少年修仙传客户端代码仓库
client_linchunjie
2019-01-04 665666a0bdbb0fdec0a24db40375293ad79fa7ff
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
4个文件已修改
25 ■■■■ 已修改文件
System/CrossServerOneVsOne/CrossServerOneVsOneArenaWin.cs 6 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Vip/VipInvest/WheelOfFortuneWin.cs 11 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UI/HUD/PopUpNum.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Utility/EnumHelper.cs 4 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/CrossServerOneVsOne/CrossServerOneVsOneArenaWin.cs
@@ -222,6 +222,12 @@
        private void ClickBuyTimes()
        {
            if(!CrossServerOneVsOnePKSeason.Instance.isSatisfyMatch)
            {
                SysNotifyMgr.Instance.ShowTip("CrossMatching21");
                return;
            }
            int remainNum = CrossServerOneVsOnePlayerInfo.Instance.GetDayRemainNum();
            if (remainNum >= crossServerModel.freeMaxMatchNum)
            {
System/Vip/VipInvest/WheelOfFortuneWin.cs
@@ -129,15 +129,16 @@
        }
        protected override void LateUpdate()
        {
            base.LateUpdate();
        }
        protected override void OnAfterClose()
        {
            timeType += Time.deltaTime;
            if (timeType >= Second && !IsSend)
            {
                timeType = 0;
                IsSend = true;
            }
            }
        }
        protected override void OnAfterClose()
        {
        }
        private void OnClickButton()
UI/HUD/PopUpNum.cs
@@ -315,6 +315,10 @@
            PetImmune = 29,                        //宠物免疫                      
            EnemyImmune = 30,                   //敌人免疫
            PlayerZhanSha = 34,                    //玩家斩杀
            PetZhanSha = 35,                        //宠物斩杀
            EnemyZhanSha = 36,                   //敌人斩杀
            BuffAddDefense = 101,//+防御buff
            BuffAddAttack = 102,//+攻击buff
            BuffAddAttackSpeed = 103,//+攻速buff
Utility/EnumHelper.cs
@@ -1352,7 +1352,9 @@
    /** 免疫 */
    Immune,
    /** 压制 */
    Suppress
    Suppress,
    /**斩杀**/
    ZhanSha,
}
public enum E_PlayerState