少年修仙传客户端代码仓库
Client_PangDeRong
2018-09-03 6aaa9aee9abbbb923070283e9ba3212a4f6bb4f0
1804 修改系统提示玩家名称颜色
1个文件已修改
4 ■■■■ 已修改文件
System/FriendSystem/New/FriendsModel.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FriendSystem/New/FriendsModel.cs
@@ -124,15 +124,15 @@
        ChatCtrl.Inst.SelectRecentlyEvent += PrivateSomeone;
    }
    Color32 redColor = new Color32(255,1,1,255);
    private void RefreshKillOtherPlayer(uint id, string name)
    {
        if (id == PlayerDatas.Instance.baseData.PlayerID || IsDungeon()) return;
        ChatCtrl.Inst.PteChatID = (int)id;
        ChatCtrl.Inst.PteChatName = name;
        MapConfig mapConfig = Config.Instance.Get<MapConfig>(PlayerDatas.Instance.baseData.MapID);
        string msg = StringUtility.Contact(Language.Get("KillOthersDes", mapConfig.Name, UIHelper.ServerStringTrim(PlayerDatas.Instance.baseData.PlayerName)),ChatCtrl.KILL_IDENTIFY);
        string msg = StringUtility.Contact(Language.Get("KillOthersDes", mapConfig.Name,StringUtility.Contact("<color=#FF0101FF", UIHelper.ServerStringTrim(PlayerDatas.Instance.baseData.PlayerName), "</color>")),ChatCtrl.KILL_IDENTIFY);
        ChatCtrl.Inst.SendChatInfo(ChatInfoType.Friend,msg);
    }