| Core/Camera/CameraSwitch.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Core/Camera/CameraSwitch.cs
@@ -34,7 +34,7 @@ } else { if(CameraController.Instance.IsInGame) if(CameraController.Instance != null && CameraController.Instance.IsInGame) m_CameraNode.SetActive(cameraActive); } } @@ -50,7 +50,8 @@ } else { if (CameraController.Instance.IsInGame) //防范意外的情况 if (CameraController.Instance != null && CameraController.Instance.IsInGame) m_CameraNode.SetActive(cameraActive); } }