| System/GatheringSoul/GatheringSoulModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/GatheringSoul/GatheringSoulModel.cs
@@ -142,7 +142,8 @@ private void PlayerDataRefreshInfoEvent(PlayerDataRefresh refreshType) { if (refreshType == PlayerDataRefresh.CDBPlayerRefresh_SoulDust) if (refreshType == PlayerDataRefresh.CDBPlayerRefresh_SoulDust || refreshType == PlayerDataRefresh.LV) { UpdateRedpoint(); }