| | |
| | | achievementBehaviour.linerMove.from = achievementBehaviour.rectTransform.anchoredPosition;
|
| | | var toY = achievementBehaviour.rectTransform.anchoredPosition.y + cellSize.y + spacing.y;
|
| | | achievementBehaviour.linerMove.to = achievementBehaviour.rectTransform.anchoredPosition.SetY(toY);
|
| | |
|
| | | achievementBehaviour.linerMove.duration = relocationTime;
|
| | | achievementBehaviour.linerMove.Begin();
|
| | | if (achievementBehaviour.linerMove.gameObject.activeInHierarchy)
|
| | | {
|
| | | achievementBehaviour.linerMove.Begin();
|
| | | }
|
| | | else
|
| | | {
|
| | | achievementBehaviour.linerMove.Stop();
|
| | | }
|
| | | }
|
| | | }
|
| | | }
|