, CellView cell) { var roleCell = cell as AssistThanksCell; roleCell.Display(cell.index); } private void OnOneKeyAddFriend() { foreach (var playerInfo in assistModel.assistThanksGift.AssistPlayerList) { if (m_FriendModel.GetFirendInfo(playerInfo.PlayerID, 2) == null) { CB301_tagCGAddFriend addFriend = new CB301_tagCGAddFriend(); addFriend.TagID = playerInfo.PlayerID; addFriend.TagName = ""; GameNetSystem.Instance.SendInfo(addFriend); } } } } } System/Dungeon/AssistThanksWin.cs.meta
New file @@ -0,0 +1,12 @@ fileFormatVersion: 2 guid: 7cd30a85e3bc6c049a12e215a4173faa timeCreated: 1577010953 licenseType: Pro MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: System/Dungeon/DungeonAssistModel.cs
@@ -29,6 +29,8 @@ public string assistGUID = string.Empty; //只要记录guid即可 后续优化 public int assistActiveCnt = 0; #endregion public HB004_tagGCUseAssistThanksGiftPreview assistThanksGift = new HB004_tagGCUseAssistThanksGiftPreview(); public HB005_tagGCGetAssistThanksGiftPreview receiveAssistThanksGift = new HB005_tagGCGetAssistThanksGiftPreview(); public override void Init() { @@ -79,9 +81,9 @@ } } public bool IsNewAssistInfo public int ThanksGiftCount { get { return main_AssistRedpoint.state != RedPointState.None; } get { return main_ThanksRedpoint.count; } } @@ -679,6 +681,33 @@ UpdateAssisting(); } // B0 05 接收协助感谢礼物预览 #tagGCGetAssistThanksGiftPreview public void OnGetAssistThanksGiftPreview(HB005_tagGCGetAssistThanksGiftPreview pack) { receiveAssistThanksGift = pack; if (!WindowCenter.Instance.IsOpen<ReceiveAssistThanksWin>()) { WindowCenter.Instance.Open<ReceiveAssistThanksWin>(); } } public void OnGetAssistThanksGiftCount(HB006_tagGCCanGetAssistThanksGiftCount pack) { main_ThanksRedpoint.count = pack.CanGetCount; if (pack.CanGetCount > 0) { main_ThanksRedpoint.state = RedPointState.Simple; } else { main_ThanksRedpoint.state = RedPointState.None; } if (UpdateRedpointEvent != null) { UpdateRedpointEvent(); } } // B0 10 发起者请求协助Boss public void SendRequestAssistBoss(uint npcObjID) { @@ -709,6 +738,24 @@ assistGUID = string.Empty; } // B0 15 接收协助感谢礼物 #tagCGGetAssistThanksGift public void GetAssistThanksGift(byte isPreview) { var send = new CB015_tagCGGetAssistThanksGift(); send.IsPreview = isPreview; GameNetSystem.Instance.SendInfo(send); } // B0 04 使用协助感谢礼盒预览 #tagGCUseAssistThanksGiftPreview public void OnUseAssistThanksGiftPreview(HB004_tagGCUseAssistThanksGiftPreview pack) { assistThanksGift = pack; if (!WindowCenter.Instance.IsOpen<AssistThanksWin>()) { WindowCenter.Instance.Open<AssistThanksWin>(); } } private void playerDataRefreshEvent(PlayerDataType type) { if (type == PlayerDataType.Family && PlayerDatas.Instance.baseData.FamilyId == 0) @@ -723,6 +770,7 @@ #region 红点 public const int AssistCheckInRedPoint = 7800001; public Redpoint main_ThanksRedpoint = new Redpoint(7800002); public Redpoint main_AssistRedpoint = new Redpoint(51);//(7800002); public Redpoint checkInRedpoint { get; private set; } public event Action UpdateRedpointEvent; @@ -774,10 +822,7 @@ main_AssistRedpoint.state = RedPointState.None; } if (UpdateRedpointEvent != null) { UpdateRedpointEvent(); } } #endregion @@ -1457,5 +1502,17 @@ public uint npcID; public string exData; } public struct AssistThanksGift { public uint ItemID; //礼盒ID public uint MapID; public uint LineID; public uint NPCID; public ushort ExDataLen; public string ExData; //其他自定义数据 public byte AssistPlayerCount; } } } System/Dungeon/ReceiveAssistThanksWin.cs
New file @@ -0,0 +1,116 @@ using System; using UnityEngine; using UnityEngine.UI; namespace Snxxz.UI { [XLua.Hotfix] public class ReceiveAssistThanksWin : Window { [SerializeField] Button close; [SerializeField] Text AssistBossText; [SerializeField] ItemCell MyItem; [SerializeField] Button Thanks; [SerializeField] Button CloseThanks; [SerializeField] Image PlayerIcon; [SerializeField] Text PlayerName; [SerializeField] Button AddFriend; [SerializeField] Text PlayerLV; DungeonAssistModel assistModel { get { return ModelCenter.Instance.GetModel<DungeonAssistModel>(); } } FriendsModel m_FriendModel { get { return ModelCenter.Instance.GetModel<FriendsModel>(); } } #region Built-in protected override void BindController() { } protected override void OnActived() { } protected override void AddListeners() { close.AddListener(CloseClick); Thanks.SetListener(GetGift); CloseThanks.SetListener(GetGift); } private void GetGift() { assistModel.GetAssistThanksGift(0); WindowCenter.Instance.Close<ReceiveAssistThanksWin>(); if (assistModel.ThanksGiftCount > 1) { assistModel.GetAssistThanksGift(1); } } protected override void OnPreOpen() { var curNPC = NPCConfig.Get((int)assistModel.receiveAssistThanksGift.NPCID); AssistBossText.text = Language.Get("ReceiveAssistThanks", MapConfig.Get((int)assistModel.receiveAssistThanksGift.MapID).Name, curNPC.charName, curNPC.NPCLV); var award = AssistThanksGiftConfig.Get((int)assistModel.receiveAssistThanksGift.ItemID); var thanksAwards = ConfigParse.GetMultipleStr(award.AssistPlayerAward); ItemCellModel cellModel2 = new ItemCellModel(int.Parse(thanksAwards[0]), true, (ulong)int.Parse(thanksAwards[1])); MyItem.Init(cellModel2); MyItem.button.SetListener(() => { ItemTipUtility.Show(int.Parse(thanksAwards[0])); }); var playerInfo = assistModel.receiveAssistThanksGift; PlayerIcon.SetSprite(GeneralDefine.GetJobHeadPortrait(playerInfo.Job, 0)); PlayerName.text = playerInfo.PlayerName; PlayerLV.text = playerInfo.LV.ToString(); if (m_FriendModel.GetFirendInfo(playerInfo.PlayerID, 2) == null) { AddFriend.gameObject.SetActive(true); AddFriend.SetListener(() => { CB301_tagCGAddFriend addFriend = new CB301_tagCGAddFriend(); addFriend.TagID = playerInfo.PlayerID; addFriend.TagName = ""; GameNetSystem.Instance.SendInfo(addFriend); }); } else { AddFriend.gameObject.SetActive(false); } } protected override void OnAfterOpen() { } protected override void OnPreClose() { assistModel.receiveAssistThanksGift = null; } protected override void OnAfterClose() { } #endregion } } System/Dungeon/ReceiveAssistThanksWin.cs.meta
New file @@ -0,0 +1,12 @@ fileFormatVersion: 2 guid: 30465331ebd96444f89383124cad4a5b timeCreated: 1577071378 licenseType: Pro MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: System/KnapSack/Logic/ItemLogicUtility.cs
@@ -1584,6 +1584,15 @@ return config.SuiteiD > 0 && config.Type >= 101 && config.Type <= 112; } public bool IsThanksItem(int itemID) { if (AssistThanksGiftConfig.Get(itemID) == null) { return false; } return true; } public int GetSpecialSpiritPropertyValue(int itemId) { var config = SpiritWeaponConfig.Get(itemId); System/KnapSack/Logic/ItemOperateUtility.cs
@@ -463,6 +463,15 @@ var serverIndex = EquipSet.ClientPlaceToServerPlace(new Int2(useItemModel.config.LV, useItemModel.config.EquipPlace)); PutOnEquip(serverIndex, guid); return; } if (ItemLogicUtility.Instance.IsThanksItem(useItemModel.itemId)) { var send = new CB014_tagCGUseAssistThanksGift(); send.IsPreview = 1; send.ItemID = (uint)useItemModel.itemId; GameNetSystem.Instance.SendInfo(send); return; } switch (useItemModel.config.Type) System/MainInterfacePanel/MainButtonMisc.cs
@@ -28,7 +28,7 @@ RedPacketModel redPacket { get { return ModelCenter.Instance.GetModel<RedPacketModel>(); } } WishingPoolModel wishModel { get { return ModelCenter.Instance.GetModel<WishingPoolModel>(); } } MysticalPurchaseModel purchaseModel { get { return ModelCenter.Instance.GetModel<MysticalPurchaseModel>(); } } //DungeonAssistModel assistModel { get { return ModelCenter.Instance.GetModel<DungeonAssistModel>(); } } DungeonAssistModel assistModel { get { return ModelCenter.Instance.GetModel<DungeonAssistModel>(); } } FriendsModel friendsModel { get { return ModelCenter.Instance.GetModel<FriendsModel>(); } } FairyModel fairyModel { get { return ModelCenter.Instance.GetModel<FairyModel>(); } } ReikiRootModel reikiRootModel { get { return ModelCenter.Instance.GetModel<ReikiRootModel>(); } } @@ -63,7 +63,7 @@ ClientCollectUtility.OnHideCollectIcon += OnLeaveCollectNpc; wishModel.UpdateWishAwardEvent += UpdateWishAwardImag; purchaseModel.UpdateNewMysticalEvent += UpdateMysticalPurchaseImag; //assistModel.UpdateRedpointEvent += UpdateDungeonAssistImag; assistModel.UpdateRedpointEvent += UpdateDungeonAssistImag; ChatTip.OnChatUpEvent += RefreshAdaptiveChat; fairyModel.UpdateFairyRequestEvent += UpdateFairyRequest; } @@ -87,7 +87,7 @@ ClientCollectUtility.OnHideCollectIcon -= OnLeaveCollectNpc; wishModel.UpdateWishAwardEvent -= UpdateWishAwardImag; purchaseModel.UpdateNewMysticalEvent -= UpdateMysticalPurchaseImag; //assistModel.UpdateRedpointEvent -= UpdateDungeonAssistImag; assistModel.UpdateRedpointEvent -= UpdateDungeonAssistImag; ChatTip.OnChatUpEvent -= RefreshAdaptiveChat; fairyModel.UpdateFairyRequestEvent -= UpdateFairyRequest; m_CollectBehaviour.gameObject.SetActive(false); @@ -242,12 +242,13 @@ private void ClickDungeonAssist() { WindowCenter.Instance.Open<DungeonAssistWin>(); assistModel.GetAssistThanksGift(1); //WindowCenter.Instance.Open<DungeonAssistWin>(); } private void UpdateDungeonAssistImag() { m_DungeonAssistImg.gameObject.SetActive(false);//(assistModel.IsNewAssistInfo); m_DungeonAssistImg.gameObject.SetActive(assistModel.ThanksGiftCount > 0); } private void RefreshAdaptiveChat() Utility/ConfigInitiator.cs
@@ -304,6 +304,7 @@ normalTasks.Add(new ConfigInitTask("EquipShenAttrConfig", () => { EquipShenAttrConfig.Init(); }, () => { return EquipShenAttrConfig.inited; })); normalTasks.Add(new ConfigInitTask("EquipShenEvolveConfig", () => { EquipShenEvolveConfig.Init(); }, () => { return EquipShenEvolveConfig.inited; })); normalTasks.Add(new ConfigInitTask("ItemPlusMasterConfig", () => { ItemPlusMasterConfig.Init(); }, () => { return ItemPlusMasterConfig.inited; })); normalTasks.Add(new ConfigInitTask("AssistThanksGiftConfig", () => { AssistThanksGiftConfig.Init(); }, () => { return AssistThanksGiftConfig.inited; })); } static List<ConfigInitTask> doingTasks = new List<ConfigInitTask>();