| Fight/GameActor/GA_NpcFunc.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/GameActor/GA_NpcFunc.cs
@@ -63,8 +63,15 @@ bool _needHide = (NpcConfig.Show == 0); PlayerTaskDatas _model = ModelCenter.Instance.GetModel<PlayerTaskDatas>(); if (_model.NPCShowDic.ContainsKey(NpcConfig.NPCID) && _model.NPCShowDic[NpcConfig.NPCID] == 1) var _npcID = NpcConfig.NPCID; if(_npcID == 10404101) { _npcID = 10404100; } if (_model.NPCShowDic.ContainsKey(_npcID) && _model.NPCShowDic[_npcID] == 1) { _needHide = false; }