| System/Mount/MountPanelAssignment.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Pet/PetAttributeMethods.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Mount/MountPanelAssignment.cs
@@ -62,9 +62,6 @@ GameObject Skillimage4; [SerializeField] GameObject Skillimage5; [SerializeField] Transform m_Obj1; [SerializeField] Transform m_Obj2; [SerializeField] Transform m_AttributeInformationObj; private float timePlay = 0;//坐骑动作播放时间 List<GameObject> Skillimage = new List<GameObject>(); @@ -437,7 +434,6 @@ MountSkills.Add(mountModel.GetMountSkillAndItem[key]); } } SetPos(MountSkills.Count);//控制位置 for (int i = 0; i < Skillimage.Count; i++) { Skillimage[i].SetActive(false); @@ -613,18 +609,7 @@ Skillimage.Add(Skillimage4); Skillimage.Add(Skillimage5); } } private void SetPos(int count) { if (count > 4) { m_AttributeInformationObj.localPosition = m_Obj2.localPosition; } else { m_AttributeInformationObj.localPosition = m_Obj1.localPosition; } } } } } System/Pet/PetAttributeMethods.cs
@@ -76,9 +76,6 @@ GameObject Skillimage4; [SerializeField] GameObject Skillimage5; [SerializeField] Transform m_Obj1; [SerializeField] Transform m_Obj2; [SerializeField] Transform m_PropertyPanel; [SerializeField] UIEffect m_UIeffect2;//经验条特效 private int typePetID = 0; private float timePlay = 0;//灵宠动作播放时间 @@ -175,7 +172,6 @@ { Skillimage[i].SetActive(false); } SetPos(curPetSkillIds.Length); for (int i = 0; i < curPetSkillIds.Length; i++) { if (i < Skillimage.Count) @@ -731,17 +727,6 @@ Skillimage.Add(Skillimage4); Skillimage.Add(Skillimage5); } } private void SetPos(int count) { if (count > 4) { m_PropertyPanel.localPosition = m_Obj2.localPosition; } else { m_PropertyPanel.localPosition = m_Obj1.localPosition; } } } }