少年修仙传客户端代码仓库
client_linchunjie
2019-06-22 6d7f7c130438344f1adb01ceec378d49e475a631
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
2个文件已修改
4 ■■■■ 已修改文件
Fight/Actor/AI/Process/PN_DieNoFall.cs 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/Actor/AI/Process/PN_FallAndRelease.cs 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/Actor/AI/Process/PN_DieNoFall.cs
@@ -8,8 +8,6 @@
    public sealed override void Init()
    {
        m_Target.dieNoFall = true;
        m_Target.ActorInfo.SyncServerHp = 0;
        m_Target.ActorInfo.ReduceHp(GActorInfo.FullHp);
        m_Target.Die();
#if UNITY_EDITOR
        if (RuntimeLogUtility.s_LogProcessInfo)
Fight/Actor/AI/Process/PN_FallAndRelease.cs
@@ -9,6 +9,8 @@
    {
        m_Target.dieNoFall = false;
        m_Target.ActorInfo.serverDie = true;
        m_Target.ActorInfo.SyncServerHp = 0;
        m_Target.ActorInfo.ReduceHp(GActorInfo.FullHp);
        GAMgr.Instance.ServerDie(m_Target.ServerInstID);
        m_Target.Die();
        GAMgr.Instance.DoDelayDie(m_Target);