| Core/GameEngine/Model/ConfigManager.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Core/NetworkPackage/DTCFile/ServerPack/HB9_Team/DTCB912_tagGCTeamMemFuncDataList.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Dungeon/DungeonFightWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Dungeon/DungeonModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Dungeon/NormalDungeonEntranceWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Dungeon/WHYJRuleWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Dungeon/WHYJRuleWin.cs.meta | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/KnapSack/New/FBHelpPointExchageNotify.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/MainInterfacePanel/PlayerMainDate.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Store/ShopItemCell.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Store/StoreModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Store/StoreWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Team/GroupDungeonChallengeProcessor.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Core/GameEngine/Model/ConfigManager.cs
@@ -47,7 +47,7 @@ public IEnumerator Co_LoadConfigs() { StartSyncTask<LoginSeverListConfig>(); AddAsyncTask<IconConfig>(); StartSyncTask<IconConfig>(); AddAsyncTask<ItemConfig>(); AddAsyncTask<SkillConfig>(); AddAsyncTask<DirtyNameConfig>(); Core/NetworkPackage/DTCFile/ServerPack/HB9_Team/DTCB912_tagGCTeamMemFuncDataList.cs
@@ -22,22 +22,22 @@ { main.IsSend = true; return; main.LayerNumber = 7; for (int i = 0; i < vNetData.MemCount; i++) { if (int.Parse(vNetData.MemFuncDataList[i].MemFuncData) <= main.LayerNumber) { main.LayerNumber = int.Parse(vNetData.MemFuncDataList[i].MemFuncData); } } if (main.LayerNumber - main.WaHuangHighestFloor >= 0) { main.LayerNumber -= main.WaHuangHighestFloor; } else { main.LayerNumber = 0; } //main.LayerNumber = 7; //for (int i = 0; i < vNetData.MemCount; i++) //{ // if (int.Parse(vNetData.MemFuncDataList[i].MemFuncData) <= main.LayerNumber) // { // main.LayerNumber = int.Parse(vNetData.MemFuncDataList[i].MemFuncData); // } //} //if (main.LayerNumber - main.WaHuangHighestFloor >= 0) //{ // main.LayerNumber -= main.WaHuangHighestFloor; //} //else //{ // main.LayerNumber = 0; //} } } System/Dungeon/DungeonFightWin.cs
@@ -204,7 +204,7 @@ string language = string.Empty; if (dataMapId == GeneralDefine.ruinsTranscriptMapId) { language = Language.Get(model.mission.lineID > main.LayerNumber ? "WHMJ_Quit2" : "WHMJ_Quit1"); language = Language.Get(model.mission.lineID > main.LayerNumberNow ? "WHMJ_Quit2" : "WHMJ_Quit1"); } else if (dataMapId == BossHomeModel.BOSSHOME_MAPID) { System/Dungeon/DungeonModel.cs
@@ -530,66 +530,10 @@ private void OpenFloorChooseWin() { var teamModel = ModelCenter.Instance.GetModel<TeamModel>(); var mainModel = ModelCenter.Instance.GetModel<PlayerMainDate>(); if (teamModel.myTeam.GetOnlineMemberCount() > 0) { var cB910 = new CB910_tagCGQueryTeamMemFuncData(); cB910.TeamMemFuncType = 0; mainModel.IsSend = false; GameNetSystem.Instance.SendInfo(cB910); } else { int Index = -1; if (dungeonRecords.ContainsKey(51010)) { var DungeonRecord = dungeonRecords[51010]; for (int i = 0; i < DungeonRecord.lineGrades.Count; i++) { if (DungeonRecord.lineGrades[i] == 5) { Index = i; } } } if (Index > -1) { if (Index + 1 >= 7) { if (7 - mainModel.WaHuangHighestFloor >= 0) mainModel.LayerNumber = 7 - mainModel.WaHuangHighestFloor; } else { if ((Index + 1) - mainModel.WaHuangHighestFloor >= 0) { mainModel.LayerNumber = (Index + 1) - mainModel.WaHuangHighestFloor; } else { mainModel.LayerNumber = 0; } } } else { mainModel.LayerNumber = 0; } mainModel.IsSend = true; } SnxxzGame.Instance.StartCoroutine(AwaitTime()); } IEnumerator AwaitTime() { yield return WaitingForSecondConst.WaitMS700; var mainModel = ModelCenter.Instance.GetModel<PlayerMainDate>(); if (!mainModel.IsSend) { yield break; } RequestChallangeDungeon(ruinsTranscriptMapId, mainModel.LayerNumber); int WhyjNuber = mainModel.GetWHYJNum(); mainModel.LayerNumberNow = WhyjNuber - 1; RequestChallangeDungeon(ruinsTranscriptMapId, WhyjNuber-1); } public void GroupChallenge(int _dungeonId, int _lineId = 0) System/Dungeon/NormalDungeonEntranceWin.cs
@@ -55,15 +55,16 @@ [SerializeField] Text m_FairyLandTip; [SerializeField] Text m_WhyjEnterRule;//娲皇遗迹 [SerializeField] Text WhyjEnterFloor;//娲皇遗迹 [SerializeField] Button m_RuletBtn;//规则说明按钮 DungeonModel model { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } } TeamModel teamModel { get { return ModelCenter.Instance.GetModel<TeamModel>(); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PlayerMainDate mainDate { get { return ModelCenter.Instance.GetModel<PlayerMainDate>(); } } #region Built-in private int ruinsTranscriptMapId; protected override void BindController() { ruinsTranscriptMapId = int.Parse(Config.Instance.Get<FuncConfigConfig>("SpRewardMapID").Numerical1); } protected override void AddListeners() @@ -74,6 +75,7 @@ m_Sweep.AddListener(SweepDungeon); m_Group.AddListener(OpenGroup); m_CloseWin.AddListener(CloseClick); m_RuletBtn.AddListener(RuletBtn); } protected override void OnPreOpen() @@ -83,16 +85,15 @@ DrawDungeonTicketInfo(); DisplayFairyLandTip(); m_BreifInfo.SetDungeonInfo(model.currentDungeon); if (ruinsTranscriptMapId == model.currentDungeon.mapId)//娲皇遗迹 if (mainDate.ruinsTranscriptMapId == model.currentDungeon.mapId)//娲皇遗迹 { GetWhyjLayerNumber(); m_WhyjEnterRule.gameObject.SetActive(true); m_WhyjEnterRule.text = Language.Get("WhyjEnterRule"); if (!m_GroupStart.gameObject.activeSelf && !m_AutoGroupStart.gameObject.activeSelf) { WhyjEnterFloor.gameObject.SetActive(true); var mainModel = ModelCenter.Instance.GetModel<PlayerMainDate>(); WhyjEnterFloor.text = Language.Get("WhyjEnterFloor", mainModel.LayerNumber + 1); int Number = mainDate.GetWHYJNum(); WhyjEnterFloor.text = Language.Get("WhyjEnterFloor", Number); } else { @@ -103,6 +104,15 @@ { m_WhyjEnterRule.gameObject.SetActive(false); WhyjEnterFloor.gameObject.SetActive(false); } if (mainDate.ruinsTranscriptMapId == model.currentDungeon.mapId) { m_RuletBtn.gameObject.SetActive(true); } else { m_RuletBtn.gameObject.SetActive(false); } } @@ -510,44 +520,13 @@ } } private void GetWhyjLayerNumber()//获取单人的娲皇层数 private void RuletBtn()//规则按钮 { DungeonRecord dungeonRecords; var mainModel = ModelCenter.Instance.GetModel<PlayerMainDate>(); if (model.TryGetRecord(ruinsTranscriptMapId, out dungeonRecords)) if (mainDate.ruinsTranscriptMapId == model.currentDungeon.mapId) { int Index = -1; for (int i = 0; i < dungeonRecords.lineGrades.Count; i++) { if (dungeonRecords.lineGrades[i]== 5) { Index = i; } } if (Index > -1) { if (Index + 1 >= 7) { if (7 - mainModel.WaHuangHighestFloor >= 0) mainModel.LayerNumber = 7 - mainModel.WaHuangHighestFloor; } else { if ((Index + 1) - mainModel.WaHuangHighestFloor >= 0) { mainModel.LayerNumber = (Index + 1) - mainModel.WaHuangHighestFloor; } else { mainModel.LayerNumber = 0; } } } else { mainModel.LayerNumber = 0; } } WindowCenter.Instance.Open<WHYJRuleWin>(); } } } System/Dungeon/WHYJRuleWin.cs
New file @@ -0,0 +1,152 @@ //-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Saturday, December 08, 2018 //-------------------------------------------------------- using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace Snxxz.UI { //娲皇遗迹规则 [XLua.Hotfix] public class WHYJRuleWin : Window { [SerializeField] ScrollerController m_ScrollerController; [SerializeField] Button m_CloseBtn; PlayerMainDate mainModel { get { return ModelCenter.Instance.GetModel<PlayerMainDate>(); } } #region Built-in protected override void BindController() { m_ScrollerController.OnRefreshCell += OnRefreshGridCell; } protected override void AddListeners() { m_CloseBtn.AddListener(()=> { Close(); }); } protected override void OnPreOpen() { OnCreateGridLineCell(m_ScrollerController); } protected override void OnAfterOpen() { } protected override void OnPreClose() { } protected override void OnAfterClose() { } #endregion void OnCreateGridLineCell(ScrollerController gridCtrl) { gridCtrl.Refresh(); foreach (var key in mainModel.WHYJPowerDic.Keys) { gridCtrl.AddCell(ScrollerDataType.Header, key); } gridCtrl.Restart(); } private void OnRefreshGridCell(ScrollerDataType type, CellView cell) { int Index = cell.index; Text Text_Layers = cell.transform.Find("Text_Layers").GetComponent<Text>();//层数 Text_Layers.text = SetNumber(Index); Text Text_Power = cell.transform.Find("Text_Power").GetComponent<Text>();//战力 Text Text_Status = cell.transform.Find("Text_Status").GetComponent<Text>();//状态 int FightPoint = (int)PlayerDatas.Instance.baseData.FightPoint; int WhyjPower = mainModel.WHYJPowerDic[Index]; if (Index == 1) { Text_Power.text = Language.Get("WHYJFloor5"); } else { Text_Power.text = WhyjPower.ToString(); } if (FightPoint >= WhyjPower) { Text_Power.color = new Color32(53,225,34,255); } else { Text_Power.color = new Color32(255, 244, 204, 255); } int NumberNow = mainModel.GetWHYJNum(); int NumberAll = mainModel.LayerNumber+1; if (Index > NumberAll) { Text_Status.text = Language.Get("WHYJFloor3"); } else { if (Index > NumberNow) { if (Index == NumberAll) { Text_Status.text = Language.Get("WHYJFloor2"); } else { Text_Status.text = Language.Get("WHYJFloor1"); } } else if (Index == NumberNow) { Text_Status.text = Language.Get("WHYJFloor4"); } else if (Index< NumberNow) { Text_Status.text = Language.Get("WHYJFloor1"); } } } private string SetNumber(int number) { string Str = string.Empty; switch (number) { case 1: Str = Language.Get("WHYJFloorword1"); return Str; case 2: Str = Language.Get("WHYJFloorword2"); return Str; case 3: Str = Language.Get("WHYJFloorword3"); return Str; case 4: Str = Language.Get("WHYJFloorword4"); return Str; case 5: Str = Language.Get("WHYJFloorword5"); return Str; case 6: Str = Language.Get("WHYJFloorword6"); return Str; case 7: Str = Language.Get("WHYJFloorword7"); return Str; case 8: Str = Language.Get("WHYJFloorword8"); return Str; } return Str; } } } System/Dungeon/WHYJRuleWin.cs.meta
New file @@ -0,0 +1,12 @@ fileFormatVersion: 2 guid: 2d9f284a00433bb42a8f9345af15306a timeCreated: 1544234841 licenseType: Free MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: System/KnapSack/New/FBHelpPointExchageNotify.cs
@@ -6,13 +6,13 @@ { public class FBHelpPointExchageNotify : MonoBehaviour { [SerializeField] CommonItemBaisc itemBaisc; [SerializeField] Text titleText; [SerializeField] Button closeBtn; [SerializeField] Button gotoBtn; FBHelpPointExchageModel ExchageModel { get { return ModelCenter.Instance.GetModel<FBHelpPointExchageModel>(); } } ItemTipsModel tipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } } StoreModel storeModel { get { return ModelCenter.Instance.GetModel<StoreModel>(); } } public void Awake() { @@ -24,25 +24,13 @@ { int shopId = ExchageModel.currentShopId; this.gameObject.SetActive(shopId != 0); if (shopId == 0) return; StoreConfig storeConfig = Config.Instance.Get<StoreConfig>(shopId); if(storeConfig != null) { ItemCellModel cellModel = new ItemCellModel(storeConfig.ItemID); itemBaisc.Init(cellModel); itemBaisc.cellBtn.RemoveAllListeners(); itemBaisc.cellBtn.AddListener(()=> { ItemAttrData attrData = new ItemAttrData(storeConfig.ItemID); tipsModel.SetItemTipsModel(attrData); }); } } public void ClickGoto() { StoreConfig storeConfig = Config.Instance.Get<StoreConfig>(ExchageModel.currentShopId); storeModel.SetJumpModel(StoreFunc.IntegralStore, ExchageModel.currentShopId); switch ((StoreFunc)storeConfig.ShopType) { case StoreFunc.WeekStore: System/MainInterfacePanel/PlayerMainDate.cs
@@ -52,6 +52,8 @@ public static Action NetworkStateEvent; //--------娲皇遗迹;中的层数记录一下下 public Dictionary<int, int> WHYJPowerDic = new Dictionary<int, int>(); public int ruinsTranscriptMapId;//娲皇地图ID public int WaHuangHighestFloor = 0;//记录娲皇层数扣除参数 public int _layerNumber = 1;//服务端的层数 public int LayerNumber @@ -164,6 +166,9 @@ ShieldedArea.Add(10030); string WaHuangHighestFloorStr= Config.Instance.Get<FuncConfigConfig>("WaHuangHighestFloor").Numerical1; WaHuangHighestFloor = int.Parse(WaHuangHighestFloorStr); ruinsTranscriptMapId = int.Parse(Config.Instance.Get<FuncConfigConfig>("SpRewardMapID").Numerical1);//娲皇地图ID WHYJPowerDic = ConfigParse.GetDic<int, int>(Config.Instance.Get<FuncConfigConfig>("WHFloorChoose").Numerical1);//娲皇战力 } private void GetPassiveSkillTask()//获取任务数据 @@ -422,6 +427,61 @@ } return IsBool; } DungeonModel model { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } } private void GetWhyjLayerNumber()//获取单人的娲皇层数 { DungeonRecord dungeonRecords; if (model.TryGetRecord(ruinsTranscriptMapId, out dungeonRecords)) { int Index = -1; for (int i = 0; i < dungeonRecords.lineGrades.Count; i++) { if (dungeonRecords.lineGrades[i] == 5) { Index = i; } } if (Index > -1) { if (Index + 1 >= 7) { if (7 - WaHuangHighestFloor >= 0) LayerNumber = 7 - WaHuangHighestFloor; } else { if ((Index + 1) -WaHuangHighestFloor >= 0) { LayerNumber = (Index + 1) -WaHuangHighestFloor; } else { LayerNumber = 0; } } } else { LayerNumber = 0; } } } public int GetWHYJNum() { GetWhyjLayerNumber(); int Nuber = LayerNumber + 1; int Power = (int)PlayerDatas.Instance.baseData.FightPoint; int Type = 1; for (int i = 1; i <= Nuber; i++) { if (WHYJPowerDic.ContainsKey(i) && Power >= WHYJPowerDic[i]) { Type=i; } } return Type; } } System/Store/ShopItemCell.cs
@@ -129,7 +129,7 @@ return _buyNeedText; } } [SerializeField] public UIEffect effect; [SerializeField] public Transform effect; [SerializeField] public RedpointBehaviour redpoint; AchievementGuideEffect guidEffect = null; @@ -140,8 +140,8 @@ { if(guidEffect == null || !guidEffect.enabled) { guidEffect = AchievementGuideEffectPool.Require(2); guidEffect.transform.SetParentEx(this.itemCell.transform, Vector3.zero, Quaternion.identity, Vector3.one); guidEffect = AchievementGuideEffectPool.Require(7); guidEffect.transform.SetParentEx(effect,Vector3.zero, Quaternion.identity, Vector3.one); } } else System/Store/StoreModel.cs
@@ -43,6 +43,7 @@ bool isLogin = true; RuneModel runeModel { get { return ModelCenter.Instance.GetModel<RuneModel>(); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } ItemTipsModel _itemTipsModel; ItemTipsModel itemTipsModel @@ -83,6 +84,7 @@ RefreshTCBPlayerDataEvent -= RefreshPlayerLv; TimeMgr.Instance.OnHourEvent -= RefreshServerHour; NewBieCenter.Instance.guideBeginEvent -= GuidBegin; playerPack.RefreshItemCountAct -= UpdateFairyEquip; shopItemlimitDict.Clear(); petAndMountPushlist.Clear(); ClearPushData(); @@ -110,6 +112,7 @@ WindowCenter.Instance.windowAfterOpenEvent += windowAfterOpen; WindowCenter.Instance.windowAfterCloseEvent += windowAfterClose; NewBieCenter.Instance.guideBeginEvent += GuidBegin; playerPack.RefreshItemCountAct += UpdateFairyEquip; UpdateShowStore(); SetIsMustBuyDay(); ControllerRedPoint(); @@ -626,9 +629,13 @@ case PlayerDataRefresh.VIPLv: case PlayerDataRefresh.Gold: case PlayerDataRefresh.GoldPaper: UpdateFreeShopRedpoint(); UpdateCanBuyRedpoint(); break; case PlayerDataRefresh.FBHelpPoint: UpdateFreeShopRedpoint(); UpdateCanBuyRedpoint(); UpdateFairyEquipRedpoint(); break; } } @@ -708,6 +715,7 @@ UpdateCanBuyRedpoint(); UpdateMustBuyRedpoint(); UpdatePetAndMountPutAwayRedpoint(); UpdateFairyEquipRedpoint(); } if (RefreshBuyShopLimitEvent != null) RefreshBuyShopLimitEvent(); @@ -992,6 +1000,7 @@ UpdateCanBuyRedpoint(); UpdateMustBuyRedpoint(); UpdatePetAndMountPutAwayRedpoint(); UpdateFairyEquipRedpoint(); } public bool IsNewDay(string recordKey) @@ -1245,6 +1254,155 @@ } } private void UpdateFairyEquip(PackType type, int index, int id) { if (type != PackType.rptEquip && (index != (int)RoleEquipType.retFairyCan || index != (int)RoleEquipType.retFairyCan2)) return; ClearAllFairyEquipRedpoint(); } public void UpdateFairyEquipRedpoint() { if (!FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.Store)) return; foreach (var key in showStoreTypeDict.Keys) { var storeDatas = showStoreTypeDict[key]; for (int i = 0; i < storeDatas.Count; i++) { var storeData = storeDatas[i]; var storeConfig = storeData.storeConfig; int type = 0; TryGetRedTypeByShopId(storeConfig.ID, out type); if (type == 5) { string fairySaveKey = string.Empty; bool isGetSave = TryGetFairySaveKey(storeConfig,out fairySaveKey); int remainNum = 0; if (!TryGetIsSellOut(storeConfig, out remainNum)) { if (UIHelper.GetMoneyCnt(storeConfig.MoneyType) >= (ulong)storeConfig.MoneyNumber) { if (isGetSave) { shopRedDict[storeData.shopId].state = RedPointState.Simple; LocalSave.SetBool(fairySaveKey, true); } else { shopRedDict[storeData.shopId].state = RedPointState.None; } } else { if(shopRedDict[storeData.shopId].state != RedPointState.None) { LocalSave.SetBool(fairySaveKey,false); shopRedDict[storeConfig.ID].state = RedPointState.None; } } } else { shopRedDict[storeConfig.ID].state = RedPointState.None; } } } } } public void ClearFairyEquipRedpoint(StoreConfig storeConfig) { int type = 0; TryGetRedTypeByShopId(storeConfig.ID, out type); if (type == 5) { if (shopRedDict[storeConfig.ID].state != RedPointState.None) { shopRedDict[storeConfig.ID].state = RedPointState.None; string key1 = StringUtility.Contact(PlayerDatas.Instance.baseData.PlayerID, "ShopId", storeConfig.ID, "EquipPlace:", 9); string key2 = StringUtility.Contact(PlayerDatas.Instance.baseData.PlayerID, "ShopId", storeConfig.ID, "EquipPlace:", 10); if (LocalSave.GetBool(key1)) { LocalSave.SetBool(key1, false); } else if (LocalSave.GetBool(key2)) { LocalSave.SetBool(key2, false); } } } } public void SwitchFuncTitleClearRedpoint(StoreFunc storeFunc) { if (storeFuncType == StoreFunc.IntegralStore && storeFunc != StoreFunc.IntegralStore) { ClearAllFairyEquipRedpoint(); } } private void ClearAllFairyEquipRedpoint() { foreach (var key in shopRedDict.Keys) { StoreConfig storeConfig = Config.Instance.Get<StoreConfig>(key); ItemConfig itemConfig = Config.Instance.Get<ItemConfig>(storeConfig.ItemID); int type = 0; TryGetRedTypeByShopId(storeConfig.ID, out type); if (type == 5) { if (shopRedDict[key].state != RedPointState.None) { shopRedDict[key].state = RedPointState.None; string key1 = StringUtility.Contact(PlayerDatas.Instance.baseData.PlayerID, "ShopId", key, "EquipPlace:", 9); string key2 = StringUtility.Contact(PlayerDatas.Instance.baseData.PlayerID, "ShopId", key, "EquipPlace:", 10); if(LocalSave.GetBool(key1)) { LocalSave.SetBool(key1, false); } else if(LocalSave.GetBool(key2)) { LocalSave.SetBool(key2, false); } } } } } public bool TryGetFairySaveKey(StoreConfig config,out string fairySaveKey) { fairySaveKey = string.Empty; if (config == null) return false; ItemConfig itemConfig = Config.Instance.Get<ItemConfig>(config.ItemID); if(itemConfig.EquipPlace == (int)RoleEquipType.retFairyCan) { string key1 = StringUtility.Contact(PlayerDatas.Instance.baseData.PlayerID, "ShopId",config.ID,"EquipPlace:",9); string key2 = StringUtility.Contact(PlayerDatas.Instance.baseData.PlayerID, "ShopId", config.ID, "EquipPlace:",10); ItemModel itemModel1 = playerPack.GetItemModelByIndex(PackType.rptEquip,9); ItemModel itemModel2 = playerPack.GetItemModelByIndex(PackType.rptEquip, 10); if(itemModel1 == null && (!PlayerPrefs.HasKey(key1) || LocalSave.GetBool(key1))) { fairySaveKey = key1; return true; } else if(itemModel2 == null && (!PlayerPrefs.HasKey(key2) || LocalSave.GetBool(key2))) { fairySaveKey = key2; return true; } } return false; } public void UpdateMustBuyRedpoint() { if (!FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.Store)) return; @@ -1423,6 +1581,19 @@ } } public void CloseRedPoint(StoreConfig storeConfig) { ClearMustBuyRedpoint(storeConfig); ClearPetAndMountRedpoint(storeConfig); ClearFairyEquipRedpoint(storeConfig); } public void CloseAllRedpoint(StoreFunc storeFunc) { ClearAllPetAndMountRedpoint(storeFunc); SwitchFuncTitleClearRedpoint(storeFunc); } #endregion #region 坐骑灵宠推送 System/Store/StoreWin.cs
@@ -73,7 +73,6 @@ private FuncConfigConfig _tagFuncModel1; private FuncConfigConfig _tagFuncModel2; private int shopId = 0; #region Built-in protected override void BindController() { @@ -147,7 +146,7 @@ protected override void OnPreClose() { m_storeModel.ClearAllPetAndMountRedpoint(StoreFunc.WeekStore); m_storeModel.CloseAllRedpoint(StoreFunc.WeekStore); m_storeModel.storeFuncType = StoreFunc.WeekStore; m_storeModel.RefreshBuyShopLimitEvent -= OnCreate; GlobalTimeEvent.Instance.secondEvent -= RefreshResetTime; @@ -198,6 +197,7 @@ { if (_tagStoreModellist[i].shopId == m_storeModel.jumpShopId) { shopId = _tagStoreModellist[i].shopId; int index = i / 2 ; _shopCtrl.JumpIndex(index > 2 ? index - 1 : index); _shopCtrl.m_Scorller.RefreshActiveCellViews(); @@ -409,8 +409,6 @@ shopItemCell.LoadGuidEffectCtrl(shopInfo.ID, shopId); } shopItemCell.ShopCellBtn.RemoveAllListeners(); shopItemCell.ShopCellBtn.AddListener(()=> { if(shopInfo.ID == shopId) @@ -418,8 +416,7 @@ shopId = 0; shopItemCell.LoadGuidEffectCtrl(shopInfo.ID, shopId); } m_storeModel.ClearMustBuyRedpoint(shopInfo); m_storeModel.ClearPetAndMountRedpoint(shopInfo); m_storeModel.CloseRedPoint(shopInfo); m_storeModel.OnClickShopCell(shopInfo); }); } @@ -434,7 +431,7 @@ private void OnClickIntegralStore() { m_storeModel.ClearAllPetAndMountRedpoint(StoreFunc.IntegralStore); m_storeModel.CloseAllRedpoint(StoreFunc.IntegralStore); m_storeModel.storeFuncType = StoreFunc.IntegralStore; OnCreate(); RefreshResetTime(); @@ -443,7 +440,7 @@ private void OnClickBindStore() { m_storeModel.ClearAllPetAndMountRedpoint(StoreFunc.BindStore); m_storeModel.CloseAllRedpoint(StoreFunc.BindStore); m_storeModel.storeFuncType = StoreFunc.BindStore; OnCreate(); RefreshResetTime(); @@ -452,7 +449,7 @@ private void OnClickStrengthStore() { m_storeModel.ClearAllPetAndMountRedpoint(StoreFunc.GrowStrongerStore); m_storeModel.CloseAllRedpoint(StoreFunc.GrowStrongerStore); m_storeModel.storeFuncType = StoreFunc.GrowStrongerStore; OnCreate(); RefreshResetTime(); @@ -461,7 +458,7 @@ private void OnClickCommonStore() { m_storeModel.ClearAllPetAndMountRedpoint(StoreFunc.CommonStore); m_storeModel.CloseAllRedpoint(StoreFunc.CommonStore); m_storeModel.storeFuncType = StoreFunc.CommonStore; OnCreate(); RefreshResetTime(); @@ -470,7 +467,7 @@ private void OnClickWeekStore() { m_storeModel.ClearAllPetAndMountRedpoint(StoreFunc.WeekStore); m_storeModel.CloseAllRedpoint(StoreFunc.WeekStore); m_storeModel.storeFuncType = StoreFunc.WeekStore; OnCreate(); RefreshResetTime(); System/Team/GroupDungeonChallengeProcessor.cs
@@ -22,15 +22,15 @@ if (GeneralDefine.ruinsTranscriptMapId == _mapId)//zxw { bool iamCaptainer = ModelCenter.Instance.GetModel<TeamModel>().myTeam.iamCaptainer; if (iamCaptainer) { var cB910 = new CB910_tagCGQueryTeamMemFuncData(); cB910.TeamMemFuncType = 0; GameNetSystem.Instance.SendInfo(cB910); main.IsSend = false; StartCoroutine(Co_DelayShowFloorChooseWin(_isAutoMatch)); } //bool iamCaptainer = ModelCenter.Instance.GetModel<TeamModel>().myTeam.iamCaptainer; //if (iamCaptainer) //{ // var cB910 = new CB910_tagCGQueryTeamMemFuncData(); // cB910.TeamMemFuncType = 0; // GameNetSystem.Instance.SendInfo(cB910); // main.IsSend = false; // StartCoroutine(Co_DelayShowFloorChooseWin(_isAutoMatch)); //} } else { @@ -100,36 +100,36 @@ } } IEnumerator Co_DelayShowFloorChooseWin(bool _isAutoMatch) { yield return WaitingForSecondConst.WaitMS700; if (!main.IsSend) { yield break; } if (main.LayerNumber == -1) { main.LayerNumberNow = 0; } else { main.LayerNumberNow = main.LayerNumber; } //IEnumerator Co_DelayShowFloorChooseWin(bool _isAutoMatch) //{ // yield return WaitingForSecondConst.WaitMS700; // if (!main.IsSend) // { // yield break; // } // if (main.LayerNumber == -1) // { // main.LayerNumberNow = 0; // } // else // { // main.LayerNumberNow = main.LayerNumber; // } if (PlayerDatas.Instance.extersion.bossState == 1) { SysNotifyMgr.Instance.ShowTip("Boss_Leave"); } else { bool iamCaptainer = ModelCenter.Instance.GetModel<TeamModel>().myTeam.iamCaptainer; if (iamCaptainer) { dungeonModel.RequestChallangeDungeon(GeneralDefine.ruinsTranscriptMapId, main.LayerNumberNow); } } // if (PlayerDatas.Instance.extersion.bossState == 1) // { // SysNotifyMgr.Instance.ShowTip("Boss_Leave"); // } // else // { // bool iamCaptainer = ModelCenter.Instance.GetModel<TeamModel>().myTeam.iamCaptainer; // if (iamCaptainer) // { // dungeonModel.RequestChallangeDungeon(GeneralDefine.ruinsTranscriptMapId, main.LayerNumberNow); // } // } } //} }