| System/DogzDungeon/DogzEliteMonsterBehaviour.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/DogzDungeon/DogzEliteMonsterBehaviour.cs
@@ -23,12 +23,12 @@ var config = Config.Instance.Get<NPCConfig>(model.eliteMonsters[0]); UI3DModelExhibition.Instance.ShowNPC(model.eliteMonsters[0], config.UIModeLOffset, config.UIModelRotation, m_RawImage); DisplayGuardSurplusInfo(); model.boxSurplusChangeEvent += OnGuardInfoUpdate; model.eliteSurplusChangeEvent += OnGuardInfoUpdate; } public void Dispose() { model.boxSurplusChangeEvent -= OnGuardInfoUpdate; model.eliteSurplusChangeEvent -= OnGuardInfoUpdate; UI3DModelExhibition.Instance.StopShow(); }