少年修仙传客户端代码仓库
client_linchunjie
2018-12-13 693dd6230f1ea7532d73d9ab643ce3be13eef95f
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
2个文件已修改
45 ■■■■ 已修改文件
System/Mount/MountPanelAssignment.cs 23 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Pet/PetAttributeMethods.cs 22 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Mount/MountPanelAssignment.cs
@@ -58,6 +58,10 @@
        GameObject Skillimage2;
        [SerializeField]
        GameObject Skillimage3;
        [SerializeField]
        GameObject Skillimage4;
        [SerializeField]
        GameObject Skillimage5;
        private float timePlay = 0;//坐骑动作播放时间
        List<GameObject> Skillimage = new List<GameObject>();
@@ -77,10 +81,7 @@
        private int pitchOnHorseID = 0;
        private void Start()
        {
            Skillimage.Clear();
            Skillimage.Add(Skillimage1);
            Skillimage.Add(Skillimage2);
            Skillimage.Add(Skillimage3);
            m_NotUnlockButton.AddListener(OnClickNotUnlockButton);
        }
        private void OnEnable()
@@ -175,6 +176,7 @@
        }
        public void PanelAssignment(int mountID)
        {
            SetSkillimage();
            pitchOnHorseID = mountID;
            MountAttribute(mountID);
            PanelClassify(mountID);
@@ -595,6 +597,19 @@
            }
            return fightNum;
        }
        private void SetSkillimage()
        {
            if (Skillimage.Count <= 0)
            {
                Skillimage.Clear();
                Skillimage.Add(Skillimage1);
                Skillimage.Add(Skillimage2);
                Skillimage.Add(Skillimage3);
                Skillimage.Add(Skillimage4);
                Skillimage.Add(Skillimage5);
            }
        }
    }
}
System/Pet/PetAttributeMethods.cs
@@ -72,7 +72,10 @@
        GameObject Skillimage2;
        [SerializeField]
        GameObject Skillimage3;
        [SerializeField]
        GameObject Skillimage4;
        [SerializeField]
        GameObject Skillimage5;
        [SerializeField] UIEffect m_UIeffect2;//经验条特效
        private int typePetID = 0;
        private float timePlay = 0;//灵宠动作播放时间
@@ -88,10 +91,7 @@
        private void OnEnable()
        {
            timePlay = 0;
            Skillimage.Clear();
            Skillimage.Add(Skillimage1);
            Skillimage.Add(Skillimage2);
            Skillimage.Add(Skillimage3);
            isAutoTrain = false;
            breakLockBtn.AddListener(ClickBreakBtn);
            petAutoTrainBtn.AddListener(ClickPetAutoTrainBtn);
@@ -603,6 +603,7 @@
        public void ModelShow(int PetID)
        {
            SetSkillimage();
            petmodel.curPetId = PetID;
            isAutoTrain = false;
            petInfoConfig = Config.Instance.Get<PetInfoConfig>(PetID);
@@ -716,6 +717,17 @@
            FragmentUnlockTip.SetActive(false);
            FullAttTip.SetActive(true);
        }
        private void SetSkillimage()
        {
            if (Skillimage.Count <= 0)
            {
                Skillimage.Add(Skillimage1);
                Skillimage.Add(Skillimage2);
                Skillimage.Add(Skillimage3);
                Skillimage.Add(Skillimage4);
                Skillimage.Add(Skillimage5);
            }
        }
    }
}