| | |
| | | public List<int> SpecialNpcIDs { get; private set; }
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| | | public Dictionary<int, int> wingEquipLimits { get; private set; }
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| | | public float PetDanceInterval { get; private set; }
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| | | public float FuncNpcDanceInterval { get; private set; }
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| | | public float audioScaleWhenFullScreenOn { get; private set; }
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| | | public int ruinsTranscriptMapId { get; private set; }
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| | | public List<int> GuardianPickUpID { get; private set; }
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| | |
| | | FarawayNpcDist = GetFloat("ConversationDistanc");
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| | | SpecialNpcIDs = new List<int>(GetIntArray("SpecialCollectNpcs", 1));
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| | | PetDanceInterval = GetInt("PetDanceInterval") * Constants.F_GAMMA;
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| | | FuncNpcDanceInterval = GetInt("PetDanceInterval",2) * Constants.F_GAMMA;
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| | | ruinsTranscriptMapId = GetInt("SpRewardMapID");
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| | | EarlierGetTreasure = new List<int>(GetIntArray("EarlierGetTreasure"));
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| | | BossSound = GetInt("BossSound");
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