| UI/Common/FunctionButton.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| UI/Common/FunctionButtonGroup.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
UI/Common/FunctionButton.cs
@@ -60,6 +60,12 @@ set { this.m_Title = value; } } [SerializeField] RedpointBehaviour m_Redpoint; public RedpointBehaviour redpoint { get { return m_Redpoint; } set { m_Redpoint = value; } } [SerializeField] Shadow m_Shadow; public Shadow shadow { get { return this.m_Shadow; } @@ -159,7 +165,7 @@ { if (state == TitleBtnState.Locked) { if(OnPointClickLockFunc != null) if (OnPointClickLockFunc != null) { OnPointClickLockFunc(this.gameObject.name); } UI/Common/FunctionButtonGroup.cs
@@ -198,6 +198,7 @@ functionButton.title.text = title; functionButton.group = this; functionButton.redpoint.redpointId = redpointId; functionButtons[order] = functionButton; return functionButton; }