| Core/GameEngine/Model/Config/DemonJarConfig.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Core/GameEngine/Model/Config/DemonJarConfig.cs.meta | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/FindPrecious/DemonJarWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Core/GameEngine/Model/Config/DemonJarConfig.cs
@@ -1,6 +1,6 @@ //-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Tuesday, August 28, 2018 // [ Date ]: Friday, September 28, 2018 //-------------------------------------------------------- using UnityEngine; @@ -26,6 +26,7 @@ public int[] Job3; public int KillHurtMin { get ; private set ; } public int KillHurtMax { get ; private set ; } public string RewardDescription { get ; private set; } public override string getKey() { @@ -84,6 +85,8 @@ KillHurtMin=IsNumeric(rawContents[13]) ? int.Parse(rawContents[13]):0; KillHurtMax=IsNumeric(rawContents[14]) ? int.Parse(rawContents[14]):0; RewardDescription = rawContents[15].Trim(); } catch (Exception ex) { Core/GameEngine/Model/Config/DemonJarConfig.cs.meta
@@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 7e442059ea96745478dd5787f9e84ef5 timeCreated: 1535448421 timeCreated: 1538136681 licenseType: Pro MonoImporter: serializedVersion: 2 System/FindPrecious/DemonJarWin.cs
@@ -383,15 +383,14 @@ m_BossIntroduce.Display(_bossId, false); m_Subscribe.isOn = findPreciousModel.IsBossSubscribed(_bossId); var npcConfig = Config.Instance.Get<NPCConfig>(_bossId); m_RewardDescription.text = Language.Get(npcConfig.NPCLV >= GeneralConfig.Instance.demonJarLevelLimit ? "FindPrecious_13" : "FindPrecious_18"); DemonJarBossData bossData; model.TryGetBossData(_bossId, out bossData); var npcDropConfig = Config.Instance.Get<NPCDropItemConfig>(bossData.id); m_SurpassLevel.gameObject.SetActive(npcDropConfig.MaxLV != 0 && PlayerDatas.Instance.baseData.LV > npcDropConfig.MaxLV); var demonJarConfig = Config.Instance.Get<DemonJarConfig>(model.selectedBoss); m_RewardDescription.text = Language.Get(demonJarConfig.RewardDescription); var doubleShowable = demonJarConfig.CanEnterTimes == 0; m_ContainerDouble.gameObject.SetActive(doubleShowable); if (doubleShowable)