少年修仙传客户端代码仓库
client_Wu Xijin
2019-01-09 67aeed0c33fed119c47bd965ad45ef9c7ab8b6e9
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
5个文件已修改
29 ■■■■■ 已修改文件
System/Dungeon/DungeonRealmVictoryWin.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/KnapSack/Logic/ItemTipsModel.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Rune/RuneModel.cs 3 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Rune/RuneMosaicWin.cs 18 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Utility/UIHelper.cs 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Dungeon/DungeonRealmVictoryWin.cs
@@ -69,7 +69,7 @@
            if (nextCfg != null)
            {
                m_RealmProperties[1].gameObject.SetActive(true);
                m_RealmProperties[1].Display(_realmLv + 1);
                m_RealmProperties[1].Display(_realmLv + 1, false);
                m_NextRealmIcon.gameObject.SetActive(true);
                m_NextRealmIcon.SetSprite(nextCfg.Img);
                m_NextRealmIcon.SetNativeSize();
System/KnapSack/Logic/ItemTipsModel.cs
@@ -2866,10 +2866,10 @@
                var serverSurplusTimes = GetUseDataModel((int)ItemUseDataKey.Def_IudetTotalTime);
                if(remainTime > 0)
                {
                    if (getTimes != null && serverSurplusTimes != null)
                    if (getTimes != null)
                    {
                        int getTime = getTimes[0];
                        int serverSurplusTime = serverSurplusTimes[0];
                        int serverSurplusTime = serverSurplusTimes != null ? serverSurplusTimes[0] : 0;
                        if (getTime > 0)
                        {
                            double time = modelInterface.GetTimeOffest(TimeUtility.GetTime((uint)getTime));
System/Rune/RuneModel.cs
@@ -181,7 +181,8 @@
            {
                PlayerPropertyConfig playerPro = Config.Instance.Get<PlayerPropertyConfig>(runeTypes[i]);
                string _str = StringUtility.Contact(playerPro.Name, "+",
                    UIHelper.ReplacePercentage(GetRuneAttrVal(id, level, runeTypes[i]), playerPro.ISPercentage),
                    UIHelper.ReplacePercentage(GetRuneAttrVal(id, level, runeTypes[i]), playerPro.ISPercentage,
                    UIHelper.GetPropertyDecimalCount(playerPro.ID)),
                    playerPro.ISPercentage == 1 ? "%" : string.Empty, i == runeTypes.Length - 1 ? string.Empty : "\n");
                _textBuilder.Append(_str);
            }
System/Rune/RuneMosaicWin.cs
@@ -181,7 +181,7 @@
            if (AchievementGoto.achievementType == AchievementGoto.RuneLevelUp)
            {
                int _hole = 0;
                if(model.CanLevelUpRune(out _hole))
                if (model.CanLevelUpRune(out _hole))
                {
                    OnRuneHoleClick(_hole);
                    var _effect = AchievementGuideEffectPool.Require(1);
@@ -354,11 +354,12 @@
            presentRuneImg.SetSprite(_itemCfg.IconKey);
            presentRuneAttrTxt.text = model.GetRuneAttrStr(data.id, data.lv);
            presentRuneNameTxt.text = StringUtility.Contact(_itemCfg.ItemName, Language.Get("Z1024", data.lv));
            presentRuneNameTxt.color = UIHelper.GetUIColor(_itemCfg.ItemColor);
            presentRuneNameTxt.color = UIHelper.GetUIColor(_itemCfg.ItemColor, true);
            var _propertyCfg = Config.Instance.Get<PlayerPropertyConfig>(_runeCfg.AttrType[0]);
            var _propertyValue = model.GetRuneAttrVal(data.id, data.lv, _runeCfg.AttrType[0]);
            runeLevelUpAttr1.text = StringUtility.Contact(_propertyCfg.Name, "  ", "+", UIHelper.ReplacePercentage(_propertyValue, _propertyCfg.ISPercentage),
            runeLevelUpAttr1.text = StringUtility.Contact(_propertyCfg.Name, "+", UIHelper.ReplacePercentage(_propertyValue, _propertyCfg.ISPercentage,
                UIHelper.GetPropertyDecimalCount(_propertyCfg.ID)),
                _propertyCfg.ISPercentage == 1 ? "%" : string.Empty);
            bool _isRuneMaxLv = data.lv >= model.GetRuneMaxLevelByItem(data.id);
@@ -366,7 +367,8 @@
            if (!_isRuneMaxLv)
            {
                _propertyValue = model.GetRuneAttrVal(data.id, data.lv + 1, _runeCfg.AttrType[0]);
                runeLevelUpAttrNum1.text = StringUtility.Contact("+", UIHelper.ReplacePercentage(_propertyValue, _propertyCfg.ISPercentage),
                runeLevelUpAttrNum1.text = StringUtility.Contact("+", UIHelper.ReplacePercentage(_propertyValue, _propertyCfg.ISPercentage,
                    UIHelper.GetPropertyDecimalCount(_propertyCfg.ID)),
                            _propertyCfg.ISPercentage == 1 ? "%" : string.Empty);
            }
@@ -374,13 +376,15 @@
            {
                _propertyCfg = Config.Instance.Get<PlayerPropertyConfig>(_runeCfg.AttrType[1]);
                _propertyValue = model.GetRuneAttrVal(data.id, data.lv, _runeCfg.AttrType[1]);
                runeLevelUpAttr2.text = StringUtility.Contact(_propertyCfg.Name, "  ", "+", UIHelper.ReplacePercentage(_propertyValue, _propertyCfg.ISPercentage),
                runeLevelUpAttr2.text = StringUtility.Contact(_propertyCfg.Name, "+", UIHelper.ReplacePercentage(_propertyValue, _propertyCfg.ISPercentage,
                    UIHelper.GetPropertyDecimalCount(_propertyCfg.ID)),
                             _propertyCfg.ISPercentage == 1 ? "%" : string.Empty);
                runeLevelUpAttrNum2.gameObject.SetActive(!_isRuneMaxLv);
                if (!_isRuneMaxLv)
                {
                    _propertyValue = model.GetRuneAttrVal(data.id, data.lv + 1, _runeCfg.AttrType[1]);
                    runeLevelUpAttrNum2.text = StringUtility.Contact("+", UIHelper.ReplacePercentage(_propertyValue, _propertyCfg.ISPercentage),
                    runeLevelUpAttrNum2.text = StringUtility.Contact("+", UIHelper.ReplacePercentage(_propertyValue, _propertyCfg.ISPercentage,
                        UIHelper.GetPropertyDecimalCount(_propertyCfg.ID)),
                                _propertyCfg.ISPercentage == 1 ? "%" : string.Empty);
                }
            }
@@ -416,7 +420,7 @@
                }
                if (_tower == 0)
                {
                    m_RuneUnlockTip.text = Language.Get("L1060",model.doublePropRuneInlayDict.Values.Last());
                    m_RuneUnlockTip.text = Language.Get("L1060", model.doublePropRuneInlayDict.Values.Last());
                }
                else
                {
Utility/UIHelper.cs
@@ -366,6 +366,8 @@
        {
            case 73:
                return 2;
            case 29:
                return 2;
            default:
                return 1;
        }