少年修仙传客户端代码仓库
hch
2019-10-22 67e49e9852c296e7cdba19ceddbc944848e1c7c8
Merge branch 'master' of http://mobile.173on.com:10010/r/snxxz_scripts
3个文件已修改
17 ■■■■■ 已修改文件
Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0109_tagServerPrepareOK.cs 4 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/SDK/SDKUtility.cs 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/Stage/Dungeon/DungeonStage.cs 4 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0109_tagServerPrepareOK.cs
@@ -29,9 +29,7 @@
            OnServerPrepareOk();
        }
        if (PlayerDatas.Instance.baseData.LV == 1
        && !CreateRolePostProcessor.HasPlayMovie((int)PlayerDatas.Instance.baseData.PlayerID)
        && !SDKUtility.Instance.IsEmulator)
        if (PlayerDatas.Instance.baseData.LV == 1 && !CreateRolePostProcessor.HasPlayMovie((int)PlayerDatas.Instance.baseData.PlayerID))
        {
            var sendInfo = new CA231_tagCMClientStartCustomScene();
            GameNetSystem.Instance.SendInfo(sendInfo);
Core/SDK/SDKUtility.cs
@@ -125,13 +125,10 @@
    public FP_LoginOk FreePlatformInfo { get; private set; }
    #endregion
    public bool IsEmulator = false;
    private JsonData m_Json = new JsonData();
    public void Init()
    {
        IsEmulator = false;
        Yj_AppID = string.Empty;
        Yj_SpID = string.Empty;
        ThirdPartVersion = string.Empty;
@@ -468,12 +465,6 @@
            case CodeA2U.SdkInitComplete:
                InitFinished = true;
                var _dict = _json as IDictionary;
                if (_dict != null && _dict.Contains("IsEmulator"))
                {
                    IsEmulator = _json["IsEmulator"].ToString() == "1";
                }
                if (_dict != null && _dict.Contains("channelPlatform"))
                {
                    var _channelPlatform = _json["channelPlatform"].ToString();
Fight/Stage/Dungeon/DungeonStage.cs
@@ -55,9 +55,7 @@
        }
        WindowCenter.Instance.Open<MainInterfaceWin>(true);
        if (PlayerDatas.Instance.baseData.LV == 1
         && !CreateRolePostProcessor.HasPlayMovie((int)PlayerDatas.Instance.baseData.PlayerID)
         && !SDKUtility.Instance.IsEmulator)
        if (PlayerDatas.Instance.baseData.LV == 1 && !CreateRolePostProcessor.HasPlayMovie((int)PlayerDatas.Instance.baseData.PlayerID))
        {
            WindowCenter.Instance.Close<MainInterfaceWin>();
            CreateRolePostProcessor.Begin(() =>