| System/Auction/AuctionModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Auction/AuctionModel.cs
@@ -839,14 +839,15 @@ { if (isOk) { var money = PlayerDatas.Instance.baseData.diamond; var money = PlayerDatas.Instance.baseData.bindDiamond; if (money >= cost) { AuctionInquiry.Instance.SendSellAuctionItem(item.itemGuid, cost); } else { WindowCenter.Instance.Open<RechargeTipWin>(); //WindowCenter.Instance.Open<RechargeTipWin>(); SysNotifyMgr.Instance.ShowTip("LackMoney", 2); } } });