少年修仙传客户端代码仓库
client_Hale
2019-01-16 6ff8aa14b46b86a72b1d4736ad276f89637565af
382 副手替换保护
1个文件已修改
13 ■■■■■ 已修改文件
Fight/GameActor/GActorPlayerBase.cs 13 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/GameActor/GActorPlayerBase.cs
@@ -1254,11 +1254,14 @@
            if (TryRequest(_resID, ref m_HandModel))
            {
                // 替换当前衣服上的武器
                Transform _secondaryNode = m_ClothesModel.transform.GetChildTransformDeeply(GAStaticDefine.SecondaryBindBoneName[JobSetup.Job - 1]);
                m_HandModel.transform.SetParent(_secondaryNode);
                m_HandModel.transform.localPosition = Vector3.zero;
                m_HandModel.transform.localRotation = Quaternion.identity;
                HandResID = _resID;
                if (m_ClothesModel)
                {
                    Transform _secondaryNode = m_ClothesModel.transform.GetChildTransformDeeply(GAStaticDefine.SecondaryBindBoneName[JobSetup.Job - 1]);
                    m_HandModel.transform.SetParent(_secondaryNode);
                    m_HandModel.transform.localPosition = Vector3.zero;
                    m_HandModel.transform.localRotation = Quaternion.identity;
                    HandResID = _resID;
                }
            }
        }
        else