| Fight/Stage/MapEditor/GuideDialogueWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/Stage/MapEditor/GuideDialogueWin.cs
@@ -26,6 +26,8 @@ private float m_WaitForClosed; PlayerMainDate onMainModel { get { return ModelCenter.Instance.GetModel<PlayerMainDate>(); } } protected override void AddListeners() { } @@ -48,6 +50,11 @@ protected override void OnAfterOpen() { if (onMainModel.createAwardState == 0) { Close(); PlayerDatas.Instance.hero.StopAll(); } } protected override void OnPreClose()