| | |
| | | {
|
| | | ObjChild.SetActive(true);
|
| | | var config = Config.Instance.Get<KingTreasureItemConfig>(List[i].item.id);
|
| | | var Itemconfig = Config.Instance.Get<ItemConfig>(List[i].item.id);
|
| | | if (config != null)
|
| | | {
|
| | | kingRewardItem.KingText.gameObject.SetActive(true);
|
| | | kingRewardItem.KingText.text = config.qualityName;
|
| | | var Itemconfig = Config.Instance.Get<ItemConfig>(List[i].item.id);
|
| | | if (Itemconfig != null)
|
| | | {
|
| | | kingRewardItem.KingText.color = UIHelper.GetUIColor(Itemconfig.ItemColor,false);
|
| | |
| | | kingRewardItem.KingText.gameObject.SetActive(false);
|
| | | }
|
| | | ItemCell _ItemCell = kingRewardItem.ItemCell;
|
| | | UIEffect ui = kingRewardItem.ItemCell.GetComponent<UIEffect>();
|
| | | if (Itemconfig.ItemColor >= 5)
|
| | | {
|
| | | ui.Play();
|
| | | }
|
| | | else
|
| | | {
|
| | | ui.Stop();
|
| | | }
|
| | | ItemCellModel cellModel = new ItemCellModel(List[i].item.id, true, (ulong)List[i].item.count, List[i].isBind);
|
| | | _ItemCell.Init(cellModel);
|
| | | int type = i;
|
| | |
| | | {
|
| | | ObjChild.SetActive(true);
|
| | | var config = Config.Instance.Get<KingTreasureItemConfig>(List[i].ItemId);
|
| | | var Itemconfig = Config.Instance.Get<ItemConfig>(List[i].ItemId);
|
| | | if (config != null)
|
| | | {
|
| | | kingRewardItem.KingText.gameObject.SetActive(true);
|
| | | kingRewardItem.KingText.text = config.qualityName;
|
| | | var Itemconfig = Config.Instance.Get<ItemConfig>(List[i].ItemId);
|
| | | |
| | | if (Itemconfig != null)
|
| | | {
|
| | | kingRewardItem.KingText.color = UIHelper.GetUIColor(Itemconfig.ItemColor, false);
|
| | |
| | | kingRewardItem.KingText.gameObject.SetActive(false);
|
| | | }
|
| | | ItemCell _ItemCell = kingRewardItem.ItemCell;
|
| | | UIEffect ui = kingRewardItem.ItemCell.GetComponent<UIEffect>();
|
| | | if (Itemconfig.ItemColor >= 5)
|
| | | {
|
| | | ui.Play();
|
| | | }
|
| | | else
|
| | | {
|
| | | ui.Stop();
|
| | | }
|
| | | ItemCellModel cellModel = new ItemCellModel(List[i].ItemId, true, (ulong)List[i].ItemNumber, List[i].Isbind);
|
| | | _ItemCell.Init(cellModel);
|
| | | int type = i;
|