少年修仙传客户端代码仓库
client_Wu Xijin
2019-02-25 71252c4b883155b1bbfc92b0b50c2b75b4c98a97
6255 【前端】【2.0】神秘商店开发
9个文件已删除
50个文件已修改
293 ■■■■■ 已修改文件
Core/NetworkPackage/DTCFile/ClientPack.meta 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/DTCFile/ServerPack/HAD_SaleActivity.meta 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/DTCFile/ServerPack/HAE_Truck.meta 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/DTCFile/ServerPack/HAF_Merge.meta 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/DTCFile/ServerPack/HB0_Event.meta 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/ServerPack/HAD_SaleActivity.meta 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/ServerPack/HAE_Truck.meta 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/ServerPack/HAF_Merge.meta 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/ServerPack/HB0_Event.meta 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/SDK/SDKUtility.cs 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/GameActor/GA_Hero.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/Stage/Dungeon/DropItemManager.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Chat/LocalChatHistory.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/CrossServerOneVsOne/CrossSeverOneVsOneBuyMatchTimesWin.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/DailyQuest/DailyQuestHangTimeBehaviour.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/DailyQuest/DailyQuestModel.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Dungeon/DungeonBuyTimesWin.cs 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Dungeon/DungeonEnterInfo.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Dungeon/DungeonInspireWin.cs 14 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Dungeon/DungeonSuppliesLackWin.cs 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Dungeon/DungeonSweepResultWin.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Dungeon/DungeonSweepWin.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Dungeon/DungeonUseLiquidWin.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Dungeon/TrialSweepResultWin.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FairyAu/FairyCallMemberBehaviour.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FairyAu/FairyChangeTipWin.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FairyAu/FairyCreateWin.cs 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FairyAu/FairyGrabBossHintWin.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FairyAu/FairyGrabBossModel.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FairyAu/FairyLeagueModel.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FairyAu/FairyLeagueWin.cs 36 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FindPrecious/BossHomeWin.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FindPrecious/FindPreciousBossRebornBehaviour.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/KnapSack/New/ExtendWin.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/KnapSack/New/RoleEquipWin.cs 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/MainInterfacePanel/InGamePushContainer.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/MainInterfacePanel/InformationTipsWin.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/MainInterfacePanel/OffLineOnHookWin.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/MainInterfacePanel/TaskBoxBGMWin.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Market/MarketDealWin.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/PlayerDead/PlayerDeadModel.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Role/AutoHammerWin.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Role/MagicianWin.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Rune/RuneModel.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/RuneTower/RuneTowerSweepBuyWin.cs 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Store/BagStoreWin.cs 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Store/StoreModel.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Strengthening/GemLevelUpWin.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Strengthening/StrengtheningSripts.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Strengthening/WashTips.cs 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/SystemSetting/SetPrivateModel.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Team/TeamDungeonTicketLackWin.cs 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Vip/OSTimeLimitGiftWin.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Vip/RechargeWin.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Vip/VipModel.cs 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Vip/VipWin.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Welfare/PrayerModel.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Welfare/SignInItemBehaviour.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Utility/UIHelper.cs 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/DTCFile/ClientPack.meta
File was deleted
Core/NetworkPackage/DTCFile/ServerPack/HAD_SaleActivity.meta
File was deleted
Core/NetworkPackage/DTCFile/ServerPack/HAE_Truck.meta
File was deleted
Core/NetworkPackage/DTCFile/ServerPack/HAF_Merge.meta
File was deleted
Core/NetworkPackage/DTCFile/ServerPack/HB0_Event.meta
File was deleted
Core/NetworkPackage/ServerPack/HAD_SaleActivity.meta
File was deleted
Core/NetworkPackage/ServerPack/HAE_Truck.meta
File was deleted
Core/NetworkPackage/ServerPack/HAF_Merge.meta
File was deleted
Core/NetworkPackage/ServerPack/HB0_Event.meta
File was deleted
Core/SDK/SDKUtility.cs
@@ -1194,7 +1194,7 @@
        m_Json["familyName"] = PlayerDatas.Instance.baseData.FamilyName;
        m_Json["level"] = "1";
        m_Json["job"] = PlayerDatas.Instance.baseData.Job.ToString();
        m_Json["money"] = PlayerDatas.Instance.baseData.Gold.ToString();
        m_Json["money"] = PlayerDatas.Instance.baseData.diamond.ToString();
        m_Json["gameName"] = VersionConfig.Get().productName;
        m_Json["vipLevel"] = PlayerDatas.Instance.baseData.VIPLv.ToString();
        m_Json["createTime"] = time;
@@ -1213,7 +1213,7 @@
        m_Json["familyName"] = PlayerDatas.Instance.baseData.FamilyName;
        m_Json["level"] = PlayerDatas.Instance.baseData.LV;
        m_Json["job"] = PlayerDatas.Instance.baseData.Job.ToString();
        m_Json["money"] = PlayerDatas.Instance.baseData.Gold.ToString();
        m_Json["money"] = PlayerDatas.Instance.baseData.diamond.ToString();
        m_Json["gameName"] = VersionConfig.Get().productName;
        m_Json["vipLevel"] = PlayerDatas.Instance.baseData.VIPLv.ToString();
@@ -1232,7 +1232,7 @@
        m_Json["familyName"] = PlayerDatas.Instance.baseData.FamilyName;
        m_Json["level"] = PlayerDatas.Instance.baseData.LV;
        m_Json["job"] = PlayerDatas.Instance.baseData.Job.ToString();
        m_Json["money"] = PlayerDatas.Instance.baseData.Gold.ToString();
        m_Json["money"] = PlayerDatas.Instance.baseData.diamond.ToString();
        m_Json["gameName"] = VersionConfig.Get().productName;
        m_Json["vipLevel"] = PlayerDatas.Instance.baseData.VIPLv.ToString();
        m_Json["levelUpTime"] = TimeUtility.AllSeconds.ToString();
Fight/GameActor/GA_Hero.cs
@@ -157,7 +157,7 @@
        base.OnInit(package);
        ActorInfo.familyID = PlayerDatas.Instance.baseData.Family;
        ActorInfo.familyID = PlayerDatas.Instance.baseData.FamilyId;
        OnPathFinding += MapTransferUtility.Instance.OnHeroPathFinding;
@@ -658,7 +658,7 @@
        var _familyName = string.Empty;
        // 仙盟
        if (PlayerDatas.Instance.baseData.Family != 0)
        if (PlayerDatas.Instance.baseData.FamilyId != 0)
        {
            _familyName = PlayerDatas.Instance.baseData.FamilyName;
        }
Fight/Stage/Dungeon/DropItemManager.cs
@@ -425,7 +425,7 @@
        }
        else if (dropObject.ownerType == 7)
        {
            if (dropObject.ownerID != PlayerDatas.Instance.baseData.Family)
            if (dropObject.ownerID != PlayerDatas.Instance.baseData.FamilyId)
            {
                return false;
            }
System/Chat/LocalChatHistory.cs
@@ -191,7 +191,7 @@
                            }
                            if (type == ChatInfoType.Fairy)
                            {
                                if (PlayerDatas.Instance.baseData.Family == 0)
                                if (PlayerDatas.Instance.baseData.FamilyId == 0)
                                {
                                    continue;
                                }
System/CrossServerOneVsOne/CrossSeverOneVsOneBuyMatchTimesWin.cs
@@ -74,7 +74,7 @@
                if (bindGold < price)
                {
                    ConfirmCancel.ShowPopConfirm(Language.Get("Mail101"), Language.Get("FairyLand_Func13",
                        PlayerDatas.Instance.baseData.GoldPaper, price, price - bindGold), (bool isOk) =>
                        PlayerDatas.Instance.baseData.bindDiamond, price, price - bindGold), (bool isOk) =>
                        {
                            if (isOk)
                            {
System/DailyQuest/DailyQuestHangTimeBehaviour.cs
@@ -46,8 +46,8 @@
        private void UpdateHangingTime()
        {
            var hangingHour = (int)(PlayerDatas.Instance.baseData.HappyPoint / 3600);
            var hangingMinute = (int)(PlayerDatas.Instance.baseData.HappyPoint % 3600 / 60);
            var hangingHour = (int)(PlayerDatas.Instance.baseData.hangTime / 3600);
            var hangingMinute = (int)(PlayerDatas.Instance.baseData.hangTime % 3600 / 60);
            if (hangingMinute > 0)
            {
                m_HangingTime.text = StringUtility.Contact(hangingHour, Language.Get("Hour"), hangingMinute, Language.Get("Minute"));
System/DailyQuest/DailyQuestModel.cs
@@ -228,7 +228,7 @@
                case DailyQuestType.FairyFeast:
                case DailyQuestType.FairyTask:
                case DailyQuestType.FairyGrabBoss:
                    return defaultUnlock && PlayerDatas.Instance.baseData.Family > 0;
                    return defaultUnlock && PlayerDatas.Instance.baseData.FamilyId > 0;
                case DailyQuestType.RuneTowerSweep:
                    return ModelCenter.Instance.GetModel<RuneTowerModel>().yesterdayPassFloor > 0;
                case DailyQuestType.GuardSky:
System/Dungeon/DungeonBuyTimesWin.cs
@@ -145,12 +145,12 @@
            Equation.Instance.AddKeyValue("hasBuyCnt", dungeonRecord.buyTimes);
            model.TryGetBuyCountCost(model.currentDungeon.mapId, out costFormula);
            int _cost = Equation.Instance.Eval<int>(costFormula);
            if (PlayerDatas.Instance.baseData.GoldPaper + PlayerDatas.Instance.baseData.Gold >= _cost)
            if (PlayerDatas.Instance.baseData.bindDiamond + PlayerDatas.Instance.baseData.diamond >= _cost)
            {
                if (PlayerDatas.Instance.baseData.GoldPaper < _cost)
                if (PlayerDatas.Instance.baseData.bindDiamond < _cost)
                {
                    ConfirmCancel.ShowPopConfirm(Language.Get("Mail101"), Language.Get("FairyLand_Func13",
                        PlayerDatas.Instance.baseData.GoldPaper, _cost, _cost - PlayerDatas.Instance.baseData.GoldPaper), (bool isOk) =>
                        PlayerDatas.Instance.baseData.bindDiamond, _cost, _cost - PlayerDatas.Instance.baseData.bindDiamond), (bool isOk) =>
                        {
                            if (isOk)
                            {
System/Dungeon/DungeonEnterInfo.cs
@@ -43,7 +43,7 @@
            {
                if (isOk)
                {
                    if (PlayerDatas.Instance.baseData.GoldPaper + PlayerDatas.Instance.baseData.Gold >= dungeonEnter.clearCoolDownCost)
                    if (PlayerDatas.Instance.baseData.bindDiamond + PlayerDatas.Instance.baseData.diamond >= dungeonEnter.clearCoolDownCost)
                    {
                        model.RequestClearEnterCD(dungeonEnter.mapId);
                    }
System/Dungeon/DungeonInspireWin.cs
@@ -162,13 +162,13 @@
                switch (fairyInspireConfig.InspireType)
                {
                    case 1:
                        money += PlayerDatas.Instance.baseData.Gold;
                        money += PlayerDatas.Instance.baseData.diamond;
                        break;
                    case 2:
                        money += PlayerDatas.Instance.baseData.GoldPaper;
                        money += PlayerDatas.Instance.baseData.bindDiamond;
                        break;
                    case 5:
                        money = PlayerDatas.Instance.baseData.GoldPaper + PlayerDatas.Instance.baseData.Gold;
                        money = PlayerDatas.Instance.baseData.bindDiamond + PlayerDatas.Instance.baseData.diamond;
                        break;
                }
                var cost = model.GetDungeonInspireCost(fairyInspireConfig);
@@ -181,15 +181,15 @@
                    var dataMapId = model.GetDataMapIdByMapId(PlayerDatas.Instance.baseData.MapID);
                    var isDouble = dataMapId == DemonJarModel.DEMONJAR_MAPID && demonJarModel.isDoubleAward;
                    bool mix = fairyInspireConfig.InspireType == 5 && PlayerDatas.Instance.baseData.GoldPaper < cost
                        && PlayerDatas.Instance.baseData.GoldPaper > 0;
                    var fairyCost = fairyInspireConfig.InspireType == 5 ? cost - PlayerDatas.Instance.baseData.GoldPaper : cost;
                    bool mix = fairyInspireConfig.InspireType == 5 && PlayerDatas.Instance.baseData.bindDiamond < cost
                        && PlayerDatas.Instance.baseData.bindDiamond > 0;
                    var fairyCost = fairyInspireConfig.InspireType == 5 ? cost - PlayerDatas.Instance.baseData.bindDiamond : cost;
                    fairyCost *= isDouble ? 2 : 1;
                    if (fairyCost > 0 && (!model.inspireRemindEffective || !model.inspireNoRemind))
                    {
                        ConfirmCancel.ToggleConfirmCancel(Language.Get("Mail101"),
                            mix ? Language.Get("InspireRemind1", fairyCost, PlayerDatas.Instance.baseData.GoldPaper)
                            mix ? Language.Get("InspireRemind1", fairyCost, PlayerDatas.Instance.baseData.bindDiamond)
                            : Language.Get("InspireRemind2", fairyCost),
                            Language.Get("InspireNoMention"), (bool isOk, bool toggle) =>
                          {
System/Dungeon/DungeonSuppliesLackWin.cs
@@ -88,7 +88,7 @@
            if (own < lackItem.count)
            {
                var moneyNeed = GetUnitPrice(lackType) * (lackItem.count - own);
                var moneyOwn = PlayerDatas.Instance.baseData.Gold + PlayerDatas.Instance.baseData.GoldPaper;
                var moneyOwn = PlayerDatas.Instance.baseData.diamond + PlayerDatas.Instance.baseData.bindDiamond;
                if (moneyOwn < moneyNeed)
                {
                    if (VersionConfig.Get().isBanShu)
@@ -100,11 +100,11 @@
                }
                else
                {
                    if (PlayerDatas.Instance.baseData.GoldPaper < moneyNeed)
                    if (PlayerDatas.Instance.baseData.bindDiamond < moneyNeed)
                    {
                        ConfirmCancel.ShowPopConfirm(
                            Language.Get("Mail101"),
                            GetBindJadeLackTip(lackType, moneyNeed, (int)PlayerDatas.Instance.baseData.GoldPaper),
                            GetBindJadeLackTip(lackType, moneyNeed, (int)PlayerDatas.Instance.baseData.bindDiamond),
                            (bool _ok) =>
                            {
                                if (_ok)
System/Dungeon/DungeonSweepResultWin.cs
@@ -201,7 +201,7 @@
                          {
                              if (_ok)
                              {
                                  var moneyOwn = PlayerDatas.Instance.baseData.Gold + PlayerDatas.Instance.baseData.GoldPaper;
                                  var moneyOwn = PlayerDatas.Instance.baseData.diamond + PlayerDatas.Instance.baseData.bindDiamond;
                                  if (moneyNeed > moneyOwn)
                                  {
                                      WindowCenter.Instance.Open<RechargeTipWin>();
System/Dungeon/DungeonSweepWin.cs
@@ -105,7 +105,7 @@
                          {
                              if (_ok)
                              {
                                  var moneyOwn = PlayerDatas.Instance.baseData.Gold + PlayerDatas.Instance.baseData.GoldPaper;
                                  var moneyOwn = PlayerDatas.Instance.baseData.diamond + PlayerDatas.Instance.baseData.bindDiamond;
                                  if (moneyNeed > moneyOwn)
                                  {
                                      WindowCenter.Instance.Open<RechargeTipWin>();
System/Dungeon/DungeonUseLiquidWin.cs
@@ -143,7 +143,7 @@
                        foreach (var _key in _dict.Keys)
                        {
                            if (_key == 2
                                && PlayerDatas.Instance.baseData.GoldPaper >= _dict[_key].MoneyNumber)
                                && PlayerDatas.Instance.baseData.bindDiamond >= _dict[_key].MoneyNumber)
                            {
                                model.liquidStoreConfigs.Add(_dict[_key]);
                                break;
System/Dungeon/TrialSweepResultWin.cs
@@ -211,7 +211,7 @@
                          {
                              if (_ok)
                              {
                                  var moneyOwn = PlayerDatas.Instance.baseData.Gold + PlayerDatas.Instance.baseData.GoldPaper;
                                  var moneyOwn = PlayerDatas.Instance.baseData.diamond + PlayerDatas.Instance.baseData.bindDiamond;
                                  if (moneyNeed > moneyOwn)
                                  {
                                      WindowCenter.Instance.Open<RechargeTipWin>();
System/FairyAu/FairyCallMemberBehaviour.cs
@@ -57,7 +57,7 @@
        bool CheckCallMember()
        {
            if (PlayerDatas.Instance.baseData.Family == 0
            if (PlayerDatas.Instance.baseData.FamilyId == 0
                || !model.grabBossHintOpen)
            {
                return false;
System/FairyAu/FairyChangeTipWin.cs
@@ -34,8 +34,8 @@
            int freeCnt = Mathf.Max(0, model.freeNotifyCount - (int)PlayerDatas.Instance.fairyData.fairy.Extra3);
            if (freeCnt < 1)
            {
                if (PlayerDatas.Instance.baseData.Gold < model.changeNotifyCost
                    && PlayerDatas.Instance.baseData.GoldPaper < model.changeNotifyCost)
                if (PlayerDatas.Instance.baseData.diamond < model.changeNotifyCost
                    && PlayerDatas.Instance.baseData.bindDiamond < model.changeNotifyCost)
                {
                    if (VersionConfig.Get().isBanShu)
                    {
System/FairyAu/FairyCreateWin.cs
@@ -81,12 +81,12 @@
                SysNotifyMgr.Instance.ShowTip("FamilyNameChangeUnlegal");
                return;
            }
            if (PlayerDatas.Instance.baseData.GoldPaper + PlayerDatas.Instance.baseData.Gold >= model.createFairyCost)
            if (PlayerDatas.Instance.baseData.bindDiamond + PlayerDatas.Instance.baseData.diamond >= model.createFairyCost)
            {
                if (PlayerDatas.Instance.baseData.GoldPaper < model.createFairyCost)
                if (PlayerDatas.Instance.baseData.bindDiamond < model.createFairyCost)
                {
                    ConfirmCancel.ShowPopConfirm(Language.Get("Mail101"), Language.Get("FairyLand_Func36",
                        PlayerDatas.Instance.baseData.GoldPaper, model.createFairyCost, model.createFairyCost - PlayerDatas.Instance.baseData.GoldPaper), (bool isOk) =>
                        PlayerDatas.Instance.baseData.bindDiamond, model.createFairyCost, model.createFairyCost - PlayerDatas.Instance.baseData.bindDiamond), (bool isOk) =>
                        {
                            if (isOk)
                            {
System/FairyAu/FairyGrabBossHintWin.cs
@@ -189,7 +189,7 @@
            {
                for (int i = 0; i < list.Count; i++)
                {
                    if (list[i].FamilyID == PlayerDatas.Instance.baseData.Family)
                    if (list[i].FamilyID == PlayerDatas.Instance.baseData.FamilyId)
                    {
                        rank = i + 1;
                        percent = (int)(((float)list[i].totalHurt / totalHp) * 100);
System/FairyAu/FairyGrabBossModel.cs
@@ -712,7 +712,7 @@
        private void SystemNotifyEvent(string message, ArrayList arrayList)
        {
            if (message.Equals("FairyGrabBossHelp") && InActivityTime
                && PlayerDatas.Instance.baseData.Family != 0 && FuncOpen.Instance.IsFuncOpen(139))
                && PlayerDatas.Instance.baseData.FamilyId != 0 && FuncOpen.Instance.IsFuncOpen(139))
            {
                var npcId = 0;
                if (arrayList != null && arrayList.Count > 0)
System/FairyAu/FairyLeagueModel.cs
@@ -707,7 +707,7 @@
            {
                return false;
            }
            var _fairyId = PlayerDatas.Instance.baseData.Family;
            var _fairyId = PlayerDatas.Instance.baseData.FamilyId;
            if (!fairyLeagueBattleDict.ContainsKey(session))
            {
                return false;
@@ -752,7 +752,7 @@
                _error = 2;
                return false;
            }
            if (fairyLeagueFairyId != 0 && fairyLeagueFairyId != PlayerDatas.Instance.baseData.Family)
            if (fairyLeagueFairyId != 0 && fairyLeagueFairyId != PlayerDatas.Instance.baseData.FamilyId)
            {
                _error = 6;
                return false;
System/FairyAu/FairyLeagueWin.cs
@@ -289,8 +289,8 @@
                    else
                    {
                        _adaptive.Display(list[i * 4 + j].FamilyName);
                        _adaptive.SetAdaptive(list[i * 4 + j].FamilyID == PlayerDatas.Instance.baseData.Family
                            && PlayerDatas.Instance.baseData.Family > 0);
                        _adaptive.SetAdaptive(list[i * 4 + j].FamilyID == PlayerDatas.Instance.baseData.FamilyId
                            && PlayerDatas.Instance.baseData.FamilyId > 0);
                    }
                }
            }
@@ -339,8 +339,8 @@
                    m_StringBuilder.Append(list[0].IsFairyDissolve(list[0].GetWinFairyId()) ? Language.Get("LeagueState_Dissolve") : string.Empty);
                    m_StringBuilder.Append(fairyClash.grade < 5 ? Language.Get("LeagueState_Promote") : string.Empty);
                    fairyClash.clashTxt1.Display(m_StringBuilder.ToString());
                    fairyClash.clashTxt1.SetAdaptive(_fairyId == PlayerDatas.Instance.baseData.Family
                        && PlayerDatas.Instance.baseData.Family > 0);
                    fairyClash.clashTxt1.SetAdaptive(_fairyId == PlayerDatas.Instance.baseData.FamilyId
                        && PlayerDatas.Instance.baseData.FamilyId > 0);
                    m_StringBuilder.Length = 0;
                    _fairyId = list[0].GetLoserFairyId();
                    var loserFairyName = list[0].GetLoserFairyName();
@@ -351,8 +351,8 @@
                    m_StringBuilder.Append(loserFairyName);
                    m_StringBuilder.Append(list[0].IsFairyDissolve(list[0].GetLoserFairyId()) ? Language.Get("LeagueState_Dissolve") : string.Empty);
                    fairyClash.clashTxt2.Display(m_StringBuilder.ToString());
                    fairyClash.clashTxt2.SetAdaptive(_fairyId == PlayerDatas.Instance.baseData.Family
                        && PlayerDatas.Instance.baseData.Family > 0);
                    fairyClash.clashTxt2.SetAdaptive(_fairyId == PlayerDatas.Instance.baseData.FamilyId
                        && PlayerDatas.Instance.baseData.FamilyId > 0);
                    if (list.Count < 2)
                    {
                        fairyClash.clashTxt3.Display(Language.Get("FamilyMatchNoOneHere"));
@@ -366,8 +366,8 @@
                    m_StringBuilder.Append(list[1].GetWinFairyName());
                    m_StringBuilder.Append(list[1].IsFairyDissolve(list[1].GetWinFairyId()) ? Language.Get("LeagueState_Dissolve") : string.Empty);
                    fairyClash.clashTxt3.Display(m_StringBuilder.ToString());
                    fairyClash.clashTxt3.SetAdaptive(_fairyId == PlayerDatas.Instance.baseData.Family
                        && PlayerDatas.Instance.baseData.Family > 0);
                    fairyClash.clashTxt3.SetAdaptive(_fairyId == PlayerDatas.Instance.baseData.FamilyId
                        && PlayerDatas.Instance.baseData.FamilyId > 0);
                    m_StringBuilder.Length = 0;
                    _fairyId = list[1].GetLoserFairyId();
                    loserFairyName = list[1].GetLoserFairyName();
@@ -379,8 +379,8 @@
                    m_StringBuilder.Append(list[1].IsFairyDissolve(list[1].GetLoserFairyId()) ? Language.Get("LeagueState_Dissolve") : string.Empty);
                    m_StringBuilder.Append(Language.Get("LeagueState_Demotion"));
                    fairyClash.clashTxt4.Display(m_StringBuilder.ToString());
                    fairyClash.clashTxt4.SetAdaptive(_fairyId == PlayerDatas.Instance.baseData.Family
                        && PlayerDatas.Instance.baseData.Family > 0);
                    fairyClash.clashTxt4.SetAdaptive(_fairyId == PlayerDatas.Instance.baseData.FamilyId
                        && PlayerDatas.Instance.baseData.FamilyId > 0);
                    continue;
                }
                if (list == null || list.Count == 0)
@@ -514,28 +514,28 @@
                        if (_left)
                        {
                            fairyNameLeft1.Display(_name);
                            fairyNameLeft1.SetAdaptive(_fairyId == PlayerDatas.Instance.baseData.Family
                                && PlayerDatas.Instance.baseData.Family > 0);
                            fairyNameLeft1.SetAdaptive(_fairyId == PlayerDatas.Instance.baseData.FamilyId
                                && PlayerDatas.Instance.baseData.FamilyId > 0);
                        }
                        else
                        {
                            fairyNameRight1.Display(_name);
                            fairyNameRight1.SetAdaptive(_fairyId == PlayerDatas.Instance.baseData.Family
                                && PlayerDatas.Instance.baseData.Family > 0);
                            fairyNameRight1.SetAdaptive(_fairyId == PlayerDatas.Instance.baseData.FamilyId
                                && PlayerDatas.Instance.baseData.FamilyId > 0);
                        }
                        break;
                    case 1:
                        if (_left)
                        {
                            fairyNameLeft2.Display(_name);
                            fairyNameLeft2.SetAdaptive(_fairyId == PlayerDatas.Instance.baseData.Family
                                && PlayerDatas.Instance.baseData.Family > 0);
                            fairyNameLeft2.SetAdaptive(_fairyId == PlayerDatas.Instance.baseData.FamilyId
                                && PlayerDatas.Instance.baseData.FamilyId > 0);
                        }
                        else
                        {
                            fairyNameRight2.Display(_name);
                            fairyNameRight2.SetAdaptive(_fairyId == PlayerDatas.Instance.baseData.Family
                                && PlayerDatas.Instance.baseData.Family > 0);
                            fairyNameRight2.SetAdaptive(_fairyId == PlayerDatas.Instance.baseData.FamilyId
                                && PlayerDatas.Instance.baseData.FamilyId > 0);
                        }
                        break;
                }
System/FindPrecious/BossHomeWin.cs
@@ -321,7 +321,7 @@
                        {
                            if (_ok)
                            {
                                var moneyOwn = PlayerDatas.Instance.baseData.Gold + PlayerDatas.Instance.baseData.GoldPaper;
                                var moneyOwn = PlayerDatas.Instance.baseData.diamond + PlayerDatas.Instance.baseData.bindDiamond;
                                if (moneyOwn < moneyNeed)
                                {
                                    if (VersionConfig.Get().isBanShu)
System/FindPrecious/FindPreciousBossRebornBehaviour.cs
@@ -410,7 +410,7 @@
                        {
                            if (_ok)
                            {
                                var moneyOwn = PlayerDatas.Instance.baseData.Gold + PlayerDatas.Instance.baseData.GoldPaper;
                                var moneyOwn = PlayerDatas.Instance.baseData.diamond + PlayerDatas.Instance.baseData.bindDiamond;
                                if (moneyOwn < moneyNeed)
                                {
                                    if (VersionConfig.Get().isBanShu)
System/KnapSack/New/ExtendWin.cs
@@ -149,7 +149,7 @@
                    (bool isOk)=> {
                        if(isOk)
                        {
                            if(PlayerDatas.Instance.baseData.Gold >= needMoney)
                            if(PlayerDatas.Instance.baseData.diamond >= needMoney)
                            {
                                C0741_tagCOpenPackCount openGrid = new C0741_tagCOpenPackCount();
                                openGrid.PackType = (byte)_packType;
System/KnapSack/New/RoleEquipWin.cs
@@ -262,9 +262,9 @@
        {
            if (PlayerDatas.Instance.baseData != null)
            {
                _moneyCount.text = PlayerDatas.Instance.baseData.Gold.ToString();
                _bindDiamondCount.text = PlayerDatas.Instance.baseData.GoldPaper.ToString();
                _flowDiamondCount.text = ItemLogicUtility.Instance.OnChangeCoinsUnit(PlayerDatas.Instance.baseData.allSliver);
                _moneyCount.text = PlayerDatas.Instance.baseData.diamond.ToString();
                _bindDiamondCount.text = PlayerDatas.Instance.baseData.bindDiamond.ToString();
                _flowDiamondCount.text = ItemLogicUtility.Instance.OnChangeCoinsUnit(PlayerDatas.Instance.baseData.allCopper);
            }
            else
            {
System/MainInterfacePanel/InGamePushContainer.cs
@@ -328,7 +328,7 @@
        {
            if (PlayerDatas.Instance.baseData.LV >= GeneralDefine.OffLineTimeLackRemendLevelLimit
                && !offLineTimeLackModel.hasRemindOffLineTimeLack
                && PlayerDatas.Instance.baseData.HappyPoint < 5 * 3600)
                && PlayerDatas.Instance.baseData.hangTime < 5 * 3600)
            {
                m_OffLineTimeLackBehaviour.gameObject.SetActive(true);
            }
System/MainInterfacePanel/InformationTipsWin.cs
@@ -47,8 +47,8 @@
        protected override void OnPreOpen()
        {
            _Gold = (int)PlayerDatas.Instance.baseData.Gold;
            _GoldPaper = (int)PlayerDatas.Instance.baseData.GoldPaper;
            _Gold = (int)PlayerDatas.Instance.baseData.diamond;
            _GoldPaper = (int)PlayerDatas.Instance.baseData.bindDiamond;
            DoubleToReceive();
        }
System/MainInterfacePanel/OffLineOnHookWin.cs
@@ -64,10 +64,10 @@
        {
            m_ScrollerController.OnRefreshCell += OnRefreshGridCell;
            OnCreateGridLineCell(m_ScrollerController);
            if ((int)PlayerDatas.Instance.baseData.HappyPoint > 0)
            if ((int)PlayerDatas.Instance.baseData.hangTime > 0)
            {
                
                m_CoentText_t.text = TimeText(onHookModel.mCTJGInfoClass.Time) + string.Format(Language.Get("Remaining_Z"), TimeText1((int)PlayerDatas.Instance.baseData.HappyPoint));
                m_CoentText_t.text = TimeText(onHookModel.mCTJGInfoClass.Time) + string.Format(Language.Get("Remaining_Z"), TimeText1((int)PlayerDatas.Instance.baseData.hangTime));
            }
            else
            {
System/MainInterfacePanel/TaskBoxBGMWin.cs
@@ -73,8 +73,8 @@
            LatencyTime = 0;
            _TextTaskDescription.text = "";
            _Gold = (int)PlayerDatas.Instance.baseData.Gold;
            _GoldPaper = (int)PlayerDatas.Instance.baseData.GoldPaper;
            _Gold = (int)PlayerDatas.Instance.baseData.diamond;
            _GoldPaper = (int)PlayerDatas.Instance.baseData.bindDiamond;
            _BtnRewards.gameObject.SetActive(false);
            _AllMissionDict = taskmodel.allMissionDict;
            _TaskId = taskmodel._TaskNow;
System/Market/MarketDealWin.cs
@@ -461,7 +461,7 @@
        private void RefreshCostItem()
        {
            m_CostNumTxt.text = PlayerDatas.Instance.baseData.Gold.ToString();
            m_CostNumTxt.text = PlayerDatas.Instance.baseData.diamond.ToString();
        }
        private void InitType()
System/PlayerDead/PlayerDeadModel.cs
@@ -317,7 +317,7 @@
    public bool IsCanInplaceReborn(int rebornPrice)
    {
        playerCoins = (int)PlayerDatas.Instance.baseData.Gold + (int)PlayerDatas.Instance.baseData.GoldPaper;
        playerCoins = (int)PlayerDatas.Instance.baseData.diamond + (int)PlayerDatas.Instance.baseData.bindDiamond;
        if (playerCoins >= rebornPrice)
            return true;
        else
System/Role/AutoHammerWin.cs
@@ -225,7 +225,7 @@
        private void Confirm()
        {
            if (PlayerDatas.Instance.baseData.Gold < cost)
            if (PlayerDatas.Instance.baseData.diamond < cost)
            {
                WindowCenter.Instance.Open<RechargeTipWin>();
                return;
System/Role/MagicianWin.cs
@@ -1028,7 +1028,7 @@
                count = Mathf.Max(1, count);
                count = Mathf.Min(byte.MaxValue, count);
                var cost = count * autoHammerCost.cost;
                if (PlayerDatas.Instance.baseData.Gold < cost)
                if (PlayerDatas.Instance.baseData.diamond < cost)
                {
                    autoHammerState = AutoHammerState.None;
                    return;
System/Rune/RuneModel.cs
@@ -781,7 +781,7 @@
                    error = 1;
                    return false;
                }
                if (PlayerDatas.Instance.baseData.Gold < speicalHole.cost)
                if (PlayerDatas.Instance.baseData.diamond < speicalHole.cost)
                {
                    error = 2;
                    return false;
System/RuneTower/RuneTowerSweepBuyWin.cs
@@ -86,14 +86,14 @@
        {
            //1.绑玉和仙玉之和不足;2.仙玉不足;3.次数不足
            var moneyNeed = GeneralDefine.runeTowerSweepBuyPrice;
            var moneyOwn = PlayerDatas.Instance.baseData.Gold + PlayerDatas.Instance.baseData.GoldPaper;
            var moneyOwn = PlayerDatas.Instance.baseData.diamond + PlayerDatas.Instance.baseData.bindDiamond;
            if (moneyOwn < moneyNeed)
            {
                _error = 1;
                return false;
            }
            if (PlayerDatas.Instance.baseData.GoldPaper < moneyNeed)
            if (PlayerDatas.Instance.baseData.bindDiamond < moneyNeed)
            {
                _error = 2;
                return false;
@@ -113,7 +113,7 @@
                    break;
                case 2:
                    var moneyNeed = GeneralDefine.runeTowerSweepBuyPrice;
                    var moneyOwn = PlayerDatas.Instance.baseData.GoldPaper;
                    var moneyOwn = PlayerDatas.Instance.baseData.bindDiamond;
                    var moneyLack = moneyNeed - moneyOwn;
                    ConfirmCancel.ShowPopConfirm(
                         Language.Get("Mail101"),
System/Store/BagStoreWin.cs
@@ -235,9 +235,9 @@
        {
            if (PlayerDatas.Instance.baseData != null)
            {
                _goldText.text = PlayerDatas.Instance.baseData.Gold.ToString();
                _goldPaperText.text = PlayerDatas.Instance.baseData.GoldPaper.ToString();
                _sliverText.text = ItemLogicUtility.Instance.OnChangeCoinsUnit(PlayerDatas.Instance.baseData.allSliver);
                _goldText.text = PlayerDatas.Instance.baseData.diamond.ToString();
                _goldPaperText.text = PlayerDatas.Instance.baseData.bindDiamond.ToString();
                _sliverText.text = ItemLogicUtility.Instance.OnChangeCoinsUnit(PlayerDatas.Instance.baseData.allCopper);
            }
            else
            {
System/Store/StoreModel.cs
@@ -430,7 +430,7 @@
                        var data = datas[i];
                        if (!mysteryCommondities.Contains(data.storeConfig.ID))
                        {
                            mysteryCommondities.RemoveAt(i);
                            datas.RemoveAt(i);
                        }
                    }
                    break;
System/Strengthening/GemLevelUpWin.cs
@@ -86,7 +86,7 @@
        {
            if (model.levelUpType == 0)
            {
                if (PlayerDatas.Instance.baseData.Gold < gemUpCost)
                if (PlayerDatas.Instance.baseData.diamond < gemUpCost)
                {
                    if (VersionConfig.Get().isBanShu)
                    {
@@ -378,7 +378,7 @@
                _gemLevelUpNextIcon.gameObject.SetActive(true);
                m_NextGemProperty.SetActive(true);
                gemUpCost = model.GemLevelUpCost(config.EffectValueB1, model.GetSingleGemPrice(config.EffectValueA1));
                if (PlayerDatas.Instance.baseData.Gold < gemUpCost)
                if (PlayerDatas.Instance.baseData.diamond < gemUpCost)
                {
                    _gemLevelUpCost.text = UIHelper.AppendStringColor(TextColType.Red, gemUpCost.ToString(), true);
                }
System/Strengthening/StrengtheningSripts.cs
@@ -169,7 +169,7 @@
        IsGuide = NewBieCenter.Instance.inGuiding && NewBieCenter.Instance.currentGuide == 10;
        _effects = true;
        _open = true;
        _money = PlayerDatas.Instance.baseData.allSliver;
        _money = PlayerDatas.Instance.baseData.allCopper;
        StrengthenModel.Event_Ha3b3 += EquipPartStar;//刷新服务器关于装备信息
        PlayerDatas.Instance.PlayerDataRefreshInfoEvent += RefreshMoney;//金钱的刷新
        Initialize();
@@ -1058,7 +1058,7 @@
        switch (_tCDBPlayerRefresh)
        {
            case PlayerDataRefresh.Silver:
                _money = PlayerDatas.Instance.baseData.allSliver;
                _money = PlayerDatas.Instance.baseData.allCopper;
                _moneyText.text = MoneyContrast(_money);
                m_Money_text.text = ItemLogicUtility.Instance.OnChangeCoinsUnit(UIHelper.GetMoneyCnt(3));
                break;
System/Strengthening/WashTips.cs
@@ -357,7 +357,7 @@
    private void UpdateMustWashCostMoney()
    {
        int goldCount = (int)PlayerDatas.Instance.baseData.Gold;
        int goldCount = (int)PlayerDatas.Instance.baseData.diamond;
        int costMoney = GetCostMoney();
        if (goldCount >= costMoney)
        {
@@ -612,7 +612,7 @@
        if (_washProModel.isPutOn)
        {
            int costMoney = GetCostMoney();
            int goldCount = (int)PlayerDatas.Instance.baseData.Gold;
            int goldCount = (int)PlayerDatas.Instance.baseData.diamond;
            int mustAddNum = GetMustAddNum();
            if (equipWashModel.IsEnoughMat(_tagWashModel.washConfig))
            {
@@ -674,7 +674,7 @@
    private bool IsMoneyEnough()
    {
        int costMoney = GetCostMoney();
        int goldCount = (int)PlayerDatas.Instance.baseData.Gold;
        int goldCount = (int)PlayerDatas.Instance.baseData.diamond;
        if(goldCount < costMoney)
        {
            WindowCenter.Instance.Open<RechargeTipWin>();
System/SystemSetting/SetPrivateModel.cs
@@ -528,7 +528,7 @@
                case DailyQuestType.FairyFeast:
                case DailyQuestType.FairyTask:
                    var _dailyConfig = DailyQuestConfig.Get(_dailyQuestId);
                    return PlayerDatas.Instance.baseData.Family > 0 &&
                    return PlayerDatas.Instance.baseData.FamilyId > 0 &&
                        (_dailyConfig.UnLockFuncID == 0 || FuncOpen.Instance.IsFuncOpen(_dailyConfig.UnLockFuncID));
                case DailyQuestType.RuneTowerSweep:
                    return ModelCenter.Instance.GetModel<RuneTowerModel>().yesterdayPassFloor > 0;
System/Team/TeamDungeonTicketLackWin.cs
@@ -172,8 +172,8 @@
            if (own < lackItem.count)
            {
                var moneyNeed = GetUnitPrice(lackType) * (lackItem.count - own);
                if (PlayerDatas.Instance.baseData.Gold < moneyNeed
                    && PlayerDatas.Instance.baseData.GoldPaper < moneyNeed)
                if (PlayerDatas.Instance.baseData.diamond < moneyNeed
                    && PlayerDatas.Instance.baseData.bindDiamond < moneyNeed)
                {
                    if (VersionConfig.Get().isBanShu)
                    {
@@ -184,7 +184,7 @@
                }
                else
                {
                    var moneyType = PlayerDatas.Instance.baseData.GoldPaper < moneyNeed ? 1 : 2;
                    var moneyType = PlayerDatas.Instance.baseData.bindDiamond < moneyNeed ? 1 : 2;
                    ConfirmTodo(lackType, moneyType);
                }
            }
System/Vip/OSTimeLimitGiftWin.cs
@@ -133,7 +133,7 @@
        private void DisplayMoney()
        {
            m_MoneyValue.text = PlayerDatas.Instance.baseData.Gold.ToString();
            m_MoneyValue.text = PlayerDatas.Instance.baseData.diamond.ToString();
        }
        private void PlayerDataRefreshInfoEvent(PlayerDataRefresh type)
System/Vip/RechargeWin.cs
@@ -110,8 +110,8 @@
        void UpdateGoldValue()
        {
            m_GoldValue.text = UIHelper.ReplaceLargeNum(PlayerDatas.Instance.baseData.Gold);
            m_GoldPaperValue.text = UIHelper.ReplaceLargeNum(PlayerDatas.Instance.baseData.GoldPaper);
            m_GoldValue.text = UIHelper.ReplaceLargeNum(PlayerDatas.Instance.baseData.diamond);
            m_GoldPaperValue.text = UIHelper.ReplaceLargeNum(PlayerDatas.Instance.baseData.bindDiamond);
        }
        private void RechargeCountEvent(int _id)
System/Vip/VipModel.cs
@@ -657,7 +657,7 @@
                return;
            }
            VipGiftData data = GetVipGift(vipLv);
            if (PlayerDatas.Instance.baseData.Gold < data.giftNowPrice)
            if (PlayerDatas.Instance.baseData.diamond < data.giftNowPrice)
            {
                if (VersionConfig.Get().isBanShu)
                {
@@ -1056,7 +1056,7 @@
                    {
                        continue;
                    }
                    if (PlayerDatas.Instance.baseData.Gold >= data.giftNowPrice)
                    if (PlayerDatas.Instance.baseData.diamond >= data.giftNowPrice)
                    {
                        giftRedpoints[i - 1].state = RedPointState.Simple;
                        break;
@@ -1099,7 +1099,7 @@
            {
                VipGiftData data = GetVipGift(i);
                if (data != null && PlayerDatas.Instance.baseData.VIPLv >= i &&
                    !data.hasBuy && PlayerDatas.Instance.baseData.Gold >= data.giftNowPrice)
                    !data.hasBuy && PlayerDatas.Instance.baseData.diamond >= data.giftNowPrice)
                {
                    return i;
                }
System/Vip/VipWin.cs
@@ -302,7 +302,7 @@
        void RefreshJadeData()
        {
            m_Jade.text = PlayerDatas.Instance.baseData.Gold.ToString();
            m_Jade.text = PlayerDatas.Instance.baseData.diamond.ToString();
        }
        private void OnBuyGift()
System/Welfare/PrayerModel.cs
@@ -141,7 +141,7 @@
                    SysNotifyMgr.Instance.ShowTip("PrayerWin_2");
                    return;
                }
                if (PlayerDatas.Instance.baseData.Gold < GetCoinPrayerCost())
                if (PlayerDatas.Instance.baseData.diamond < GetCoinPrayerCost())
                {
                    if (VersionConfig.Get().isBanShu)
                    {
@@ -214,7 +214,7 @@
                    SysNotifyMgr.Instance.ShowTip("PrayerWin_2");
                    return;
                }
                if (PlayerDatas.Instance.baseData.Gold < GetExpPrayerCost())
                if (PlayerDatas.Instance.baseData.diamond < GetExpPrayerCost())
                {
                    if (VersionConfig.Get().isBanShu)
                    {
System/Welfare/SignInItemBehaviour.cs
@@ -87,7 +87,7 @@
                    {
                        if (isOk)
                        {
                            if (PlayerDatas.Instance.baseData.Gold >= model.keepSignInCost)
                            if (PlayerDatas.Instance.baseData.diamond >= model.keepSignInCost)
                            {
                                CA509_tagCMDaySign pak = new CA509_tagCMDaySign();
                                pak.Day = 1;
Utility/UIHelper.cs
@@ -839,15 +839,15 @@
        {
            case 1:
                {
                    return PlayerDatas.Instance.baseData.Gold;
                    return PlayerDatas.Instance.baseData.diamond;
                }
            case 2:
                {
                    return PlayerDatas.Instance.baseData.GoldPaper;
                    return PlayerDatas.Instance.baseData.bindDiamond;
                }
            case 3:
                {
                    return PlayerDatas.Instance.baseData.allSliver;
                    return PlayerDatas.Instance.baseData.allCopper;
                }
            case 18:
                {