| System/BlastFurnace/BlastFurnaceModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Dungeon/MultipleDifficultyDungeonWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/KnapSack/Logic/RoleElixirTipWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/MainInterfacePanel/CombatModeWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/MainInterfacePanel/HeadPortraitTip.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/MainInterfacePanel/MainInterfaceWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/BlastFurnace/BlastFurnaceModel.cs
@@ -751,7 +751,7 @@ blastFurnacePromoteUpdate(); } } public bool IsMakeDrugWin { get;set; } public void CheckMakeDrugRedPoint(bool isLogin = false,bool isClick = false) { bool isCheckRed = false; @@ -761,7 +761,7 @@ { isCheckRed = true; } else if(PlayerDatas.Instance.baseData.LV > 151 && !isLogin) else if(PlayerDatas.Instance.baseData.LV > 151 && !isLogin && !IsMakeDrugWin) { isCheckRed = true; } System/Dungeon/MultipleDifficultyDungeonWin.cs
@@ -307,7 +307,7 @@ if (condition) { var guideEffect = AchievementGuideEffectPool.Require(1); var guideEffect = AchievementGuideEffectPool.Require(6); guideEffect.transform.SetParentEx(m_SingleStart.transform, Vector3.zero, Vector3.zero, Vector3.one); } } System/KnapSack/Logic/RoleElixirTipWin.cs
@@ -30,11 +30,13 @@ presentIndex = 0; CreateCell(); CheckJumpToModel(); ModelCenter.Instance.GetModel<BlastFurnaceModel>().IsMakeDrugWin = true; } private void OnDisable() { ctrl.OnRefreshCell -= RefreshMakeDrugCell; ModelCenter.Instance.GetModel<BlastFurnaceModel>().IsMakeDrugWin = false; } private void CheckJumpToModel() System/MainInterfacePanel/CombatModeWin.cs
@@ -50,7 +50,9 @@ { int MapID = PlayerDatas.Instance.baseData.MapID; var config = Config.Instance.Get<MapConfig>(MapID); if (fairyGrabBossModel.grabBossHintOpen)//再前四章新手地图且在活动区域 var activityline = 0; fairyGrabBossModel.TryGetFairyGrabBossLine(out activityline); if (activityline == PlayerDatas.Instance.baseData.FBID)//再前四章新手地图且在活动区域 { AtkTypeList = new int[] { 0, 5 }; } @@ -110,18 +112,7 @@ _PkButton.StateSelection.RemoveAllListeners(); bool IsBossBool = MapArea.IsInMapArea(PlayerDatas.Instance.hero.CurMapArea, MapArea.E_Type.Boss);//是否在Boss区域 _PkButton.StateSelection.AddListener(() => { if (PlayerDatas.Instance.baseData.MapID == 10040 && IsBossBool)//御剑山庄boss区域特殊处理(可切换状态) { DTCA202_tagMCAttackMode.Send_SwitchAttackMode((E_AttackMode)cell.index); Close(); return; } if (onMainModel.ActivityList.Contains(PlayerDatas.Instance.baseData.MapID) && !fairyGrabBossModel.grabBossHintOpen)//再前四章新手地图且不在活动区域 { Close();//不允许切换 return; } { DTCA202_tagMCAttackMode.Send_SwitchAttackMode((E_AttackMode)cell.index); Close(); }); @@ -166,12 +157,8 @@ break; default: break; } } } System/MainInterfacePanel/HeadPortraitTip.cs
@@ -190,6 +190,7 @@ private void OnSwitchAttackMode(E_AttackMode obj)//PK状态切换 { TextSwitch((int)obj); } void PatternButton(GameObject obj) { @@ -208,7 +209,9 @@ } return; } if (onMainModel.ActivityList.Contains(PlayerDatas.Instance.baseData.MapID) && !fairyGrabBossModel.grabBossHintOpen)//再前四章新手地图且不在活动区域 var activityline = 0; fairyGrabBossModel.TryGetFairyGrabBossLine(out activityline); if (onMainModel.ActivityList.Contains(PlayerDatas.Instance.baseData.MapID) && activityline!=PlayerDatas.Instance.baseData.FBID)//再前四章新手地图且不在活动区域 { SysNotifyMgr.Instance.ShowTip("Map_AtkType"); return; @@ -224,7 +227,6 @@ { SysNotifyMgr.Instance.ShowTip("Map_AtkType"); } } void TextSwitch(int _EnumType) { @@ -270,10 +272,7 @@ break; default: break; } } void BuffButton(GameObject obj) @@ -394,10 +393,7 @@ break; default: break; } } System/MainInterfacePanel/MainInterfaceWin.cs
@@ -1056,22 +1056,6 @@ private void bossGrabHintEvent() { IsShowTaskPanel(); int mapID = PlayerDatas.Instance.baseData.MapID; var config = Config.Instance.Get<MapConfig>(mapID); if (fairyGrabBossModel.grabBossHintOpen) { if (Buffmodel.PkType != config.Camp) { DTCA202_tagMCAttackMode.Send_SwitchAttackMode((E_AttackMode)config.Camp); } } else { if (Buffmodel.PkType != config.Camp) { DTCA202_tagMCAttackMode.Send_SwitchAttackMode((E_AttackMode)config.Camp); } } } }