| Fight/PrepareHandler.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/PrepareHandler.cs
@@ -118,6 +118,14 @@ _player.Collect(); } } if (H0812.PlayerID == PlayerDatas.Instance.PlayerId) { if (PlayerDatas.Instance.hero != null) { PlayerDatas.Instance.hero.Behaviour.StopHandupAI(true); } } break; case E_PrepareType.pstCatchPet: