少年修仙传客户端代码仓库
client_Wu Xijin
2018-11-07 6449663c4d984cf1b4fe093c70afd8e043a1212a
4558 【前端】【1.2】优化分包大小和优先加载策略
1个文件已修改
27 ■■■■■ 已修改文件
System/AssetVersion/AssetVersionUtility.cs 27 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/AssetVersion/AssetVersionUtility.cs
@@ -196,19 +196,22 @@
            return false;
        }
        ActorShowConfig actorShowConfig = null;
        if (ActorShowConfig.GetActoreShowConfigByMapIdAndLineId(dataMapId, lineId, out actorShowConfig))
        {
            var npcs = actorShowConfig.showNpcs;
            foreach (var item in npcs)
            {
                var npcConfig = Config.Instance.Get<NPCConfig>(item);
                var assetbundleName = StringUtility.Contact("prefab_race_", npcConfig.MODE.ToLower());
                if (!IsAssetValid(assetbundleName))
                {
                    return false;
        if (dataMapId != 10010)
        {
            ActorShowConfig actorShowConfig = null;
            if (ActorShowConfig.GetActoreShowConfigByMapIdAndLineId(dataMapId, lineId, out actorShowConfig))
            {
                var npcs = actorShowConfig.showNpcs;
                foreach (var item in npcs)
                {
                    var npcConfig = Config.Instance.Get<NPCConfig>(item);
                    var assetbundleName = StringUtility.Contact("prefab_race_", npcConfig.MODE.ToLower());
                    if (!IsAssetValid(assetbundleName))
                    {
                        return false;
                    }
                }
            }
            }
        }
        return true;