| | |
| | | ParseConfig();
|
| | | packModel.RefreshItemCountAct += RefreshPackItem;
|
| | | FuncOpen.Instance.OnFuncStateChangeEvent += OnFuncStateChangeEvent;
|
| | | PlayerDatas.Instance.PlayerDataRefreshInfoEvent += PlayerDataRefreshInfoEvent;
|
| | | }
|
| | |
|
| | | private void OnFuncStateChangeEvent(int func)
|
| | |
| | | UpdateRedPoint();
|
| | | }
|
| | |
|
| | | private void PlayerDataRefreshInfoEvent(PlayerDataRefresh refreshType)
|
| | | {
|
| | | if (refreshType == PlayerDataRefresh.LV)
|
| | | {
|
| | | UpdateRedPoint();
|
| | | }
|
| | | }
|
| | |
|
| | | public override void UnInit()
|
| | | {
|
| | | packModel.RefreshItemCountAct -= RefreshPackItem;
|
| | | FuncOpen.Instance.OnFuncStateChangeEvent -= OnFuncStateChangeEvent;
|
| | | PlayerDatas.Instance.PlayerDataRefreshInfoEvent -= PlayerDataRefreshInfoEvent;
|
| | | }
|
| | |
|
| | | public void OnBeforePlayerDataInitialize()
|