| Fight/Actor/AI/HeroAI_D5_Hlyy.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/Actor/AI/HeroAI_D5_Hlyy.cs
@@ -63,7 +63,8 @@ } m_HandupRange = 10; if (PlayerDatas.Instance.baseData.MapID == 31340) if (PlayerDatas.Instance.baseData.MapID == 31340 || CrossServerUtility.IsCrossServerOneVsOne()) { m_HandupRange = 100; }